/* * (c) copyright 1987 by the Vrije Universiteit, Amsterdam, The Netherlands. * See the copyright notice in the ACK home directory, in the file "Copyright". */ #ifndef lint static char rcsid[] = "$Id$"; #endif #include #include #include #include #include "out.h" #include "const.h" #include "debug.h" #include "defs.h" #include "orig.h" #define UBYTE(x) ((x) & BYTEMASK) static uint16_t read2(char* addr, int type) { unsigned short word0, word1; if (type & RELBR) return (UBYTE(addr[0]) << WIDTH) + UBYTE(addr[1]); else return (UBYTE(addr[1]) << WIDTH) + UBYTE(addr[0]); } static uint32_t read4(char* addr, int type) { unsigned short word0, word1; if (type & RELBR) { word0 = (UBYTE(addr[0]) << WIDTH) + UBYTE(addr[1]); word1 = (UBYTE(addr[2]) << WIDTH) + UBYTE(addr[3]); } else { word0 = (UBYTE(addr[1]) << WIDTH) + UBYTE(addr[0]); word1 = (UBYTE(addr[3]) << WIDTH) + UBYTE(addr[2]); } if (type & RELWR) return ((long)word0 << (2 * WIDTH)) + word1; else return ((long)word1 << (2 * WIDTH)) + word0; } /* VideoCore 4 fixups are complex as we need to patch the instruction in * one of several different ways (depending on what the instruction is). */ static uint32_t get_vc4_valu(char* addr) { uint16_t opcode = read2(addr, 0); if ((opcode & 0xff00) == 0xe700) { /* ld rd, $+o: [1110 0111 ww 0 d:5] [11111 o:27] * st rd, $+o: [1110 0111 ww 1 d:5] [11111 o:27] */ int32_t value = read4(addr+2, 0); value &= 0x07ffffff; value = value<<5>>5; return value; } if ((opcode & 0xf080) == 0x9000) { /* b $+o*2: [1001 cccc 0ooo oooo] [oooo oooo oooo oooo] * Yes, big-endian (the first 16 bits is the MSB). */ uint32_t value = read4(addr, RELWR); value &= 0x007fffff; value = value<<9>>9; value *= 2; return value; } if ((opcode & 0xf080) == 0x9080) { /* bl $+o*2: [1001 oooo 1ooo oooo] [oooo oooo oooo oooo] * Yes, big-endian (the first 16 bits is the MSB). * (Note that o is split.) */ int32_t value = read4(addr, RELWR); int32_t lov = value & 0x007fffff; int32_t hiv = value & 0x0f000000; value = lov | (hiv>>1); value = value<<5>>5; value *= 2; return value; } if ((opcode & 0xffe0) == 0xe500) { /* lea: [1110 0101 000 d:5] [o:32] */ return read4(addr+2, 0); } assert(0 && "unrecognised VC4 instruction"); } /* PowerPC fixups are complex as we need to patch up to the next two * instructions in one of several different ways, depending on what the * instructions area. */ static uint32_t get_powerpc_valu(char* addr, uint16_t type) { uint32_t opcode1 = read4(addr+0, type); uint32_t opcode2 = read4(addr+4, type); if ((opcode1 & 0xfc000000) == 0x48000000) { /* branch instruction */ return opcode1 & 0x03fffffd; } else if (((opcode1 & 0xfc1f0000) == 0x3c000000) && ((opcode2 & 0xfc000000) == 0x60000000)) { /* addis / ori instruction pair */ return ((opcode1 & 0xffff) << 16) | (opcode2 & 0xffff); } assert(0 && "unrecognised PowerPC instruction"); } /* * The bits in type indicate how many bytes the value occupies and what * significance should be attributed to each byte. */ static uint32_t getvalu(char* addr, uint16_t type) { switch (type & RELSZ) { case RELO1: return UBYTE(addr[0]); case RELO2: return read2(addr, type); case RELO4: return read4(addr, type); case RELOPPC: return get_powerpc_valu(addr, type); case RELOVC4: return get_vc4_valu(addr); default: fatal("bad relocation type %x", type & RELSZ); } /* NOTREACHED */ } static void write2(uint16_t valu, char* addr, int type) { unsigned short word0, word1; if (type & RELBR) { addr[0] = valu >> WIDTH; addr[1] = valu; } else { addr[0] = valu; addr[1] = valu >> WIDTH; } } static void write4(uint32_t valu, char* addr, int type) { unsigned short word0, word1; if (type & RELWR) { word0 = valu >> (2 * WIDTH); word1 = valu; } else { word0 = valu; word1 = valu >> (2 * WIDTH); } if (type & RELBR) { addr[0] = word0 >> WIDTH; addr[1] = word0; addr[2] = word1 >> WIDTH; addr[3] = word1; } else { addr[0] = word0; addr[1] = word0 >> WIDTH; addr[2] = word1; addr[3] = word1 >> WIDTH; } } /* VideoCore 4 fixups are complex as we need to patch the instruction in * one of several different ways (depending on what the instruction is). */ static void put_vc4_valu(char* addr, uint32_t value) { uint16_t opcode = read2(addr, 0); if ((opcode & 0xff00) == 0xe700) { /* ld rd, o, (pc): [1110 0111 ww 0 d:5] [11111 o:27] * st rd, o, (pc): [1110 0111 ww 1 d:5] [11111 o:27] */ uint32_t v = read4(addr+2, 0); v &= 0xf8000000; v |= value & 0x07ffffff; write4(v, addr+2, 0); } else if ((opcode & 0xf080) == 0x9000) { /* b dest: [1001 cccc 0ooo oooo] [oooo oooo oooo oooo] * Yes, big-endian (the first 16 bits is the MSB). */ uint32_t v = read4(addr, RELWR); v &= 0xff800000; v |= (value/2) & 0x007fffff; write4(v, addr, RELWR); } else if ((opcode & 0xf080) == 0x9080) { /* bl dest: [1001 oooo 1ooo oooo] [oooo oooo oooo oooo] * Yes, big-endian (the first 16 bits is the MSB). * (Note that o is split.) */ uint32_t v = read4(addr, RELWR); uint32_t lovalue = (value/2) & 0x007fffff; uint32_t hivalue = (value/2) & 0x07800000; v &= 0xf0800000; v |= lovalue | (hivalue<<1); write4(v, addr, RELWR); } else if ((opcode & 0xffe0) == 0xe500) { /* lea: [1110 0101 000 d:5] [o:32] */ write4(value, addr+2, 0); } else assert(0 && "unrecognised VC4 instruction"); } /* PowerPC fixups are complex as we need to patch up to the next two * instructions in one of several different ways, depending on what the * instructions area. */ static void put_powerpc_valu(char* addr, uint32_t value, uint16_t type) { uint32_t opcode1 = read4(addr+0, type); uint32_t opcode2 = read4(addr+4, type); if ((opcode1 & 0xfc000000) == 0x48000000) { /* branch instruction */ uint32_t i = opcode1 & ~0x03fffffd; i |= value & 0x03fffffd; write4(i, addr, type); } else if (((opcode1 & 0xfc1f0000) == 0x3c000000) && ((opcode2 & 0xfc000000) == 0x60000000)) { uint16_t hi = value >> 16; uint16_t lo = value & 0xffff; write4((opcode1 & 0xffff0000) | hi, addr+0, type); write4((opcode2 & 0xffff0000) | lo, addr+4, type); } else assert(0 && "unrecognised PowerPC instruction"); } /* * The bits in type indicate how many bytes the value occupies and what * significance should be attributed to each byte. * We do not check for overflow. */ static putvalu(uint32_t valu, char* addr, uint16_t type) { switch (type & RELSZ) { case RELO1: addr[0] = valu; break; case RELO2: write2(valu, addr, type); break; case RELO4: write4(valu, addr, type); break; case RELOPPC: put_powerpc_valu(addr, valu, type); break; case RELOVC4: put_vc4_valu(addr, valu); break; default: fatal("bad relocation type %x", type & RELSZ); } } extern unsigned short NLocals, NGlobals; extern struct outsect outsect[]; extern struct orig relorig[]; /* * There are two cases: `local' is an undefined external or common name, * or `local' is a section name. * First case: if the name has been defined in another module, * its value is known and can be added. Or_nami will be the * index of the name of the section in which this name was * defined. Otherwise we must change or_nami to the index of * this name in the name table of the output file and leave * its value unchanged. * Second case: we must update the value by the change * in position of the section of local. */ static unsigned addrelo(relo, names, valu_out) struct outrelo *relo; struct outname *names; long *valu_out; /* Out variable. */ { register struct outname *local = &names[relo->or_nami]; register unsigned short index = NLocals; register long valu = *valu_out; if ((local->on_type & S_SCT)) { register int sectindex = (local->on_type & S_TYP) - S_MIN; valu += relorig[sectindex].org_size; valu += outsect[sectindex].os_base; index += NGlobals + sectindex; } else { register struct outname *name; extern int hash(); extern struct outname *searchname(); extern unsigned indexof(); extern struct outhead outhead; name = searchname(local->on_mptr, hash(local->on_mptr)); if (name == (struct outname *)0) fatal("name %s not found in pass 2", local->on_mptr); if (ISCOMMON(name) || ISUNDEFINED(name)) { debug("can't relocate from %s\n",local->on_mptr,0,0,0); index += indexof(name); } else { valu += name->on_valu; if ((name->on_type & S_TYP) == S_ABS) { index += NGlobals + outhead.oh_nsect; } else index += NGlobals + (name->on_type & S_TYP) - S_MIN; } } *valu_out = valu; return index; } /* * This routine relocates a value in a section pointed to by `emit', of * which the header is pointed to by `head'. Relocation is relative to the * names in `names'; `relo' tells how to relocate. */ relocate(head, emit, names, relo, off) struct outhead *head; char *emit; struct outname names[]; struct outrelo *relo; long off; { long valu; int sectindex = relo->or_sect - S_MIN; extern struct outhead outhead; /* * Pick up previous value at location to be relocated. */ valu = getvalu(emit + (relo->or_addr - off), relo->or_type); /* * Or_nami is an index in the name table of the considered module. * The name of which it is an index can be: * - an undefined external or a common name * - a section name * - the first name outside! the name table (argh) */ if (relo->or_nami < head->oh_nname) { /* First two cases. */ relo->or_nami = addrelo(relo, names, &valu); } else { /* * Third case: it is absolute. The relocation of absolute * names is always 0. We only need to change the index. */ relo->or_nami = NLocals + NGlobals + outhead.oh_nsect; } /* * If relocation is pc-relative, we had to update the value by * the change in distance between the referencING and referencED * section. We already added the origin of the referencED section; * now we subtract the origin of the referencING section. */ if (relo->or_type & RELPC) valu -= relorig[sectindex].org_size+outsect[sectindex].os_base; /* * Now put the value back. */ putvalu(valu, emit + (relo->or_addr - off), relo->or_type); /* * We must change the offset within the section of the value to be * relocated to its offset in the new section. `Or_addr' must again be * in the normal part, of course. */ relo->or_addr += relorig[sectindex].org_size; }