/* * (c) copyright 1987 by the Vrije Universiteit, Amsterdam, The Netherlands. * See the copyright notice in the ACK home directory, in the file "Copyright". */ #ifndef lint static char rcsid[] = "$Id$"; #endif #include #include "const.h" #include "memory.h" static generate_section_names(); extern struct outhead outhead; extern bool incore; extern int flagword; /* * We have counted all relocation structs but we know only now if * these must be emitted.We add all names here,unless the -s(trip) * flag was given. * If this flag is given we don't need the string table either. */ beginoutput() { extern unsigned short NLocals, NGlobals; extern long NLChars, NGChars; extern char *outputname; if (! wr_open(outputname)) { fatal("can't create %s", outputname); } if (incore) generate_section_names(); if (!(flagword & (CFLAG|RFLAG))) outhead.oh_nrelo = (unsigned short)0; if (flagword & SFLAG) { outhead.oh_nname = (unsigned short)0; outhead.oh_nchar = (long)0; } else { outhead.oh_nname = NLocals + NGlobals + outhead.oh_nsect; outhead.oh_nchar = NLChars + NGChars; } if (!incore) begin_write(); } /* * Generate names for all sections and put them after the global names. * Section names are used for relocation. */ static generate_section_names() { register struct outname *name; register int sectindex; register long size; extern struct outsect outsect[]; extern char *core_alloc(); size = (long)outhead.oh_nsect * sizeof(struct outname); name = (struct outname *)core_alloc(ALLOGLOB, size); if (name == (struct outname *)0) return; for (sectindex = 0; sectindex < outhead.oh_nsect; sectindex++, name++) { name->on_foff = (long)0; /* No string name. */ name->on_type = (S_MIN + sectindex) | S_SCT; name->on_desc = (unsigned short)0; name->on_valu = outsect[sectindex].os_base; } } /* * If we didn't keep the whole output file in core, most of it has been * written out, and we just finish that. * If we did, we write out our pieces of core. */ endoutput() { if (!incore) { if (!(flagword & SFLAG)) end_write(); } else { write_bytes(); } wr_close(); }