ack/util/led/output.c

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#ifndef lint
static char rcsid[] = "$Header$";
#endif
#include <out.h>
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#include "const.h"
#include "memory.h"
static generate_section_names();
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extern struct outhead outhead;
extern bool incore;
extern int flagword;
/*
* We have counted all relocation structs but we know only now if
* these must be emitted.We add all names here,unless the -s(trip)
* flag was given.
* If this flag is given we don't need the string table either.
*/
beginoutput()
{
extern ushort NLocals, NGlobals;
extern long NLChars, NGChars;
if (incore)
generate_section_names();
if (!(flagword & RFLAG))
outhead.oh_nrelo = (ushort)0;
if (flagword & SFLAG) {
outhead.oh_nname = (ushort)0;
outhead.oh_nchar = (long)0;
} else {
outhead.oh_nname = NLocals + NGlobals + outhead.oh_nsect;
outhead.oh_nchar = NLChars + NGChars;
}
trap_signals();
if (!incore)
begin_write();
}
/*
* Generate names for all sections and put them after the global names.
* Section names are used for relocation.
*/
static
generate_section_names()
{
register struct outname *name;
register int sectindex;
register long size;
extern struct outsect outsect[];
extern char *core_alloc();
size = (long)outhead.oh_nsect * sizeof(struct outname);
name = (struct outname *)core_alloc(ALLOGLOB, size);
if (name == (struct outname *)0)
return;
for (sectindex = 0; sectindex < outhead.oh_nsect; sectindex++, name++) {
name->on_foff = (long)0; /* No string name. */
name->on_type = (S_MIN + sectindex) | S_SCT;
name->on_desc = (ushort)0;
name->on_valu = outsect[sectindex].os_base;
}
}
/*
* If we didn't keep the whole output file in core, most of it has been
* written out, and we just finish that.
* If we did, we write out our pieces of core.
*/
endoutput()
{
if (!incore) {
if (!(flagword & SFLAG))
end_write();
} else {
write_bytes();
}
}