Get subtractions the right way round.
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5e8babf098
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@ -609,7 +609,7 @@ PATTERNS
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ALUCC(ADD.I, "addi")
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ALUCC(ADD.I, "addi")
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out:(int)reg = SUB.I(left:(int)reg, right:(int)reg)
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out:(int)reg = SUB.I(left:(int)reg, right:(int)reg)
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emit "subf %out, %left, %right"
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emit "subf %out, %right, %left"
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cost 4;
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cost 4;
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out:(int)reg = SUB.I(left:(int)reg, right:CONST.I)
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out:(int)reg = SUB.I(left:(int)reg, right:CONST.I)
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31
plat/qemuppc/tests/intsub.c
Normal file
31
plat/qemuppc/tests/intsub.c
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@ -0,0 +1,31 @@
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#include "test.h"
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/* Constants in globals to defeat constant folding. */
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int two = 2;
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int one = 1;
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int zero = 0;
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int minusone = -1;
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/* Bypasses the CRT, so there's no stdio or BSS initialisation. */
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void _m_a_i_n(void)
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{
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ASSERT((two - one) == 1);
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ASSERT((one - two) == -1);
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ASSERT((two - 1) == 1);
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ASSERT((one - 2) == -1);
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ASSERT((2 - one) == 1);
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ASSERT((1 - two) == -1);
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ASSERT(((unsigned int)two - (unsigned int)one) == 1);
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ASSERT(((unsigned int)one - (unsigned int)two) == 0xffffffff);
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ASSERT(((unsigned int)two - (unsigned int)1) == 1);
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ASSERT(((unsigned int)one - (unsigned int)2) == 0xffffffff);
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ASSERT(((unsigned int)2 - (unsigned int)one) == 1);
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ASSERT(((unsigned int)1 - (unsigned int)two) == 0xffffffff);
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finished();
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}
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