/* (c) copyright 1988 by the Vrije Universiteit, Amsterdam, The Netherlands. See the copyright notice in the ACK home directory, in the file "Copyright". */ /* $Header$ */ /* MULTIPLY AND DISMEMBER PARTS (FIF 4) */ #include "FP_types.h" #include "FP_shift.h" _float sbf4(); struct fif4_returns { _float ipart; _float fpart; }; fif4(p,x,y) _float x,y; struct fif4_returns *p; { EXTEND e1,e2; extend((_double *)&y,&e1,sizeof(_float)); extend((_double *)&x,&e2,sizeof(_float)); /* do a multiply */ mul_ext(&e1,&e2); e2 = e1; compact(&e2, (_double *)&y, sizeof(_float)); if (e1.exp < 0) { p->ipart = 0; p->fpart = y; return; } if (e1.exp > 30 - SGL_M1LEFT) { p->ipart = y; p->fpart = 0; return; } b64_sft(&e1.m1, 64 - e1.exp); b64_sft(&e1.m1, e1.exp - 64); /* "loose" low order bits */ compact(&e1,(_double *) &(p->ipart), sizeof(SINGLE)); p->fpart = sbf4(p->ipart, y); }