Better ANSI C compatibility and portability - part 1:
+ Addition of function prototypes. + Change function definitions to ANSI C style. + Convert to sed scripts some shell scripts for better portability. + Reduce usage of em_path.h
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modules/src/alloc/CMakeLists.txt
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29
modules/src/alloc/CMakeLists.txt
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@ -0,0 +1,29 @@
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cmake_minimum_required (VERSION 3.0)
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project (alloc)
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set(SRC
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botch.c
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clear.c
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Malloc.c
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No_Mem.c
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Realloc.c
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Salloc.c
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Srealloc.c
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std_alloc.c
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st_alloc.c
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alloc.h
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)
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add_library(${PROJECT_NAME} ${SRC})
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target_include_directories(${PROJECT_NAME} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
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set_target_properties(${PROJECT_NAME} PROPERTIES PUBLIC_HEADER "alloc.h")
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install(TARGETS ${PROJECT_NAME}
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RUNTIME DESTINATION bin
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LIBRARY DESTINATION lib
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ARCHIVE DESTINATION lib
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PUBLIC_HEADER DESTINATION include
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)
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install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/alloc.3 DESTINATION man OPTIONAL)
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@ -17,9 +17,7 @@ extern char *malloc();
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#endif
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#endif
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#include "alloc.h"
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#include "alloc.h"
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char *
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char *Malloc(unsigned int sz)
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Malloc(sz)
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unsigned int sz;
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{
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{
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register char *res = malloc(sz);
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register char *res = malloc(sz);
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@ -1,14 +1,15 @@
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/* $Id$ */
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/* $Id$ */
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/*
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/*
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* (c) copyright 1987 by the Vrije Universiteit, Amsterdam, The Netherlands.
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* (c) copyright 1987 by the Vrije Universiteit, Amsterdam, The Netherlands.
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* See the copyright notice in the ACK home directory, in the file "Copyright".
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* See the copyright notice in the ACK home directory, in the file "Copyright".
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*/
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*/
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#include <system.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "alloc.h"
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#include "alloc.h"
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void
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void No_Mem(void)
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No_Mem()
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{
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{
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sys_write(STDERR, "Out of memory\n", 14);
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fprintf(stderr,"Out of memory\n");
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sys_stop(S_EXIT);
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exit(1);
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}
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}
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@ -19,10 +19,7 @@ extern char *realloc();
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#include "alloc.h"
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#include "alloc.h"
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char *
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char *Realloc(char ptr[], unsigned int sz)
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Realloc(ptr, sz)
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char ptr[];
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unsigned int sz;
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{
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{
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register char *mptr;
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register char *mptr;
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@ -19,10 +19,7 @@ extern char *malloc();
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#include "alloc.h"
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#include "alloc.h"
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char *
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char *Salloc(register char *str, register unsigned int sz)
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Salloc(str, sz)
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register char *str;
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register unsigned int sz;
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{
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{
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/* Salloc() is not a primitive function: it just allocates a
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/* Salloc() is not a primitive function: it just allocates a
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piece of storage and copies a given string into it.
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piece of storage and copies a given string into it.
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@ -12,10 +12,7 @@
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#include "alloc.h"
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#include "alloc.h"
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char *
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char *Srealloc(char str[], unsigned int sz)
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Srealloc(str, sz)
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char str[];
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unsigned int sz;
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{
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{
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return Realloc(str, sz);
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return Realloc(str, sz);
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}
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}
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@ -5,44 +5,19 @@ Malloc, Salloc, Realloc, Srealloc, st_alloc, st_free\ \-\ low level memory alloc
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.SH SYNOPSIS
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.SH SYNOPSIS
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.B #include <alloc.h>
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.B #include <alloc.h>
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.PP
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.PP
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.B char *Malloc(size)
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.B char *Malloc(unsigned int size)
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.br
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.B unsigned int size;
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.PP
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.PP
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.B char *Salloc(str, size)
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.B char *Salloc(char *str, unsigned int size)
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.br
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.B char *str;
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.B unsigned int size;
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.PP
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.PP
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.B char *Realloc(ptr, size)
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.B char *Realloc(char *buf, unsigned int size)
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.B char *buf;
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.B unsigned int size;
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.PP
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.PP
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.B char *Srealloc(str, size)
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.B char *Srealloc(char *str, unsigned int size)
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.br
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.B char *str;
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.br
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.B unsigned int size;
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.PP
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.PP
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.B char *st_alloc(phead, size, count)
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.B char *st_alloc(char **phead, unsigned int size, int count)
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.br
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.B char **phead;
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.br
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.B unsigned int size;
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.PP
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.PP
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.B st_free(ptr, phead, size)
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.B st_free(char *ptr, char **phead, unsigned int size)
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.br
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.B char *ptr;
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.br
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.B char **phead;
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.br
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.B unsigned int size;
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.PP
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.PP
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.B void clear(ptr, size)
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.B void clear(char *ptr, unsigned int size)
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.br
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.B char *ptr;
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.br
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.B unsigned int size;
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.PP
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.PP
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.void No_Mem()
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.void No_Mem()
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.PP
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.PP
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@ -9,10 +9,7 @@
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#include "alloc.h"
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#include "alloc.h"
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void
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void botch(register char *ptr, register unsigned int n)
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botch(ptr, n)
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register char *ptr;
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register unsigned int n;
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{
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{
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while (n >= sizeof (long)) {
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while (n >= sizeof (long)) {
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/* high-speed botch loop */
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/* high-speed botch loop */
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/* instead of Calloc: */
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/* instead of Calloc: */
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void
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void clear(register char *ptr, register unsigned int n)
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clear(ptr, n)
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register char *ptr;
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register unsigned int n;
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{
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{
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register long *q = (long *) ptr;
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register long *q = (long *) ptr;
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#include <stdlib.h>
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#include <stdlib.h>
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#else
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#else
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extern char *malloc();
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extern char *malloc();
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#ifndef NULL
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#define NULL 0
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#endif
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#endif
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#endif
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#include "alloc.h"
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#include "alloc.h"
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char *
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char *st_alloc(char **phead, register unsigned int size, int count)
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st_alloc(phead, size, count)
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char **phead;
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register unsigned int size;
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{
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{
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register char *p;
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register char *p = NULL;
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register long *q;
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register long *q;
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char *retval;
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char *retval;
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while (count >= 1 && (p = malloc(size * count)) == 0) {
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while (count >= 1 && (p = malloc(size * count)) == 0) {
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count >>= 1;
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count >>= 1;
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}
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}
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if (p == 0) {
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if (p == NULL) {
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No_Mem();
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No_Mem();
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}
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}
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((_PALLOC_) p)->_A_next = 0;
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((_PALLOC_) p)->_A_next = 0;
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#include "alloc.h"
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#include "alloc.h"
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char *
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char *std_alloc(char **phead, register unsigned int size, int count, int *pcnt)
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std_alloc(phead, size, count, pcnt)
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char **phead;
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register unsigned int size;
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int *pcnt;
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{
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{
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register char *p;
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register char *p;
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register long *q;
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register long *q;
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