Add init/free functions and rename parameters.
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@ -3,14 +3,15 @@
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#include <string.h>
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#include "smap.h"
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static void append(void* mapp, const char* left, void* right)
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#define INCR_SIZE 8
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static void append(void* mapp, char* key, void* value)
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{
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struct smap* map = mapp;
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struct smap_node* node;
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if (map->count == map->max)
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{
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int newmax = (map->max == 0) ? 8 : (map->max * 2);
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int newmax = (map->max == 0) ? INCR_SIZE : (map->max * 2);
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struct smap_node* newarray = realloc(map->item, newmax * sizeof(*newarray));
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map->max = newmax;
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@ -20,11 +21,12 @@ static void append(void* mapp, const char* left, void* right)
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node = &map->item[map->count];
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map->count++;
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node->left = left;
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node->right = right;
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node->left = key;
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node->right = value;
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}
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void smap_put(void* mapp, const char* left, void* right)
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void smap_put(struct smap *mapp, char* key, void* value)
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{
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struct smap* map = mapp;
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int i;
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@ -32,17 +34,44 @@ void smap_put(void* mapp, const char* left, void* right)
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for (i=0; i<map->count; i++)
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{
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struct smap_node* node = &map->item[i];
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if (strcmp(node->left, left) == 0)
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if (strcmp(node->left, key) == 0)
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{
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node->right = right;
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node->right = value;
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return;
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}
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}
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append(map, left, right);
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append(map, key, value);
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}
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void smap_add(void* mapp, const char* left, void* right)
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void smap_init(struct smap *mapp)
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{
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mapp->count = 0;
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mapp->item = NULL;
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mapp->max = 0;
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}
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void smap_free(struct smap *mapp, int free_key, int free_value)
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{
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int i;
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for (i=0; i<mapp->count; i++)
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{
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struct smap_node* node = &mapp->item[i];
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if (free_key)
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{
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free(node->left);
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}
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if (free_value)
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{
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free(node->right);
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}
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}
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mapp->count = 0;
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free(mapp->item);
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}
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void smap_add(struct smap *mapp, char* key, void* value)
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{
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struct smap* map = mapp;
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int i;
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@ -50,14 +79,14 @@ void smap_add(void* mapp, const char* left, void* right)
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for (i=0; i<map->count; i++)
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{
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struct smap_node* node = &map->item[i];
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if ((strcmp(node->left, left) == 0) && (node->right == right))
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if ((strcmp(node->left, key) == 0) && (node->right == value))
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return;
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}
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append(map, left, right);
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append(map, key, value);
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}
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void* smap_get(void* mapp, const char* left)
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void* smap_get(struct smap *mapp, const char* left)
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{
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struct smap* map = mapp;
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int i;
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@ -1,9 +1,14 @@
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/** @file
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* String map implementation.
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*
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*/
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#ifndef SMAP_H
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#define SMAP_H
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struct smap_node
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{
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const char* left;
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char* left;
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void* right;
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};
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@ -18,14 +23,36 @@ struct smap
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#define SMAPOF(RIGHT) \
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struct { \
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struct { const char* left; RIGHT* right; }* item; \
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struct { char* left; RIGHT* right; }* item; \
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int count; \
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int max; \
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}
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extern void smap_put(void* map, const char* left, void* right);
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extern void smap_add(void* map, const char* left, void* right);
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extern void* smap_get(void* map, const char* left);
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/** Initializes a string map and returns the initialized
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* handle in `mapp`.
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*/
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extern void smap_init(struct smap *mapp);
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/** Adds a new item with name `key` in the string map if
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* it does not already exist, otherwise replaces the
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* value `value` associated with the existing `key`.
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*/
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extern void smap_put(struct smap *mapp, char* key, void* value);
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/** Adds a new item in a string map only if `key` does
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* not already exist in the string map.
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*/
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extern void smap_add(struct smap *mapp, char* key, void* value);
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/** Returns the value associated with the specified `key`, returns
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* NULL if `key` is not present in the string map.
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*
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*/
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extern void* smap_get(struct smap* mapp, const char* key);
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/** Frees the data structure associated with the string map.
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* Also frees the memory associated with the key if
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* `free_key` is non-zero, and free the memory associated
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* with the value if `free_value` is non-zero.
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*
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*/
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extern void smap_free(struct smap *mapp, int free_key, int free_value);
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#endif
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@ -1,3 +1,7 @@
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/** @file
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* String list implementation.
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*
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*/
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#include <stdlib.h>
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#include "stringlist.h"
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@ -26,18 +30,62 @@ void stringlist_addall(struct stringlist* list, struct stringlist* src)
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}
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}
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void stringlist_free(struct stringlist* list)
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void stringlist_free(struct stringlist* list, int freedata)
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{
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struct stringfragment* f = list->first;
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while (f)
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{
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struct stringfragment* next = f->next;
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if (freedata)
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{
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free(f->data);
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f->data = NULL;
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}
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free(f);
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f = next;
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}
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}
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void stringlist_init(struct stringlist* list)
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{
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list->first = NULL;
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list->last = NULL;
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}
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char* stringlist_get(struct stringlist *list, int index)
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{
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struct stringfragment* f = list->first;
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int i = 0;
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while (f)
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{
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if (i == index)
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{
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return f->data;
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}
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f = f->next;
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i++;
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}
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return i;
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}
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int stringlist_count(struct stringlist *list)
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{
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struct stringfragment* f = list->first;
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int i = 0;
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while (f)
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{
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f = f->next;
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i++;
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}
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return i;
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}
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/* vim: set sw=4 ts=4 expandtab : */
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extern void stringlist_add(struct stringlist* list, const char* data);
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extern void stringlist_addall(struct stringlist* list, struct stringlist* src);
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extern void stringlist_free(struct stringlist* list);
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extern void stringlist_free(struct stringlist* list, int freedata);
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extern void stringlist_init(struct stringlist* list);
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extern int stringlist_count(struct stringlist *list);
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extern char* stringlist_get(struct stringlist *list, int index);
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#endif
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