#include #include #include #include "malloc.h" block_t __mem_root = {&__mem_root, 0}; block_t* __mem_freelist = &__mem_root; /* Pulls more memory from the system. */ static block_t* brkmore(size_t nb) { uintptr_t bytes; block_t* p; if (nb < BRKSIZE) nb = BRKSIZE; bytes = nb * sizeof(block_t); /* Danger, will robinson! sbrk's parameter is *signed*... but malloc() takes a * size_t. */ if (bytes > INTPTR_MAX) return NULL; p = sbrk(bytes); if (p == (block_t*)-1) return NULL; /* Add it to the free list by pretending it's a used block and freeing it. */ p->size = nb; free(p + 1); return __mem_freelist; } void* malloc(size_t size) { block_t* p; block_t* prev; size_t nblocks; /* Add on space for the header; make sure we allocate a round number * of blocks; avoid overflow. */ nblocks = BLOCKCOUNT(size); if (nblocks < size) return NULL; nblocks /= sizeof(block_t); prev = __mem_freelist; p = prev->next; for (;;) { if (p->size == nblocks) { /* We found a hole of exactly the right size. Unlink and return it. * The size field is already set. */ prev->next = p->next; __mem_freelist = prev; return (void*) (p+1); } else if (p->size > nblocks) { /* We found a hole bigger than we need. We shrink the hole and return * what's left. */ p->size -= nblocks; p += p->size; /* p now points at our new block */ p->size = nblocks; __mem_freelist = prev; return (void*) (p+1); } if (p == __mem_freelist) { /* Uh-oh --- we've gone right round the ring and haven't found * anything. Get more memory from the system and keep going. */ p = brkmore(nblocks); if (!p) return NULL; } prev = p; p = p->next; } } void free(void *ptr) { block_t* h = BLOCKOF(ptr); block_t* p; if (!ptr) return; /* __mem_freelist points into an ordered ring of free blocks. First, * we run around the ring until we find the last block before this one. */ p = __mem_freelist; for (;;) { /* Is h between p and the block after p? If so, h needs to be inserted * after p, so stop here. */ if ((p < h) && (h < p->next)) break; /* Is p the last block before the end of the address space? */ if (p >= p->next) { /* Is h after p? (That is, will it become the new last block?) */ if (p < h) break; /* Is h going to become the new *first* block? */ if (h < p->next) break; } p = p->next; } /* If we can, merge the next block onto the end of h. */ if ((h + h->size) == p->next) { h->size += p->next->size; h->next = p->next->next; } else { /* Otherwise, insert h before p->next. */ h->next = p->next; } /* Now try to merge h onto the end of p. */ if ((p + p->size) == h) { p->size += h->size; p->next = h->next; } else { /* Okay, we couldn't do the merge. Fix up the linked list. */ p->next = h; } /* ...and update the ring pointer. */ __mem_freelist = p; }