order. Since the dominance tree has changed when I fiddled with the graph, I
need to recompute it, so factor it out of the SSA pass. Code is uglier than I'd
like but at least the RET statement goes last in the generated code now.
mcg can track individual hop inputs and outputs (needed for live range
analysis!); the register allocator now puts the basic blocks into the right
order in preparation for live range analysis.
to make special nodes like NOP work properly). Realise that the way I'm dealing
with the instruction selector is all wrong; I need to physically copy chunks of
tree to give to burg (so I can terminate them correctly).
These produce Mach-o executables for Mac OS X on Intel or PowerPC
processors. Our code generator for PowerPC (mach/powerpc) still has
bugs. Some examples seem to run, but startrek crashes. Our code
generator for Intel (mach/i386) is better.
There is a problem with job control. If you run paranoia or startrek,
then suspend the job (^Z) and resume it ('fg' in bash), then read(2)
might fail with EINTR.
The larger files in this commit are
- plat/osx/cvmach/cvmach.c
- plat/osx/libsys/brk.c
- plat/osx386/libsys/sigaction.s
- plat/osxppc/libsys/sigaction.s
inasmuch as it looks better before register allocation. Basic blocks now know
their own successors and predecessors (after a certain point in the IR
processing).
functions. Not convinced that semantic types are actually working --- there are
still problems with earlier statements leaving things in the wrong registers.
I copied the definitions from linux386 and linux68k.
This change also moves _errno and the other common symbols in boot.s
from .text to .bss. Common symbols belong in .bss, but the assembler
seems dumb enough to put them in any section.
In our powerpc table, sdl fails to kill the old value of the local.
This is a bug, because a later ldl can load the old value instead of
the newly stored value. By rewriting "sdl 0" "ldl 0" as "dup 8" "sdl
0", the newly added rule works around the bug, but only when the ldl
is immediately after the sdl.
This rule improves code that uses double-precision floating point.
The output of printf("%f", 6.0) in C changes from all zero digits to
"6000000" but still doesn't print the decimal point. The result of
atof("-123.456") becomes correct. In startrek, I can now move the
Enterprise, but I still can't fire phasers without crashing the game.
We already have a rule for stl lol $1==$2. We had two copies of the
rule, so I am deleting the second copy.
In EM, fef splits a float into exponent and fraction. The old C code,
given an infinite float, got stuck in an infinite loop. The new
assembly code doesn't loop; it extracts the IEEE exponent.
This fixes code that tried to "addi SP, SP, 4" to drop a value that
was in a register, not on the real stack.
Add a rule to optimize "asp 4" (which becomes "loc 4" "ass") when
the value being dropped is already in a GPR.
When ncg fell back on this rule, it did emit the string "invalid" in
the assembly code and caused a syntax error in the assembler.
Adjust the stacking rules so we can stack LOCAL, CONST, and LABEL
without falling back on the "invalid" rule, and so we can stack them
when we have no free register except the scratch register.