1863 lines
		
	
	
	
		
			56 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			1863 lines
		
	
	
	
		
			56 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
| .\" $Header$
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| .RP
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| .ND Nov 1984
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| .TL
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| The table driven code generator from 
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| .br
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| the Amsterdam Compiler Kit
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| .AU
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| Hans van Staveren
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| .AI
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| Dept. of Mathematics and Computer Science
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| Vrije Universiteit
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| Amsterdam, The Netherlands
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| .AB
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| It is possible to automate the process of compiler building
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| to a great extent using collections of tools.
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| The Amsterdam Compiler Kit is such a collection of tools.
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| This document provides a description of the internal workings
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| of the table driven code generator in the Amsterdam Compiler Kit,
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| and a description of syntax and semantics of the driving table.
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| .PP
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| >>>  NOTE  <<<
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| .br
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| This document pertains to the \fBold\fP code generator.  Refer to the
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| "Second Revised Edition" for the new code generator.
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| .AE
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| .NH 1
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| Introduction
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| .PP
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| Part of the Amsterdam Compiler Kit is a code generator system consisting
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| of a code generator generator (\fIcgg\fP for short) and some machine
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| independent C code.
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| .I Cgg
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| reads a machine description table and creates two files,
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| tables.h and tables.c.
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| These are then used together with other C code to produce
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| a code generator for the machine at hand.
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| .PP
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| This in turn reads compact EM code and produces
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| assembly code.
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| The remainder of this document will first broadly describe
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| the working of the code generator,
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| then a description of the machine table follows after which
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| the internal workings of the code generator will be explained.
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| .PP
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| The reader is assumed to have at least a vague notion about the
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| semantics of the intermediary EM code.
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| Someone wishing to write a table for a new machine
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| should be thoroughly acquainted with EM code
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| and the assembly code of the machine at hand.
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| .NH 1
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| Global overview of the workings of the code generator.
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| .PP
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| The code generator or
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| .I cg
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| tries to generate good code by simulating the runtime stack
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| of the program compiled and delaying emission of code as long
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| as possible.
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| It also keeps track of register contents, which enables it to
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| eliminate redundant moves, and tries to eliminate redundant tests
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| by keeping information about condition code status,
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| if applicable for the machine.
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| .PP
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| .I Cg
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| maintains a `fakestack' containing `tokens' that are built
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| by executing the pseudo code contained in the code rules given
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| by the table writer.
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| One can think of the fakestack as a logical extension of the real
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| stack the program compiled will have when run.
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| During code generation tokens will be kept on the fakestack as long
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| as possible but when they are moved to the real stack,
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| by generating code for the push,
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| all tokens above\u*\d
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| .FS
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| * in the rest of this document the stack is assumed to grow downwards,
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| although the top of the stack will mean the first element that will
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| be popped.
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| .FE
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| the tokens pushed will be pushed also,
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| so that the fakestack will not contain holes.
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| .PP
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| The main loop of
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| .I cg
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| is this:
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| .IP 1)
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| find a pattern of EM instructions starting at the current one to
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| generate code for.
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| This pattern will usually be of length one but longer patterns can be used.
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| .IP 2)
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| Select one of the possibly many stack patterns that go with this
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| EM pattern on the basis of heuristics and/or lookahead.
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| .IP 3)
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| Force the current fakestack contents to match the pattern.
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| This may involve
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| copying tokens to registers, making dummy transformations, e.g. to
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| transform a "local" into an "register offsetted" or might even
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| cause to have the complete fakestack contents put to the real stack
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| and then back into registers if no suitable transformations
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| were provided by the table writer.
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| .IP 4)
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| Execute the pseudocode associated with the code rule just selected,
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| this may cause registers to be allocated,
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| code to be emitted etc..
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| .IP 5)
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| Put tokens onto the fakestack to reflect the result of the operation.
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| .IP 6)
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| Insert some EM instructions into the stream,
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| this is possible but not common.
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| .IP 7)
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| Account for the cost.
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| The cost is kept in a (space, time) vector and lookahead decisions
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| are based on a linear combination of these.
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| .PP
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| The table that drives
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| .I cg
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| is not read in every time,
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| but instead is used at compiletime
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| of
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| .I cg
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| to set parameters and to load pseudocode tables.
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| A program called
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| .I cgg
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| reads the table and produces large lists of numbers that are
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| compiled together with machine independent code to produce
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| a code generator for the machine at hand.
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| .NH 1
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| Description of the machine table
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| .PP
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| The machine description table consists of the following sections:
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| .IP 1)
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| Constant definitions
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| .IP 2)
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| Register definitions
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| .IP 3)
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| Token definitions
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| .IP 4)
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| Token expression definitions
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| .IP 5)
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| Code rules
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| .IP 6)
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| Move definitions
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| .IP 7)
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| Test definitions
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| .IP 8)
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| Stacking definitions
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| .PP
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| Input is in free format, white space and newlines may be used
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| at will to improve legibility.
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| Identifiers used in the table have the same syntax as C identifiers,
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| upper and lower case considered different, all characters significant.
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| There is however one exception:
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| identifiers must be more than one character long for parsing reasons.
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| C style comments are accepted
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| .DS
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| 	/* this is a comment */
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| .DE
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| and #define macros may be used if the need arises.
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| .NH 2
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| Some constants
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| .PP
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| Before anything else three constants must be defined,
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| all with the syntax NAME=value, value being an integer.
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| These constants are:
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| .IP EM_WSIZE 10
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| Number of bytes in a machine word.
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| This is the number of bytes
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| a simple \fBloc\fP instruction will put on the stack.
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| .IP EM_PSIZE
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| Number of bytes in a pointer.
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| This is the number of bytes
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| a \fBlal\fP instruction will put on the stack.
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| .IP EM_BSIZE
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| Number of bytes in the hole between AB and LB.
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| If the calling sequence just saves PC and LB this
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| size will be twice the pointersize.
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| .PP
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| EM_WSIZE and EM_PSIZE are checked when a program is compiled
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| with the resulting code generator.
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| EM_BSIZE is used by
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| .I cg
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| to add to the offset of instructions dealing with locals
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| having positive offsets,
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| i.e. parameters.
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| .PP
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| Optionally one can give here the factors with which the size and time
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| parts of the cost function have to be multiplied to ensure they have the
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| same order of magnitude.
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| This can be done as
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| .DS
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| TIMEFACTOR = C\d1\u/C\d2\u
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| SIZEFACTOR = C\d3\u/C\d4\u
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| .DE
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| Above numbers must be read as rational numbers.
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| Defaults are 1/1 for both of them.
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| These constants set the default size/time tradeoff in the code generator,
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| so if TIMEFACTOR and SIZEFACTOR are both 1 the code generator will choose
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| at random between two codesequences where one has
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| cost (10,4) and the other has cost (8,6).
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| See also the description of the cost field below.
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| .PP
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| Also optional is the definition of a printformat for integers in the codefile.
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| This is given as
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| .DS
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| FORMAT = string
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| .DE
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| The default for string is "%ld".
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| For example on the PDP 11 one can use
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| .DS
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| FORMAT= "0%lo"
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| .DE
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| to satisfy the old UNIX assembler that reads octal unless followed by
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| a period, and the ACK assembler that follows C conventions.
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| .NH 2
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| Register definition
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| .PP
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| The next part of the tables describes the various registers of the
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| machine and defines identifiers
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| to be used in later parts of the tables.
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| Example for the PDP-11:
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| .DS L
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| REGISTERS:
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| R0 = ( "r0",2), REG.
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| R1 = ( "r1",2), REG, ODDREG.
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| R2 = ( "r2",2), REG.
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| R3 = ( "r3",2), REG, ODDREG.
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| R4 = ( "r4",2), REG.
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| LB = ( "r5",2), LOCALBASE.
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| R01= ( "r0",4,R0,R1), REGPAIR.
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| R23= ( "r2",4,R2,R3), REGPAIR.
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| FR0= ( "r0",4), FREG.
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| FR1= ( "r1",4), FREG.
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| FR2= ( "r2",4), FREG.
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| FR3= ( "r3",4), FREG.
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| DR0= ( "r0",8,FR0), DREG.
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| DR1= ( "r1",8,FR1), DREG.
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| DR2= ( "r2",8,FR2), DREG.
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| DR3= ( "r3",8,FR3), DREG.
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| .DE
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| .PP
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| The identifier before the '=' sign is the name of the register
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| as used further on in the table.
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| The string is the name of the register as far as the assembler is concerned.
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| The number is the size of the register in bytes.
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| Identifiers following the number but within the parentheses are previously
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| defined registernames that are contained in the register being defined.
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| The identifiers following the closing parenthesis are properties
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| of the register.
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| So for example R23 is a register with assembler name r2, 4 bytes long,
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| contains the registers R2 and R3 and has the property REGPAIR.
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| .PP
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| It might seem wise to list each and every property of a register,
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| so one might give R0 the extra property MFPTREG named after the not
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| too well known MFPT instruction on newer PDP-11 types,
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| but this is not a good idea.
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| Every extra property means the registerset is more unorthogonal
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| and 
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| .I cg
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| execution time is influenced by that,
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| because it has to take into account a larger set of registers
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| that are not equivalent.
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| .PP
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| There is a predefined property SCRATCH that is dynamic,
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| i.e. a register can have the property SCRATCH one time,
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| and loose it the next.
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| A register has the property SCRATCH when it has a reference count of one.
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| One needs to be able to discriminate between SCRATCH registers
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| and others,
 | |
| because it is only allowed to do arithmetic on
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| SCRATCH registers.
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| .NH 2
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| Stack token definition
 | |
| .PP
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| The next part describes all possible tokens that can reside on
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| the fakestack during code generation.
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| Attributes of a token are described in the form of a C struct declaration,
 | |
| this is followed by the size in bytes of the token,
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| optionally followed by the cost of the token when used as an addressing mode
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| and the format
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| to be used on output.
 | |
| .PP
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| Tokens should usually be declared for every addressing mode
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| of the machine at hand and for every size directly usable in
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| a machine instruction.
 | |
| Example for the PDP-11 (incomplete):
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| .DS L
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| TOKENS:
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| IREG2 =		{ REGISTER reg; } 2 "*%[reg]" /* indirect register */
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| REGCONST =	{ REGISTER reg; STRING off; } 2 /* not really addressable */
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| REGOFF2 =	{ REGISTER reg; STRING off; } 2 "%[off](%[reg])"
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| IREGOFF2 =	{ REGISTER reg; STRING off; } 2 "*%[off](%[reg])"
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| CONST =		{ INT off; } 2 cost=(2,850) "$%[off]."
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| EXTERN2 =	{ STRING off; } 2 "%[off]"
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| IEXTERN2 =	{ STRING off; } 2 "*%[off]"
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| PAIRSIGNED =	{ REGISTER regeven,regodd; } 2 "%[regeven]"
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| .DE
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| .PP
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| Types allowed in the struct are REGISTER, INT and STRING.
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| Tokens without a printformat should never be output.
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| .PP
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| Notice that tokens need not correspond to addressing modes,
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| the REGCONST token listed above,
 | |
| meaning the sum of the contents of the register and the constant,
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| has no corresponding addressing mode on the PDP-11,
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| but is included so that a sequence of add constant, load indirect,
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| can be handled efficiently.
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| This REGCONST token is needed as part of the path
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| .DS
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| REGISTER -> REGCONST -> REGOFF
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| .DE
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| of which the first and the last "exist" and the middle is needed
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| only as an intermediate step.
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| .NH 2
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| Token expressions
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| .PP
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| Usually machines have certain collections of addressing modes that
 | |
| can be used with certain instructions.
 | |
| The stack patterns in the table are lists of these collections
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| and since it is cumbersome to write out these long lists
 | |
| every time, there is a section here to give names to these
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| collections.
 | |
| Please note that it is not forbidden to write out a token expression
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| in the remainder of the table,
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| but for clarity it is usually better not to.
 | |
| Example for the PDP-11 (incomplete):
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| .DS L
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| TOKENEXPRESSIONS:
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| SOURCE2 = REG + IREG2 + REGOFF2 + IREGOFF2 + CONST + EXTERN2 +
 | |
| 	  IEXTERN2
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| SREG    = REG * SCRATCH
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| .DE
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| Permissible in the expressions are all PASCAL set operators, i.e.
 | |
| .IP +
 | |
| set union
 | |
| .IP -
 | |
| set difference
 | |
| .IP *
 | |
| set intersection
 | |
| .PP
 | |
| Every tokenidentifier is also a token expression identifier
 | |
| denoting the singleton collection of tokens containing
 | |
| just itself.
 | |
| Every register property as defined above is also a token expression
 | |
| matching all registers with that property when on the fakestack.
 | |
| The standard token expression identifier ALL denotes the collection of 
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| all tokens.
 | |
| .NH 2
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| Expressions
 | |
| .PP
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| Throughout the rest of the table expressions can be used in some
 | |
| places.
 | |
| This section will give the syntax and semantics of expressions.
 | |
| There are four types of expressions: integer, string, register and undefined.
 | |
| Type checking is performed by
 | |
| .I cgg .
 | |
| An operator with at least one undefined operand returns undefined except
 | |
| for the defined() function mentioned below.
 | |
| An undefined expression is interpreted as FALSE when it is needed
 | |
| as a truth value.
 | |
| Basic terms in an expression are
 | |
| .IP number 16
 | |
| A number is a constant of type integer.
 | |
| .IP "string"
 | |
| A string within double quotes is a constant of type string.
 | |
| All the normal C style escapes may be used within the string.
 | |
| .IP REGIDENT
 | |
| The name of a register is a constant of type register.
 | |
| .IP $\fIi\fP
 | |
| A dollarsign followed by a number is the representation of the argument
 | |
| of EM instruction \fI\fP.
 | |
| The type of the operand is dependent on the instruction,
 | |
| sometimes it is integer,
 | |
| sometimes it is string.
 | |
| It is undefined when the instruction has no operand.
 | |
| .br
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| Although an exhaustive list could be given describing all the types
 | |
| the following rule of thumb will suffice.
 | |
| If you cannot imagine the operand of the instruction ever to be
 | |
| something different from a plain integer, the type is integer,
 | |
| otherwise it is string.
 | |
| .br
 | |
| .I Cg
 | |
| makes all necessary conversions for you,
 | |
| like adding EM_BSIZE to positive arguments of instructions
 | |
| dealing with locals,
 | |
| prepending underlines to global names,
 | |
| converting codelabels into a unique representation etc.
 | |
| Details about this can be found in the section about
 | |
| machine dependent C code.
 | |
| .IP %[1]
 | |
| This in general means the token mentioned first in the
 | |
| stack pattern.
 | |
| When used inside an expression the token must be a simple register.
 | |
| Type of this is register.
 | |
| .IP %[1.off]
 | |
| This means field "off" of the first stack pattern token.
 | |
| Type is the same as that of field "off".
 | |
| To use this expression implies a check that all tokens
 | |
| in the token expression used have the same attributes.
 | |
| .IP %[1.1]
 | |
| This is the first subregister of the first token.
 | |
| Previous comments apply.
 | |
| .IP %[b]
 | |
| The second allocated register.
 | |
| .IP %[a.2]
 | |
| The second subregister of the first allocated register.
 | |
| .PP
 | |
| All normal C operators apply to integers,
 | |
| the + operator serves for string concatenation
 | |
| and register expressions can only be compared to each other.
 | |
| Furthermore there are some special "functions":
 | |
| .IP tostring(e) 16
 | |
| Converts an integer expression e to a string.
 | |
| .IP defined(e)
 | |
| Returns 1 if expression e is defined, 0 otherwise.
 | |
| .IP samesign(e1,e2)
 | |
| Returns 1 if integer expression e1 and e2 have the same sign.
 | |
| .IP sfit(e1,e2)
 | |
| Returns 1 if integer expression e1 fits as a signed integer
 | |
| into a field of e2 bits, 0 otherwise.
 | |
| .IP ufit(e1,e2)
 | |
| Same as above but now for unsigned e1.
 | |
| .IP rom(a,n)
 | |
| Integer expression giving the n'th argument from the \fBrom\fP descriptor
 | |
| pointed at by the a'th EM instruction.
 | |
| Undefined if that descriptor does not exist.
 | |
| .IP loww(a)
 | |
| Returns the lower half of the argument of the a'th EM instruction.
 | |
| This is used to split the arguments of a \fBldc\fP instruction.
 | |
| .IP highw(a)
 | |
| Same for upper half.
 | |
| .NH 2
 | |
| Code rules
 | |
| .PP
 | |
| The largest section of the tables consists of the code generation rules.
 | |
| They specify EM patterns, stack patterns, code to be generated etc.
 | |
| Syntax is
 | |
| .DS L
 | |
| code rule : EM pattern '|' stack pattern '|' code '|' 
 | |
| 	   stack replacement '|' EM replacement '|' cost ;
 | |
| .DE
 | |
| All parts are optional, however there must be at least one pattern present.
 | |
| If the empattern is missing the rule becomes a rewriting rule or
 | |
| .I coercion
 | |
| to be used when code generation cannot continue 
 | |
| because of an invalid stack pattern.
 | |
| The code rules are preceded by the word
 | |
| .DS
 | |
| CODE:
 | |
| .DE
 | |
| The next paragraphs describe the various parts in detail.
 | |
| .NH 3
 | |
| The EM pattern
 | |
| .PP
 | |
| The EM pattern consists of a list of EM mnemonics followed
 | |
| by a boolean expression.
 | |
| Examples:
 | |
| .DS
 | |
| \fBloe\fP
 | |
| .DE
 | |
| will match a single \fBloe\fP instruction,
 | |
| .DS
 | |
| \fBloc\fP \fBloc\fP \fBcif\fP $1==2 && $2==8
 | |
| .DE
 | |
| is a pattern that will match
 | |
| .DS
 | |
| \fBloc\fP 2
 | |
| \fBloc\fP 8
 | |
| \fBcif\fP
 | |
| .DE
 | |
| and
 | |
| .DS
 | |
| \fBlol\fP \fBinc\fP \fBstl\fP $1==$3
 | |
| .DE
 | |
| will match for example
 | |
| .DS
 | |
| .ta 10m 20m 30m 40m 50m 60m
 | |
| \fBlol\fP 6	\fBlol\fP -2		\fBlol\fP 4
 | |
| \fBinc\fP	\fBinc\fP	but \fInot\fP	\fBinc\fP
 | |
| \fBstl\fP 6	\fBstl\fP -2		\fBstl\fP -4
 | |
| .DE
 | |
| A missing boolean expression evaluates to TRUE.
 | |
| .PP
 | |
| When the EM pattern is the same as in the previous code rule the pattern
 | |
| should be given as `...'.
 | |
| The code generator will match the longest EM pattern on every occasion,
 | |
| if two patterns of the same length match the first in the table will be chosen,
 | |
| while all patterns of length greater than or equal to three are considered
 | |
| to be of the same length.
 | |
| .NH 3
 | |
| The stack pattern
 | |
| .PP
 | |
| The stack pattern is a list of token expressions,
 | |
| usually token expression identifiers for clarity.
 | |
| No boolean expression is allowed here.
 | |
| The first expression is the one that matches the top of the stack.
 | |
| .PP
 | |
| The pattern can be followed by the word STACK
 | |
| in which case the pattern only matches if there is nothing
 | |
| else on the fakestack.
 | |
| The code generator will stack everything not matched at the start
 | |
| of the rule.
 | |
| .PP
 | |
| The pattern can be preceded with the word
 | |
| .DS
 | |
| nocoercions:
 | |
| .DE
 | |
| which tells the code generator not to try to coerce to the pattern
 | |
| but only to use it when it is already there.
 | |
| There are two reasons for this construction,
 | |
| correctness and speed.
 | |
| It is needed for correctness when the pattern contains a register
 | |
| that is not transparent when data is moved through it.
 | |
| .PP
 | |
| Example: on the PDP-11 the shortest code for
 | |
| .DS
 | |
| \fBlae\fP a
 | |
| \fBloi\fP 8
 | |
| \fBlae\fP b
 | |
| \fBsti\fP 8
 | |
| .DE
 | |
| is
 | |
| .DS
 | |
| movf _a,fr0
 | |
| movf fr0,_b
 | |
| .DE
 | |
| assuming that the floating point processor is in double
 | |
| precision mode and fr0 is free.
 | |
| Unfortunately this is not correct since a trap can occur on certain
 | |
| kinds of data.
 | |
| This could happen if there was a pattern for \fBsti\fP\ 8 that allowed
 | |
| one to move a floating point register not preceded by nocoercions: .
 | |
| The code generator would then find that moving the 8-byte global _a
 | |
| to a floating point register and then storing it to _b was the cheapest,
 | |
| assuming that the space/time knob was turned far enough to space.
 | |
| It is unfortunate that the type information is no longer present,
 | |
| since if _a really is a floating point number the move could be
 | |
| made without error.
 | |
| .PP
 | |
| The second reason for the nocoercions: construct is speed.
 | |
| When the code generator has a long list of possible stack patterns
 | |
| for one EM pattern it can waste a lot of time trying to find coercions
 | |
| to all of them, while the mere presence of such a long list
 | |
| indicates that the table writer has given a lot of special cases.
 | |
| In this case prepending all the special cases by nocoercions:
 | |
| will stop the code generator from trying to find things there aren't.
 | |
| .NH 3
 | |
| The code part
 | |
| .PP
 | |
| The code part consists of three parts, stack cleanup, register allocation
 | |
| and code to generate.
 | |
| All of these may be omitted.
 | |
| .NH 4
 | |
| Stack cleanup
 | |
| .PP
 | |
| The stack cleanup part describes certain stacktokens that should neither remain on
 | |
| the fakestack, nor remembered as contents of registers.
 | |
| This is usually only required with store operations.
 | |
| The entire fakestack, except for the part matched in the stack pattern,
 | |
| is searched for tokens matching the expression and they are copied
 | |
| to the real stack.
 | |
| Every register that contains the stacktoken is marked as empty.
 | |
| .PP
 | |
| Syntax is
 | |
| .DS
 | |
| remove(token expression) \fIor\fP
 | |
| remove(token expression, boolean expression)
 | |
| .DE
 | |
| Example:
 | |
| .DS
 | |
| remove(REGOFF2,%[reg] != LB || %[off] == $1)
 | |
| .DE
 | |
| is part of a remove() call for use in the \fBstl\fP code rule.
 | |
| It removes all register offsetted tokens where the register is not the
 | |
| localbase plus the local wherein the store is done.
 | |
| The necessity for this can be seen from the following example:
 | |
| .DS
 | |
| \fBlol\fP 4
 | |
| \fBinl\fP 4
 | |
| \fBstl\fP 6
 | |
| .DE
 | |
| Without a proper remove() call in the rule for \fBinl\fP code would
 | |
| be generated as here
 | |
| .DS
 | |
| inc 4(r5)
 | |
| mov 4(r5),6(r5)
 | |
| .DE
 | |
| so local 6 would be given the new value of local 4 instead of the old
 | |
| as the EM code prescribed.
 | |
| .PP
 | |
| When generating something like a branch instruction it 
 | |
| might be needed to empty the fakestack completely.
 | |
| This can of course be done with
 | |
| .DS
 | |
| remove(ALL)
 | |
| .DE
 | |
| .NH 4
 | |
| Register allocation
 | |
| .PP
 | |
| The register allocation part describes the kind of registers needed.
 | |
| Syntax for allocate() is
 | |
| .DS
 | |
| allocate(itemlist)
 | |
| .DE
 | |
| where itemlist is a list of three kinds of things:
 | |
| .IP 1)
 | |
| a tokendescription, for example %[1].
 | |
| .br
 | |
| This will instruct the code generator to temporarily decrement the reference count 
 | |
| of all registers contained in the token,
 | |
| so that they are available for allocation in this allocate() call
 | |
| if they were only used in that token.
 | |
| See example below.
 | |
| .IP 2)
 | |
| a register property.
 | |
| .br
 | |
| This will allocate a register with that property.
 | |
| The register will be marked as empty at this point.
 | |
| Lookahead will be performed if necessary.
 | |
| .IP 3)
 | |
| a register property with initialization.
 | |
| .br
 | |
| This will allocate the register as in 2) but will also
 | |
| initialize it.
 | |
| This eases the task of the code generator because it can
 | |
| find a register already filled with the right value
 | |
| if it exists.
 | |
| .PP
 | |
| Examples:
 | |
| .DS
 | |
| allocate(OREG)
 | |
| .DE
 | |
| will allocate an odd register, while 
 | |
| .DS
 | |
| allocate(REG={REGOFF2,LB,$1})
 | |
| .DE
 | |
| will allocate a register while simultaneously filling it with
 | |
| the asked value.
 | |
| .br
 | |
| Inside the coercion from SOURCE2 to REGISTER in the PDP-11 table
 | |
| the following allocate() can be found.
 | |
| .DS
 | |
| allocate(%[1],REG=%[1])
 | |
| .DE
 | |
| This tells the code generator that registers contained in %[1] can be used
 | |
| again and asks to fill the register allocated with %[1].
 | |
| So if %[1]={REGOFF2,R3,"4"} and R3 has a reference count of 1
 | |
| the following code might be generated.
 | |
| .DS
 | |
| mov 4(r3),r3
 | |
| .DE
 | |
| In the rest of the line the registers allocated can be named by
 | |
| %[a] and %[b.1],%[b.2], i.e. with lower case letters
 | |
| in order of allocation.
 | |
| .PP
 | |
| Warning: 
 | |
| .DS
 | |
| allocate(R3)
 | |
| .DE
 | |
| is \fRnot\fP the way to allocate R3.
 | |
| R3 is not a register property, so it will be seen as a token description
 | |
| and the effect is that R3 will have its reference count decremented.
 | |
| .NH 4
 | |
| Code
 | |
| .PP
 | |
| Code to be generated is specified as a list of items of the following kind:
 | |
| .IP 1)
 | |
| a string in double quotes ("This is a string").
 | |
| .br
 | |
| This is copied to the codefile and a newline ( \en ) is appended.
 | |
| Inside the string all normal C string conventions are allowed,
 | |
| and substitutions can be made of the following sorts.
 | |
| .RS
 | |
| .IP a)
 | |
| $1, $2 etc.
 | |
| These are the operands of the corresponding EM instructions
 | |
| and are printed according to their type.
 | |
| To put a real '$' inside the string it must be doubled ('$$').
 | |
| .IP b)
 | |
| %[1], %[2.reg], %[b.1] etc.
 | |
| These have their obvious meaning.
 | |
| If they describe a complete token ( %[1] )
 | |
| the printformat for the token is used.
 | |
| If they stand for a basic term in an expression
 | |
| they will be printed according to their type.
 | |
| To put a real '%' inside the string it must be doubled ('%%').
 | |
| .IP c)
 | |
| %( arbitrary expression %).
 | |
| This allows inclusion of arbitrary expressions inside strings.
 | |
| Usually not needed very often,
 | |
| so that the awkward notation is not too bad.
 | |
| Note that %(%[1]%) is equivalent to %[1].
 | |
| .RE
 | |
| .IP 2)
 | |
| a move() call.
 | |
| This has the following syntax:
 | |
| .DS
 | |
| move(token description, token description)
 | |
| .DE
 | |
| Moves are handled specially since that enables the code generator
 | |
| to keep track of register contents.
 | |
| Example:
 | |
| .DS
 | |
| move(R3,{REGOFF2,LB,$1})
 | |
| .DE
 | |
| will generate code to move R3 to $1(r5) except when
 | |
| R3 already was a copy of $1(r5).
 | |
| Then the code will be omitted.
 | |
| The rules describing how to move things to each other
 | |
| can be found in the MOVES section described below.
 | |
| .IP 3)
 | |
| an erase() call.
 | |
| This has the following syntax:
 | |
| .DS
 | |
| erase(register expression)
 | |
| .DE
 | |
| This tells the code generator that the register mentioned no longer has any
 | |
| useful value.
 | |
| This is 
 | |
| .I necessary
 | |
| after code in the table has changed the contents of registers.
 | |
| For example, after an add to a register the register must be erased,
 | |
| because the contents do no longer match any token.
 | |
| .IP 4)
 | |
| For machines that have condition codes,
 | |
| alas most of them do,
 | |
| there are provisions to remember condition code setting
 | |
| and prevent needless testing.
 | |
| To set the condition code to a token put in the code the following call:
 | |
| .DS
 | |
| test(token)
 | |
| .DE
 | |
| where token can be all of the standard forms that can also be used in move().
 | |
| This will generate a test if the condition codes 
 | |
| were not already set to that token.
 | |
| It is also possible to tell 
 | |
| .I cg
 | |
| that a certain operation, like a preceding add
 | |
| has set the condition codes to some token with the call
 | |
| .DS
 | |
| setcc(token)
 | |
| .DE
 | |
| So a sequence of a setcc and a test on the same token will generate
 | |
| no code. 
 | |
| Another allowed call within the code is
 | |
| .DS
 | |
| samecc
 | |
| .DE
 | |
| which tells the code generator that condition codes were unaffected
 | |
| in this rule.
 | |
| If no setcc or samecc has been given the default is
 | |
| .DS
 | |
| nocc
 | |
| .DE
 | |
| when a piece of code contained strings,
 | |
| which tells the code generator that the condition codes
 | |
| have no useful value any more.
 | |
| .NH 3
 | |
| Stack replacement
 | |
| .PP
 | |
| The stack replacement is a possibly empty list of items to be pushed onto
 | |
| the fakestack. Three kinds of items are possible:
 | |
| .IP 1)
 | |
| An item of the form %[1]. This will push the stacktoken mentioned back
 | |
| onto the stack unchanged.
 | |
| .IP 2)
 | |
| A register expression. This will push the register mentioned
 | |
| onto the fakestack.
 | |
| .IP 3)
 | |
| An item of the form { REGOFF2,%[1.reg],$1 }.
 | |
| This generates a token with tokenidentifier REGOFF2 and attributes 
 | |
| in order of declaration.
 | |
| .PP
 | |
| All tokens matched by the stack pattern at the beginning of the code rule
 | |
| are first removed and their registers deallocated.
 | |
| Items are pushed in the order of appearance.
 | |
| This means that the last item will be on the top of the
 | |
| stack after the push.
 | |
| So if the stack pattern contained two token expressions
 | |
| and you want to push them back unchanged,
 | |
| you have to specify as stack replacement
 | |
| .DS
 | |
| %[2] %[1]
 | |
| .DE
 | |
| and not the other way around.
 | |
| .NH 3
 | |
| EM replacement
 | |
| .PP
 | |
| In exceptional cases it might be useful to leave part of an empattern
 | |
| undone.
 | |
| For example, a \fBsdl\fP instruction might be split into two \fBstl\fP instructions
 | |
| when there is no 4-byte quantity on the stack. The emreplacement part allows
 | |
| one to express this.
 | |
| Example:
 | |
| .DS
 | |
| \fBstl\fP $1 \fBstl\fP $1+2
 | |
| .DE
 | |
| The instructions are inserted in the stream so that they can match
 | |
| the first part of a pattern in the next step.
 | |
| Note that since the code generator traverses the EM instructions in a strict
 | |
| linear fashion,
 | |
| it is impossible to let the EM replacement match later parts of a pattern.
 | |
| So if there is a pattern
 | |
| .DS
 | |
| \fBloc\fP \fBstl\fP $1==0
 | |
| .DE
 | |
| and the input is
 | |
| .DS
 | |
| \fBloc\fP 0 \fBsdl\fP 4
 | |
| .DE
 | |
| the \fBloc\fP\ 0 will be processed first,
 | |
| then the \fBsdl\fP might be split into two \fBstl\fP's but the pattern
 | |
| cannot match now.
 | |
| .NH 3
 | |
| Cost
 | |
| .PP
 | |
| The cost field can be specified when there is more than one
 | |
| code rule with the same empattern.
 | |
| If the code generator has a choice between two possibilities
 | |
| to generate code it will choose the cheapest according to
 | |
| the cost field.
 | |
| The cost for a code generation is the sum of the costs
 | |
| of all the coercions needed, plus the cost for freeing
 | |
| registers plus the cost of the code rule itself.
 | |
| .PP
 | |
| The format of the costfield is
 | |
| .DS
 | |
| ( nbytes, time )		or
 | |
| ( nbytes, time ) + %[\fIi\fP]
 | |
| .DE
 | |
| with time in the metric desired, like nanoseconds or states.
 | |
| See constants section above.
 | |
| The %[\fIi\fP] in the second example is used for adding the cost of a certain
 | |
| address mode used in the code generated.
 | |
| This can of course be repeated if desired.
 | |
| The cost of the address mode must then be specified in the token definition
 | |
| section.
 | |
| .NH 3
 | |
| Examples
 | |
| .PP
 | |
| A list of examples for the PDP-11 is given here.
 | |
| Far from being complete it gives examples of most kinds
 | |
| of instructions.
 | |
| .DS L
 | |
| \fBadi\fP $1==2 | SREG,SOURCE2 |
 | |
| 	"add %[2],%[1]" erase(%[1]) setcc(%[1])
 | |
| 	  | %[1] | | (2,450) + %[2]
 | |
| \&...       | SOURCE2,SREG |
 | |
| 	"add %[1],%[2]" erase(%[2]) setcc(%[2])
 | |
| 	  | %[2] | | (2,450) + %[1]
 | |
| .DE
 | |
| is an example of the use of the `...' construct
 | |
| and shows how to place erase() and setcc() calls.
 | |
| .DS L
 | |
| 
 | |
| \fBdvi\fP $1==2 | SOURCE2,SPAIRSIGNED |
 | |
| 	"div %[1],%[2]" erase(%[2])
 | |
| 	  | %[2.regeven] | |
 | |
| 
 | |
| \fBcmi\fP \fBtgt\fP $1==2 | SOURCE2,SOURCE2 | allocate(REG={CONST,0})
 | |
| 	"cmp %[2],%[1];ble 1f;inc %[a];1:" erase(%[a])
 | |
| 	  | %[a] | |
 | |
| 
 | |
| \fBcal\fP | STACK |
 | |
| 	"jsr pc,$1" 
 | |
| 	  | | |
 | |
| 
 | |
| \fBlol\fP | | | { REGOFF2, LB, $1 } | |
 | |
| 
 | |
| \fBstl\fP | SOURCE2 |
 | |
| 	remove(REGOFF2,%[off]==$1)
 | |
| 	move(%[1],{REGOFF2,LB,$1})
 | |
| 	  | | |
 | |
| 
 | |
| | SOURCE2 |
 | |
| 	allocate(%[1],REGPAIR)
 | |
| 	move(%[1],%[a.2])
 | |
| 	test(%[a.2])
 | |
| 	"sxt %[a.even]" | { PAIRSIGNED, %[a.1], %[a.2] }| | 
 | |
| .DE
 | |
| This coercion shows how to use the move and test calls.
 | |
| At first you might think that the testcall is unnecessary,
 | |
| since the move will have set the condition codes,
 | |
| but the move may never have been executed
 | |
| if the register already contained the value,
 | |
| in which case it is necessary to do the test.
 | |
| If the move was executed the test will be omitted.
 | |
| .DS L
 | |
| | SOURCE2 | allocate(%[1],REG=%[1]) | %[a] | |
 | |
| 
 | |
| \fBsdl\fP | SOURCE2 | | %[1] | \fBstl\fP $1 \fBstl\fP $1+2 |
 | |
| 
 | |
| \fBexg\fP $1==2 | SOURCE2 SOURCE2 | | %[1] %[2] | |
 | |
| .DE
 | |
| This last example again shows the difference in the order
 | |
| of the stack pattern and the stack replacement.
 | |
| .NH 2
 | |
| Move code rules
 | |
| .PP
 | |
| When issuing a move() call as described above or a register allocation
 | |
| with initialization, the code generator has to know which
 | |
| instruction to use for the move.
 | |
| The code will of course only be generated if it cannot be omitted.
 | |
| This is listed in the move section of the tables by giving a list
 | |
| of tuples:
 | |
| .DS
 | |
| ( source, destination, codepart [ , costfield ] )
 | |
| .DE
 | |
| where the square brackets mean the costfield is optional.
 | |
| Example for the PDP-11
 | |
| .DS
 | |
| MOVES:
 | |
| ( CONST %[off]==0 , SOURCE2, "clr %[2]" )
 | |
| ( SOURCE2, SOURCE2, "mov %[1],%[2]" )
 | |
| .DE
 | |
| The moves are scanned from top to bottom,
 | |
| so the first one that matches will be chosen.
 | |
| .NH 2
 | |
| Test code rules
 | |
| .PP
 | |
| When issuing a test() call as described above,
 | |
| the code generator has to know which instruction
 | |
| to use for the test.
 | |
| The code will only be generated if the condition codes
 | |
| were not already set to the token.
 | |
| This is listed in the test section of the tables by giving
 | |
| a list of tuples:
 | |
| .DS
 | |
| ( source, codepart [ , costfield ] )
 | |
| .DE
 | |
| Example for the PDP-11
 | |
| .DS
 | |
| TESTS:
 | |
| ( SOURCE2, "tst %[1]")
 | |
| ( DREG, "tstf %[1]\encfcc")
 | |
| .DE
 | |
| The tests are scanned from top to bottom,
 | |
| so the first one that matches will be chosen.
 | |
| .NH 2
 | |
| Stacking code rules.
 | |
| .PP
 | |
| When the code generator has to stack a token it must know
 | |
| which code to use.
 | |
| Since it must at all times be possible to empty the fakestack
 | |
| even when no registers are free,
 | |
| it is mandatory that all
 | |
| tokens used must have a rule attached for stacking them
 | |
| without using a scratch register.
 | |
| Since however this might be clumsy and 
 | |
| a register might in practice be available
 | |
| it is also possible to give rules
 | |
| which use a register.
 | |
| On the Intel 8086 for example,
 | |
| there is no instruction to push a constant without using a register,
 | |
| and the code needed to do it without, must use global data
 | |
| and as such is very complicated and wasteful of memory and time.
 | |
| It can therefore be left to be used in extreme cases,
 | |
| while in general the constant is pushed through a register.
 | |
| The stacking rules are listed in the stack section of the table as a list
 | |
| of tuples:
 | |
| .DS
 | |
| (source, [ register property ] , codepart [ , costfield ] )
 | |
| .DE
 | |
| Example for the Intel 8086:
 | |
| .DS
 | |
| STACKS:
 | |
| (CONST, REG, move(%[1],%[a]) "push %[a]")
 | |
| (REG ,, "push %[1]")
 | |
| .DE
 | |
| .NH 1
 | |
| The files mach.h and mach.c
 | |
| .PP
 | |
| The table writer must also supply two files containing
 | |
| machine dependent declarations and C code.
 | |
| These files are mach.h and mach.c.
 | |
| .NH 2
 | |
| Types in the code generator
 | |
| .PP
 | |
| Three different types of integer coexist in the code generator
 | |
| and their range depends on the machine at hand.
 | |
| The type 'int' is used for things like labelcounters that won't require
 | |
| more than 16 bits precision.
 | |
| The type 'word' is used among others to assemble datawords and
 | |
| is of type 'long'.
 | |
| The type 'full' is used for addresses and is of type 'long' if
 | |
| EM_WSIZE>2 or EM_PSIZE>2.
 | |
| .PP
 | |
| In macro and function definitions in later paragraphs implicit typing
 | |
| will be used for parameters, that is parameters starting with an 's'
 | |
| will be of type string, and the letters 'i','w','f' will stand for
 | |
| int, word and full respectively.
 | |
| .NH 2
 | |
| Global variables to work with
 | |
| .PP
 | |
| Some global variables are present in the code generator
 | |
| that can be manipulated by the routines in mach.h and mach.c.
 | |
| .LP
 | |
| The declarations are:
 | |
| .DS L
 | |
| .ta 20
 | |
| FILE *codefile;	/* code is emitted on this stream */
 | |
| word part_word;	/* words to be output are put together here */
 | |
| int part_size;	/* number of bytes already put in part_word */
 | |
| char str[];	/* Last string read in */
 | |
| long argval;	/* Last int read and kept */
 | |
| .DE
 | |
| .NH 2
 | |
| Macros in mach.h
 | |
| .PP
 | |
| In the file mach.h a collection of macros is defined that have
 | |
| to do with formatting of assembly code for the machine at hand.
 | |
| Some of these macros can of course be left undefined in which case the
 | |
| macro calls are left in the source and will be treated as 
 | |
| function calls.
 | |
| These functions can then be defined in \fImach.c\fR.
 | |
| .PP
 | |
| The macros to be defined are:
 | |
| .IP ex_ap(s) 16
 | |
| Must print the magic incantations that will mark the symbol \fI\fR
 | |
| to be exported to other modules.
 | |
| This is the translation of the EM \fBexa\fP and \fBexp\fP instructions.
 | |
| .IP in_ap(s)
 | |
| Same to import the symbol.
 | |
| Translation of \fBina\fP and \fBinp\fP.
 | |
| .IP newplb(s)
 | |
| Must print the definition of procedure label \fIs\fR.
 | |
| If left undefined the newilb() macro is used instead.
 | |
| .IP newilb(s)
 | |
| Must print the definition of instruction label \fIs\fR.
 | |
| .IP newdlb(s)
 | |
| Must print the definition of data label \fIs\fR.
 | |
| .IP dlbdlb(s1,s2)
 | |
| Must define data label
 | |
| .I s1
 | |
| to be equal to
 | |
| .I s2 .
 | |
| .IP newlbss(s,f)
 | |
| Must declare a piece of memory initialized to BSS_INIT(see below)
 | |
| of length 
 | |
| .I f
 | |
| and with label
 | |
| .I s .
 | |
| .IP cst_fmt
 | |
| Format to be used when converting constant arguments of
 | |
| EM instructions to string.
 | |
| Argument to be formatted will be 'full'.
 | |
| .IP off_fmt
 | |
| Format to be used for integer part of label+constant,
 | |
| argument will be 'full'.
 | |
| .IP fmt_ilb(ip,il,s)
 | |
| Must use the numbers 
 | |
| .I ip
 | |
| and 
 | |
| .I il
 | |
| which are a procedure number
 | |
| and a label number respectively and copy a string to
 | |
| .I s
 | |
| that must be unique for that combination.
 | |
| This procedure is optional, if it is not given ilb_fmt
 | |
| must be defined as below.
 | |
| .IP ilb_fmt
 | |
| Format to be used for creation of unique instruction labels.
 | |
| Arguments will be a unique procedure number (int) and the label
 | |
| number (int).
 | |
| .IP dlb_fmt
 | |
| Format to be used for printing numeric data labels.
 | |
| Argument will be 'int'.
 | |
| .IP hol_fmt
 | |
| Format to be used for generation of labels for
 | |
| space generated by a
 | |
| .B hol
 | |
| pseudo.
 | |
| Argument will be 'int'.
 | |
| .IP hol_off
 | |
| Format to be used for printing of the address of an element in
 | |
| .B hol
 | |
| space.
 | |
| Arguments will be the offset in the
 | |
| .B hol
 | |
| block (word) and the number of the
 | |
| .B hol
 | |
| (int).
 | |
| .IP con_cst(w)
 | |
| Must generate output that will assemble into one machineword.
 | |
| .IP con_ilb(s)
 | |
| Must generate output that will put the address of the instruction label
 | |
| into the datastream.
 | |
| .IP con_dlb(s)
 | |
| Must generate output that will put the address of the data label
 | |
| into the datastream.
 | |
| .IP fmt_id(sf,st)
 | |
| Must take the string in
 | |
| .I sf
 | |
| which is a nonnumeric global label, and transform it into a copy made to
 | |
| .I st
 | |
| which will not collide with reserved assembler words and system labels.
 | |
| This procedure is optional, if it is not given the id_first macro is used
 | |
| as defined below.
 | |
| .IP id_first
 | |
| Must be a character.
 | |
| This is prepended to all nonnumeric global labels if their length
 | |
| is shorter than the maximum allowed(currently 8) or if they already
 | |
| start with that character.
 | |
| This is to avoid conflicts of user labels with system labels.
 | |
| .IP BSS_INIT
 | |
| Must be a constant.
 | |
| This is the value filled in all the words not initialized explicitly.
 | |
| This is loader and system dependent.
 | |
| If omitted no initialization is assumed.
 | |
| .NH 3
 | |
| Example mach.h for the PDP-11
 | |
| .DS L
 | |
| .ta 8 16 24 32 40 48 56
 | |
| #define ex_ap(y)	fprintf(codefile,"\et.globl %s\en",y)
 | |
| #define in_ap(y)	/* nothing */
 | |
| 
 | |
| #define newplb(x)	fprintf(codefile,"%s:\en",x)
 | |
| #define newilb(x)	fprintf(codefile,"%s:\en",x)
 | |
| #define newdlb(x)	fprintf(codefile,"%s:\en",x)
 | |
| #define	dlbdlb(x,y)	fprintf(codefile,"%s=%s\en",x,y)
 | |
| #define newlbss(l,x)	fprintf(codefile,"%s:.=.+%d.\en",l,x);
 | |
| 
 | |
| #define cst_fmt		"$%d."
 | |
| #define off_fmt		"%d."
 | |
| #define ilb_fmt		"I%x_%x"
 | |
| #define dlb_fmt		"_%d"
 | |
| #define	hol_fmt		"hol%d"
 | |
| 
 | |
| #define hol_off		"%ld.+hol%d"
 | |
| 
 | |
| #define con_cst(x)	fprintf(codefile,"%ld.\en",x)
 | |
| #define con_ilb(x)	fprintf(codefile,"%s\en",x)
 | |
| #define con_dlb(x)	fprintf(codefile,"%s\en",x)
 | |
| 
 | |
| #define id_first	'_'
 | |
| #define BSS_INIT	0
 | |
| .DE
 | |
| .NH 2
 | |
| Functions in mach.c
 | |
| .PP
 | |
| In mach.c some functions must be supplied,
 | |
| mostly manipulating data resulting from pseudoinstructions.
 | |
| The specifications are given here,
 | |
| implicit typing of parameters as above.
 | |
| .IP con_part(isz,word) 20
 | |
| This function must manipulate the globals 
 | |
| part_word and part_size to append the isz bytes
 | |
| contained in word to the output stream.
 | |
| If part_word is full, i.e. part_size==EM_WSIZE
 | |
| the function part_flush() may be called to empty the buffer.
 | |
| This is the function that must go through the trouble of
 | |
| doing byte order in words correct.
 | |
| .IP con_mult(w_size)
 | |
| This function must take the string str[] and create an integer
 | |
| from the string of size w_size and generate code to assemble global
 | |
| data for that integer.
 | |
| Only the sizes for which arithmetic is implemented need be
 | |
| handled,
 | |
| so if you didn't implement 200-byte integer division
 | |
| you don't have to implement 200-byte integer global data.
 | |
| Here one must take care of word order in long integers.
 | |
| .IP con_float()
 | |
| This function must generate code to assemble a floating
 | |
| point number of which the size is contained in argval
 | |
| and the ASCII representation in str[].
 | |
| .IP prolog(f_nlocals)
 | |
| This function is called at the start of every procedure.
 | |
| Function prolog code must be generated,
 | |
| and room made for local variables for a total of f_nlocals bytes.
 | |
| .IP mes(w_mesno)
 | |
| This function is called when a
 | |
| .B mes
 | |
| pseudo is seen that is not handled by the machine independent part.
 | |
| Example below shows all you probably have to know about that.
 | |
| .IP segname[]
 | |
| This is not a function,
 | |
| but an array of four strings.
 | |
| These strings are put out whenever the code generator
 | |
| switches segments.
 | |
| Segments are SEGTXT, SEGCON, SEGROM and SEGBSS in that order.
 | |
| .NH 3
 | |
| Example mach.c for the PDP-11
 | |
| .PP
 | |
| As an example of the sort of code expected,
 | |
| the mach.c for the PDP-11 is presented here.
 | |
| .DS L
 | |
| .ta 8 16 24 32 40 48 56 64
 | |
| /*
 | |
|  * machine dependent back end routines for the PDP-11
 | |
|  */
 | |
| 
 | |
| con_part(sz,w) register sz; word w; {
 | |
| 
 | |
| 	while (part_size % sz)
 | |
| 		part_size++;
 | |
| 	if (part_size == EM_WSIZE)
 | |
| 		part_flush();
 | |
| 	if (sz == 1) {
 | |
| 		w &= 0xFF;
 | |
| 		if (part_size)
 | |
| 			w <<= 8;
 | |
| 		part_word |= w;
 | |
| 	} else {
 | |
| 		assert(sz == 2);
 | |
| 		part_word = w;
 | |
| 	}
 | |
| 	part_size += sz;
 | |
| }
 | |
| 
 | |
| con_mult(sz) word sz; {
 | |
| 	long l;
 | |
| 
 | |
| 	if (sz != 4)
 | |
| 		fatal("bad icon/ucon size");
 | |
| 	l = atol(str);
 | |
| 	fprintf(codefile,"\et%o;%o\en",(int)(l>>16),(int)l);
 | |
| }
 | |
| 
 | |
| con_float() {
 | |
| 	double f;
 | |
| 	register short *p,i;
 | |
| 
 | |
| 	/*
 | |
| 	 * This code is correct only when the code generator is
 | |
| 	 * run on a PDP-11 or VAX-11 since it assumes native
 | |
| 	 * floating point format is PDP-11 format.
 | |
| 	 */
 | |
| 
 | |
| 	if (argval != 4 && argval != 8)
 | |
| 		fatal("bad fcon size");
 | |
| 	f = atof(str);
 | |
| 	p = (short *) &f;
 | |
| 	i = *p++;
 | |
| 	if (argval == 8) {
 | |
| 		fprintf(codefile,"\et%o;%o;",i,*p++);
 | |
| 		i = *p++;
 | |
| 	}
 | |
| 	fprintf(codefile,"\et%o;%o\en",i,*p++);
 | |
| }
 | |
| 
 | |
| prolog(nlocals) full nlocals; {
 | |
| 
 | |
| 	fprintf(codefile,"mov r5,-(sp)\enmov sp,r5\en");
 | |
| 	if (nlocals == 0)
 | |
| 		return;
 | |
| 	if (nlocals == 2)
 | |
| 		fprintf(codefile,"tst -(sp)\en");
 | |
| 	else
 | |
| 		fprintf(codefile,"sub $%d.,sp\en",nlocals);
 | |
| }
 | |
| 
 | |
| mes(type) word type; {
 | |
| 	int argt ;
 | |
| 
 | |
| 	switch ( (int)type ) {
 | |
| 	case ms_ext :
 | |
| 		for (;;) {
 | |
| 			switch ( argt=getarg(
 | |
| 			    ptyp(sp_cend)|ptyp(sp_pnam)|sym_ptyp) ) {
 | |
| 			case sp_cend :
 | |
| 				return ;
 | |
| 			default:
 | |
| 				strarg(argt) ;
 | |
| 				fprintf(codefile,".globl %s\en",argstr) ;
 | |
| 				break ;
 | |
| 			}
 | |
| 		}
 | |
| 	default :
 | |
| 		while ( getarg(any_ptyp) != sp_cend ) ;
 | |
| 		break ;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| char    *segname[] = {
 | |
| 	".text",        /* SEGTXT */
 | |
| 	".data",        /* SEGCON */
 | |
| 	".data",        /* SEGROM */
 | |
| 	".bss"          /* SEGBSS */
 | |
| };
 | |
| .DE
 | |
| .NH 1
 | |
| Coercions
 | |
| .PP
 | |
| A central part in code generation is taken by the
 | |
| .I coercions .
 | |
| It is the responsibility of the table writer to provide
 | |
| all necessary coercions so that code generation can continue.
 | |
| The very minimal set of coercions are
 | |
| the coercions to unstack every token expression,
 | |
| in combination with the rules to stack every token.
 | |
| .PP
 | |
| If these are present the code generator can always make the necessary
 | |
| transformations by stacking and unstacking.
 | |
| Of course for codequality it is usually best to provide extra coercions
 | |
| to prevent this stacking to take place.
 | |
| .I Cg
 | |
| discriminates three types of coercions:
 | |
| .IP 1)
 | |
| Unstacking coercions.
 | |
| This category can use the allocate() call in its code.
 | |
| .IP 2)
 | |
| Splitting coercions, these are the coercions that split
 | |
| larger tokens into smaller ones.
 | |
| .IP 3)
 | |
| Transforming coercions, these are the coercions that transform
 | |
| a token into another one of the same size.
 | |
| This category can use the allocate() call in its code.
 | |
| .PP
 | |
| When a stack configuration does not match the stack pattern
 | |
| .I coercions
 | |
| are searched for in the following order:
 | |
| .IP 1)
 | |
| First tokens are split if necessary to get their sizes right.
 | |
| .IP 2)
 | |
| Then transforming coercions are found that will make the pattern match.
 | |
| .IP 3)
 | |
| Finally if the stack pattern is longer than the fakestack contents
 | |
| unstacking coercions will be used to fill up the pattern.
 | |
| .PP
 | |
| At any point, when coercions are missing so code generation could not
 | |
| continue, the offending tokens are stacked.
 | |
| .NH 1
 | |
| Internal workings of the code generator.
 | |
| .NH 2
 | |
| Description of tables.c and tables.h contents
 | |
| .PP
 | |
| In this section the intermediate files will be described 
 | |
| that are produced by
 | |
| .I cgg
 | |
| and compiled with machine independent code to produce a code generator.
 | |
| .NH 3
 | |
| Tables.c
 | |
| .PP
 | |
| Tables.c contains a large number of initialized array's of all sorts.
 | |
| Description of each follows:
 | |
| .br
 | |
| .in 1i
 | |
| .ti -0.5i
 | |
| byte code rules[]
 | |
| .br
 | |
| Pseudo code interpreted by the code generator.
 | |
| Always starts with some opcode followed by operands depending
 | |
| on the opcode.
 | |
| Integers in this table are between 0 and 32767 and have a one byte
 | |
| encoding if between 0 and 127.
 | |
| .ti -0.5i
 | |
| char stregclass[]
 | |
| .br
 | |
| Number of computed static register class per register.
 | |
| Two registers are in the same class if they have the same properties
 | |
| and don't share a common subregister.
 | |
| .ti -0.5i
 | |
| struct reginfo machregs[]
 | |
| .br
 | |
| Info per register.
 | |
| Initialized with representation string, size,
 | |
| members of the register and set of registers affected when this
 | |
| one is changed.
 | |
| Also contains room for runtime information,
 | |
| like contents and reference count.
 | |
| .ti -0.5i
 | |
| tkdef_t tokens[]
 | |
| .br
 | |
| Information per tokentype.
 | |
| Initialized with size, cost, type of operands and formatstring.
 | |
| .ti -0.5i
 | |
| node_t enodes[]
 | |
| .br
 | |
| List of triples representing expressions for the code generator.
 | |
| .ti -0.5i
 | |
| string code strings[]
 | |
| .br
 | |
| List of strings.
 | |
| All strings are put in a list and checked for duplication,
 | |
| so only one copy per string will reside here.
 | |
| .ti -0.5i
 | |
| set_t machsets[]
 | |
| .br
 | |
| List of token expression sets.
 | |
| Bit 0 of the set is used for the SCRATCH property of registers,
 | |
| bit 1 upto NREG are for the corresponding registers
 | |
| and bit NREG+1 upto the end are for corresponding tokens.
 | |
| .ti -0.5i
 | |
| inst_t tokeninstances[]
 | |
| .br
 | |
| List of descriptions for building tokens.
 | |
| Contains type of rule for building one,
 | |
| plus operands depending on the type.
 | |
| .ti -0.5i
 | |
| move_t moves[]
 | |
| .br
 | |
| List of move rules.
 | |
| Contains token expressions for source and destination
 | |
| plus cost and index for code rule.
 | |
| .ti -0.5i
 | |
| byte pattern[]
 | |
| .br
 | |
| EM patterns.
 | |
| This is structured internally as chains of patterns,
 | |
| each chain pointed at by pathash[].
 | |
| After each pattern the list of possible code rules is given.
 | |
| .ti -0.5i
 | |
| int pathash[256]
 | |
| .br
 | |
| Indices into pattern[] for all patterns with a certain low order
 | |
| byte of the hashing function.
 | |
| .ti -0.5i
 | |
| c1_t c1coercs[]
 | |
| .br
 | |
| List of rules to stack tokens.
 | |
| Contains token expressions,
 | |
| register needed,
 | |
| cost
 | |
| and code rule.
 | |
| .ti -0.5i
 | |
| c2_t c2coercs[]
 | |
| .br
 | |
| List of splitting coercions.
 | |
| Token expressions,
 | |
| split factor,
 | |
| replacements
 | |
| and code rule.
 | |
| .ti -0.5i
 | |
| c3_t c3coercs[]
 | |
| .br
 | |
| List of one to one coercions.
 | |
| Token expressions,
 | |
| register needed,
 | |
| replacement
 | |
| and code rule.
 | |
| .ti -0.5i
 | |
| struct reginfo **reglist[]
 | |
| .br
 | |
| List of lists of pointers to register information.
 | |
| For every property the list is here
 | |
| to find the registers corresponding to it.
 | |
| .in 0
 | |
| .NH 3
 | |
| tables.h
 | |
| .PP
 | |
| In tables.h various derived constants for the tables are
 | |
| given.
 | |
| They are then used to determine array sizes in the actual code generator,
 | |
| plus loop termination in some cases.
 | |
| .NH 2
 | |
| Other important data structures
 | |
| .PP
 | |
| During code generation some other data structures are used
 | |
| and here is a short description of some of the important ones.
 | |
| .PP
 | |
| Tokens are kept in the code generator as a struct consisting of
 | |
| one integer
 | |
| .I t_token
 | |
| which is -1 if the token is a register,
 | |
| and the number of the token otherwise,
 | |
| plus an array of
 | |
| .I TOKENSIZE
 | |
| unions
 | |
| .I t_att
 | |
| of which the first is the register number in case of a register.
 | |
| .PP
 | |
| The fakestack is an array of these tokens,
 | |
| there is a global variable
 | |
| .I stackheight .
 | |
| .PP
 | |
| The results of expressions are kept in a struct
 | |
| .I result
 | |
| with elements
 | |
| .I e_typ ,
 | |
| giving the type of the expression:
 | |
| .I EV_INT ,
 | |
| .I EV_REG
 | |
| or
 | |
| .I EV_STR ,
 | |
| and a union
 | |
| .I e_v
 | |
| which contains the real result.
 | |
| .NH 2
 | |
| A tour through the sources
 | |
| .NH 3
 | |
| codegen.c
 | |
| .PP
 | |
| The file codegen.c contains one large function consisting
 | |
| of one giant switch statement.
 | |
| It is the interpreter for the code generator pseudo code
 | |
| as contained in code rules[].
 | |
| This function can call itself recursively when doing lookahead.
 | |
| Arguments are:
 | |
| .IP codep 10
 | |
| Pointer into code rules, pseudo program counter.
 | |
| .IP ply
 | |
| Number of EM pattern lookahead allowed.
 | |
| .IP toplevel
 | |
| Boolean telling whether this is the toplevel codegen() or
 | |
| a deeper incarnation.
 | |
| .IP costlimit
 | |
| A cutoff value to limit searches.
 | |
| If the cost crosses costlimit the incarnation can terminate.
 | |
| .IP forced
 | |
| A register number if nonzero.
 | |
| This is used inside coercions to force the allocate() call to allocate
 | |
| a register determined by earlier lookahead.
 | |
| .PP
 | |
| The instructions inplemented in the switch:
 | |
| .NH 4
 | |
| DO_NEXTEM
 | |
| .PP
 | |
| Matches the next EM pattern and does lookahead if necessary to find the best
 | |
| code rule associated with this pattern.
 | |
| Heuristics are used to determine best code rule when possible.
 | |
| This is done by calling the distance() function.
 | |
| .NH 4
 | |
| DO_COERC
 | |
| .PP
 | |
| This sets the code generator in the state to do a from stack coercion.
 | |
| .NH 4
 | |
| DO_XMATCH
 | |
| .PP
 | |
| This is done when a match no longer has to be checked.
 | |
| Used when the nocoercions: trick is used in the table.
 | |
| .NH 4
 | |
| DO_MATCH
 | |
| .PP
 | |
| This is the big one inside this function.
 | |
| It has the task to transform the contents of the current
 | |
| fakestack to match the pattern given after it.
 | |
| .PP
 | |
| Since the code generator does not know combining coercions,
 | |
| i.e. there is no way to make a big token out of two smaller ones,
 | |
| the first thing done is to stack every token that is too small.
 | |
| After that all tokens too big are split if possible to the right size.
 | |
| .PP
 | |
| Next the coercions are sought that would transform tokens in place to
 | |
| the right one, plus the coercions that would pop tokens of the stack.
 | |
| Each of those might need a register, so a list of registers is generated
 | |
| and at the end of looking for coercions the function 
 | |
| .I tuples()
 | |
| is called to generate the list of all possible \fIn\fP-tuples,
 | |
| where 
 | |
| .I n
 | |
| equals the number of registers needed.
 | |
| .PP
 | |
| Lookahead is now performed if the number of tuples is greater than one.
 | |
| If no possibility is found within the costlimit,
 | |
| the fakestack is made smaller by pushing the bottom token,
 | |
| and this process is repeated until either a way is found or
 | |
| the fakestack is completely empty and there is still no way
 | |
| to make the match.
 | |
| .PP
 | |
| If there is a way the corresponding coercions are executed
 | |
| and the code is finished.
 | |
| .NH 4
 | |
| DO_REMOVE
 | |
| .PP
 | |
| Here the remove() call is executed, all tokens matched by the 
 | |
| token expression plus boolean expression are pushed.
 | |
| In the current implementation there is no attempt to move those
 | |
| tokens to registers, but that is a possible future extension.
 | |
| .NH 4
 | |
| DO_DEALLOCATE
 | |
| .PP
 | |
| This one temporarily decrements by one the reference count of all registers
 | |
| contained in the token given as argument.
 | |
| .NH 4
 | |
| DO_REALLOCATE
 | |
| .PP
 | |
| Here all temporary deallocates are made undone.
 | |
| .NH 4
 | |
| DO_ALLOCATE
 | |
| .PP
 | |
| This is the part that allocates a register and decides which one to use.
 | |
| If the
 | |
| .I forced
 | |
| argument was given its task is simple,
 | |
| otherwise some work must be done.
 | |
| First the list of possible registers is scanned,
 | |
| all free registers noted and it is noted whether any of those
 | |
| registers is already
 | |
| containing the initialization.
 | |
| If no registers are available some fakestack token is stacked and the
 | |
| process is repeated.
 | |
| .PP
 | |
| After that if an exact match was found, 
 | |
| the list of registers is reduced to one register matching exactly
 | |
| out of every register class.
 | |
| Now lookahead is performed if necessary and the register chosen.
 | |
| If an initialization was given the corresponding move is performed,
 | |
| otherwise the register is marked empty.
 | |
| .NH 4
 | |
| DO_LOUTPUT
 | |
| .PP
 | |
| This prints a string and an expression.
 | |
| Only done on toplevel.
 | |
| .NH 4
 | |
| DO_ROUTPUT
 | |
| .PP
 | |
| Prints a string and a new line.
 | |
| Only on toplevel.
 | |
| .NH 4
 | |
| DO_MOVE
 | |
| .PP
 | |
| Calls the move() function in the code generator to implement the move()
 | |
| function in the table.
 | |
| .NH 4
 | |
| DO_ERASE
 | |
| .PP
 | |
| Marks the register that is its argument as empty.
 | |
| .NH 4
 | |
| DO_TOKREPLACE
 | |
| .PP
 | |
| This is the token replacement part.
 | |
| It is also called if there is no token replacement because it has
 | |
| some other functions as well.
 | |
| .PP
 | |
| First the tokens that will be pushed on the fakestack are computed
 | |
| and stored in a temporary array.
 | |
| Then the tokens that were matched in this rule are popped
 | |
| and their embedded registers have their reference count
 | |
| decremented.
 | |
| After that the replacement tokens are pushed.
 | |
| .PP
 | |
| Finally all registers allocated in this rule have their reference count
 | |
| decremented.
 | |
| If they were not pushed on the fakestack they will be available again
 | |
| in the next code rule.
 | |
| .NH 4
 | |
| DO_EMREPLACE
 | |
| .PP
 | |
| Places replacement EM instructions back into the instruction stream.
 | |
| .NH 4
 | |
| DO_COST
 | |
| .PP
 | |
| Accounts for cost as given in the code rule.
 | |
| .NH 4
 | |
| DO_RETURN
 | |
| .PP
 | |
| Returns from this level of codegen().
 | |
| Is used at the end of coercions,
 | |
| move rules etc..
 | |
| .NH 3
 | |
| compute.c
 | |
| .PP
 | |
| This module computes the various expressions as given
 | |
| in the enodes[] array.
 | |
| Nothing very special happens here,
 | |
| it is just a recursive function computing leaves
 | |
| of expressions and applying the operator.
 | |
| .NH 3
 | |
| equiv.c
 | |
| .PP
 | |
| In this module the tuples() function is implemented.
 | |
| It is given the number of registers needed and
 | |
| a list of register lists and it constructs a list of tuples
 | |
| where the \fIn\fP'th register comes from the \fIn\fP'th list.
 | |
| Before the list is constructed however 
 | |
| the dynamic register classes are computed.
 | |
| Two registers are in the same dynamic class if they are in the
 | |
| same static class and their contents is the same.
 | |
| .PP
 | |
| After that the permute() recursive function is called to
 | |
| generate the list of tuples.
 | |
| After construction a generated tuple is added to the list
 | |
| if it is not already pairwise in the same class
 | |
| or if the register relations are not the same,
 | |
| i.e. if the first and second register share a common
 | |
| subregister in one tuple and not in the other they are considered different.
 | |
| .NH 3
 | |
| fillem.c
 | |
| .PP
 | |
| This is the routine that does the reading of EM instructions
 | |
| and the handling of pseudos.
 | |
| The mach.c module provided by the table writer is included
 | |
| at the end of this module.
 | |
| The routine fillemlines() is called by nextem() at toplevel
 | |
| to make sure there are enough instruction to match.
 | |
| It fills the EM instruction buffer up to 5 places from the end to
 | |
| keep room for EM replacement instructions,
 | |
| or up to a pseudo.
 | |
| .PP
 | |
| The dopseudo() function performs the function of the pseudo last
 | |
| encountered.
 | |
| If the pseudo is a 
 | |
| .B rom
 | |
| the corresponding label is saved with the contents of the
 | |
| .B rom
 | |
| to be available to the code generator later.
 | |
| The rest of the routines are small service routines for either
 | |
| input or data output.
 | |
| .NH 3
 | |
| gencode.c
 | |
| .PP
 | |
| This module contains routines called by codegen() to generate the real
 | |
| code to the codefile.
 | |
| The function gencode() gets a string as argument and copies it to codefile
 | |
| while processing certain embedded control characters implementing
 | |
| the $2 and [1.reg] escapes.
 | |
| The function genexpr() prints the expression given as argument.
 | |
| It is used to implement the %(\ expr\ %) escape.
 | |
| The prtoken() function interprets the tokenformat as given in
 | |
| the tokens[] array.
 | |
| .NH 3
 | |
| glosym.c
 | |
| .PP
 | |
| This module maintains a list of global symbols that have a 
 | |
| .B rom
 | |
| pseudo associated.
 | |
| There are functions to enter a symbol and to find a symbol.
 | |
| .NH 3
 | |
| main.c
 | |
| .PP
 | |
| Main routine of the code generator.
 | |
| Processes arguments and flags.
 | |
| Flags available are:
 | |
| .IP -d
 | |
| Sets debug mode if the code generator was not compiled with
 | |
| the NDEBUG macro defined.
 | |
| Debug mode gives very long output on stderr indicating
 | |
| all steps of the code generation process including nesting
 | |
| of the codegen() function.
 | |
| .IP -p\fIn\fP
 | |
| Sets the lookahead depth to
 | |
| .I n ,
 | |
| the
 | |
| .I p
 | |
| stands for ply,
 | |
| a well known word in chess playing programs.
 | |
| .IP -w\fIn\fP
 | |
| Sets the weight percentage for size in the cost function to
 | |
| .I n
 | |
| percent.
 | |
| Uses Euclides algorithm to simplify rationals.
 | |
| .NH 3
 | |
| move.c
 | |
| .PP
 | |
| Function to implement the move() pseudo function in the tables,
 | |
| register initialization and the setcc and test pseudo functions.
 | |
| First tests are made to try to prevent the move from really happening.
 | |
| The condition code register is treated special here.
 | |
| After that, if there is an after that,
 | |
| the move rule is found and the code executed.
 | |
| .NH 3
 | |
| nextem.c
 | |
| .PP
 | |
| The entry point of this module is nextem().
 | |
| It hashes the next three EM instructions,
 | |
| and uses the low order byte of the hash
 | |
| as an index into the array pathash[],
 | |
| to find a chain of patterns in the array
 | |
| pattern[],
 | |
| that are all tried for a match.
 | |
| .PP
 | |
| The function trypat() does most of the work
 | |
| checking patterns.
 | |
| When a pattern is found to match all instructions
 | |
| the operands of the instruction are placed into the dollar[] array.
 | |
| Then the boolean expression is tried.
 | |
| If it matches the function can return,
 | |
| leaving the operands still in the dollar[] array,
 | |
| so later in the code rule they can still be used.
 | |
| .NH 3
 | |
| reg.c
 | |
| .PP
 | |
| Collection of routines to handle registers.
 | |
| Reference count routines are here,
 | |
| chrefcount() and getrefcount(),
 | |
| plus routines to erase a single register or all of them,
 | |
| erasereg() and cleanregs().
 | |
| .PP
 | |
| If NDEBUG hasn't been defined, here is also the routine that checks
 | |
| if the reference count kept with the register information is in
 | |
| agreement with the number of times it occurs on the fakestack.
 | |
| .NH 3
 | |
| salloc.c
 | |
| .PP
 | |
| Module for string allocation and garbage collection.
 | |
| Contains entry points myalloc(),
 | |
| a routine calling malloc() and checking whether room is left,
 | |
| myfree(), just free(),
 | |
| popstr() a function called from state.c to free all strings
 | |
| made since the last saved status.
 | |
| Furthermore there is salloc() which has the size of the string as parameter
 | |
| and returns a pointer to the allocated space,
 | |
| while keeping a copy of the pointer for garbage allocation purposes.
 | |
| .PP
 | |
| The function garbage_collect is called from codegen() at toplevel
 | |
| every now and then,
 | |
| and checks all places where strings may reside to mark strings
 | |
| as being in use.
 | |
| Strings not in use are returned to the pool of free space.
 | |
| .NH 3
 | |
| state.c
 | |
| .PP
 | |
| Set of routines called to save current status,
 | |
| restore a previous saved state and to free the room
 | |
| occupied by a saved state.
 | |
| A list of structs is kept here to save the state.
 | |
| If this is not done,
 | |
| small allocates will take space
 | |
| from the holes big enough for state saves,
 | |
| and as a result every new state save will need a new struct.
 | |
| The code generator runs out of room very rapidly under these conditions.
 | |
| .NH 3
 | |
| subr.c
 | |
| .PP
 | |
| Random set of leftover routines.
 | |
| .NH 4
 | |
| match
 | |
| .PP
 | |
| Computes whether a certain token matches a certain token expression.
 | |
| Just computes a bitnumber according to the algorithm explained with
 | |
| machsets[],
 | |
| and tests the bit and the boolean expression if it is there.
 | |
| .NH 4
 | |
| instance,cinstance
 | |
| .PP
 | |
| These two functions compute a token from a description.
 | |
| They differ very slight, cinstance() is used to compute
 | |
| the result of a coercion in a certain context
 | |
| and therefore has more arguments, which it uses instead of
 | |
| the global information instance() works on.
 | |
| .NH 4
 | |
| eqtoken
 | |
| .PP
 | |
| eqtoken computes whether two tokens can be considered identical.
 | |
| Used to check register contents during moves mainly.
 | |
| .NH 4
 | |
| distance
 | |
| .PP
 | |
| This is the heuristic function that computes a distance from
 | |
| the current fakestack contents to the token pattern in the table.
 | |
| It likes exact matches most, then matches where at least the sizes are correct
 | |
| and if the sizes are not correct it likes too large sizes more than too
 | |
| small, since splitting a token is easier than combining one.
 | |
| .NH 4
 | |
| split
 | |
| .PP
 | |
| This function tries to find a splitting coercion
 | |
| and executes it immediately when found.
 | |
| The fakestack is shuffled thoroughly when this happens,
 | |
| so pieces below the token that must be split are saved first.
 | |
| .NH 4
 | |
| docoerc
 | |
| .PP
 | |
| This function executes a coercion that was found.
 | |
| The same shuffling is done, so the top of the stack is again saved.
 | |
| .NH 4
 | |
| stackupto
 | |
| .PP
 | |
| This function gets a pointer into the fakestack and must stack
 | |
| every token including the one pointed at up to the bottom of the fakestack.
 | |
| The first stacking rule possible is used,
 | |
| so rules using registers must come first.
 | |
| .NH 4
 | |
| findcoerc
 | |
| .PP
 | |
| Looks for a one to one coercion, if found it returns a pointer
 | |
| to it and leaves a list of possible registers to use in the global
 | |
| variable curreglist.
 | |
| This is used by codegen().
 | |
| .NH 3
 | |
| var.c
 | |
| .PP
 | |
| Global variables used by more than one module.
 | |
| External definitions are in extern.h.
 |