/* D E S I G N A T O R D E S C R I P T I O N S */ /* $Header$ */ /* Generating code for designators is not particularly easy, especially if you don't know wether you want the address or the value. The next structure is used to generate code for designators. It contains information on how to find the designator, after generation of the code that is common to both address and value computations. */ struct desig { int dsg_kind; #define DSG_INIT 0 /* don't know anything yet */ #define DSG_LOADED 1 /* designator loaded on top of the stack */ #define DSG_PLOADED 2 /* designator accessible through pointer on stack, possibly with an offset */ #define DSG_FIXED 3 /* designator directly accessible */ #define DSG_PFIXED 4 /* designator accessible through directly accessible pointer */ #define DSG_INDEXED 5 /* designator accessible through array operation. Address of array descriptor on top of the stack, index beneath that, and base address beneath that */ arith dsg_offset; /* contains an offset for PLOADED, or for FIXED or PFIXED it contains an offset from dsg_name, if it exists, or from the current Local Base */ char *dsg_name; /* name of global variable, used for FIXED and PFIXED */ }; /* The next structure describes the designator in a with-statement. We have a linked list of them, as with-statements may be nested. */ struct withdesig { struct withdesig *w_next; struct scope *w_scope; /* scope in which fields of this record reside */ struct desig *w_desig; /* a desig structure for this particular designator */ }; extern struct withdesig *WithDesigs; extern struct desig Desig;