/* * (c) copyright 1987 by the Vrije Universiteit, Amsterdam, The Netherlands. * See the copyright notice in the ACK home directory, in the file "Copyright". */ #ifndef lint static char rcsid[] = "$Id$"; #endif /* * If everything is kept in core, we must save some things for the second pass. */ #include #include #include #include #include #include #include "arch.h" #include "save.h" #include "out.h" #include "const.h" #include "memory.h" extern bool incore; extern char *core_alloc(); long NLChars = 0; /* Size of string area for local names. */ long NGChars = 0; /* Idem for global names. */ void savemagic(void) { register char *p; if (!incore) return; if ((p = core_alloc(ALLOMODL, (long)sizeof(int))) != (char *)0) { *(unsigned short *)p = AALMAG; core_position += sizeof(int); } } void savehdr(struct ar_hdr *hdr) { register char *p; if (!incore) return; if ((p=core_alloc(ALLOMODL,(long)sizeof(struct ar_hdr)))!=(char *)0) { *(struct ar_hdr *)p = *hdr; core_position += int_align(sizeof(struct ar_hdr)); } } /* * Put the string in cp into the block allocated for the string area. * Return its offset in this area. We don't use the first char of the string * area, so that empty strings can be distinguished from the first string. */ ind_t savechar(register int piece, register ind_t off) { register size_t len; register ind_t newoff; if (off == (ind_t)0) return 0; len = strlen(modulptr(off)) + 1; if (piece == ALLOLCHR) { NLChars += len; if (!incore || (newoff = alloc(piece, len)) == BADOFF) return BADOFF; } else { assert(piece == ALLOGCHR); NGChars += len; if ((newoff = hard_alloc(piece, len)) == BADOFF) return BADOFF; } strcpy(address(piece, newoff), modulptr(off)); return newoff; } /* * Put the local in `name' in the piece allocated for local names that must * be saved. `Name' points to a private copy, so will not become invalid after * allocation, but the string of which name->on_foff is the offset may be * destroyed, so we save that first. */ void savelocal(struct outname *name) { ind_t savindex; struct outname *new; if ((savindex = savechar(ALLOLCHR, (ind_t)name->on_foff)) == BADOFF) return; new = (struct outname *) core_alloc(ALLOLOCL, (long)sizeof(struct outname)); if (new != (struct outname *)0) { *new = *name; new->on_foff = savindex; } }