ack/lang/cem/libcc/gen/malloc.c

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/* replace undef by define */
#undef DEBUG /* check assertions */
#undef SLOWDEBUG /* some extra test loops (requires DEBUG) */
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#ifdef DEBUG
#define ASSERT(b) if (!(b)) assert_failed();
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#else
#define ASSERT(b) /* empty */
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#endif
#ifdef EM_WSIZE == EM_PSIZE
#define ptrint int
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#else
#define ptrint long
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#endif
#define BRKSIZE 4096
#define PTRSIZE sizeof(char *)
#define Align(x,a) (((x) + (a - 1)) & ~(a - 1))
#define NextSlot(p) (* (char **) ((p) - PTRSIZE))
#define NextFree(p) (* (char **) (p))
/*
* A short explanation of the data structure and algorithms.
* An area returned by malloc() is called a slot. Each slot
* contains the number of bytes requested, but preceeded by
* an extra pointer to the next the slot in memory.
* '_bottom' and '_top' point to the first/last slot.
* More memory is asked for using brk() and appended to top.
* The list of free slots is maintained to keep malloc() fast.
* '_empty' points the the first free slot. Free slots are
* linked together by a pointer at the start of the
* user visable part, so just after the next-slot pointer.
* Free slots are merged together by free().
*/
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extern char *sbrk(), *brk();
static char *_bottom, *_top, *_empty;
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static grow(len)
unsigned len;
{
register char *p;
ASSERT(NextSlot(_top) == 0);
p = (char *) Align((ptrint)_top + len, BRKSIZE);
if (p < _top || brk(p) != 0)
return(0);
NextSlot(_top) = p;
NextSlot(p) = 0;
free(_top);
_top = p;
return(1);
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}
char *malloc(size)
unsigned size;
{
register char *prev, *p, *next, *new;
register unsigned len, ntries;
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if (size == 0)
size = PTRSIZE; /* avoid slots less that 2*PTRSIZE */
for (ntries = 0; ntries < 2; ntries++) {
len = Align(size, PTRSIZE) + PTRSIZE;
if (_bottom == 0) {
p = sbrk(2 * PTRSIZE);
p = (char *) Align((ptrint)p, PTRSIZE);
p += PTRSIZE;
_top = _bottom = p;
NextSlot(p) = 0;
}
#ifdef SLOWDEBUG
for (p = _bottom; (next = NextSlot(p)) != 0; p = next)
ASSERT(next > p);
ASSERT(p == _top);
#endif
for (prev = 0, p = _empty; p != 0; prev = p, p = NextFree(p)) {
next = NextSlot(p);
new = p + len;
if (new > next)
continue; /* too small */
if (new + PTRSIZE < next) { /* too big, so split */
/* + PTRSIZE avoids tiny slots on free list */
NextSlot(new) = next;
NextSlot(p) = new;
NextFree(new) = NextFree(p);
NextFree(p) = new;
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}
if (prev)
NextFree(prev) = NextFree(p);
else
_empty = NextFree(p);
return(p);
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}
if (grow(len) == 0)
break;
}
ASSERT(ntries != 2);
return(0);
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}
char *realloc(old, size)
char *old;
unsigned size;
{
register char *prev, *p, *next, *new;
register unsigned len, n;
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len = Align(size, PTRSIZE) + PTRSIZE;
next = NextSlot(old);
n = (int)(next - old); /* old length */
/*
* extend old if there is any free space just behind it
*/
for (prev = 0, p = _empty; p != 0; prev = p, p = NextFree(p)) {
if (p > next)
break;
if (p == next) { /* 'next' is a free slot: merge */
NextSlot(old) = NextSlot(p);
if (prev)
NextFree(prev) = NextFree(p);
else
_empty = NextFree(p);
next = NextSlot(old);
break;
}
}
new = old + len;
/*
* Can we use the old, possibly extended slot?
*/
if (new <= next) { /* it does fit */
if (new + PTRSIZE < next) { /* too big, so split */
/* + PTRSIZE avoids tiny slots on free list */
NextSlot(new) = next;
NextSlot(old) = new;
free(new);
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}
return(old);
}
if ((new = malloc(size)) == 0) /* it didn't fit */
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return(0);
bcopy(old, new, n); /* n < size */
free(old);
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return(new);
}
free(p)
char *p;
{
register char *prev, *next;
ASSERT(NextSlot(p) > p);
for (prev = 0, next = _empty; next != 0; prev = next, next = NextFree(next))
if (p < next)
break;
NextFree(p) = next;
if (prev)
NextFree(prev) = p;
else
_empty = p;
if (next) {
ASSERT(NextSlot(p) <= next);
if (NextSlot(p) == next) { /* merge p and next */
NextSlot(p) = NextSlot(next);
NextFree(p) = NextFree(next);
}
}
if (prev) {
ASSERT(NextSlot(prev) <= p);
if (NextSlot(prev) == p) { /* merge prev and p */
NextSlot(prev) = NextSlot(p);
NextFree(prev) = NextFree(p);
}
}
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}
#ifdef DEBUG
static assert_failed()
{
write(2, "assert failed in lib/malloc.c\n", 30);
abort();
}
#endif