For "pat ass", move fake stack to real stack before adjusting SP.
This fixes code that tried to "addi SP, SP, 4" to drop a value that was in a register, not on the real stack. Add a rule to optimize "asp 4" (which becomes "loc 4" "ass") when the value being dropped is already in a GPR.
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@ -2005,11 +2005,18 @@ PATTERNS
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leaving
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leaving
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ste ".reghp"
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ste ".reghp"
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pat loc ass $1==4 /* Drop 4 bytes from stack */
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with exact GPR
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/* nop */
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with STACK
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gen
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addi SP, SP, {CONST, 4}
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pat ass /* Adjust stack by variable amount */
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pat ass /* Adjust stack by variable amount */
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with CONST
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with CONST STACK
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gen
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gen
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move {SUM_RC, SP, %1.val}, {GPRE, SP}
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move {SUM_RC, SP, %1.val}, {GPRE, SP}
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with GPR
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with GPR STACK
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gen
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gen
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move {SUM_RR, SP, %1}, {GPRE, SP}
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move {SUM_RR, SP, %1}, {GPRE, SP}
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