4a3b7be795
Add a variable %{ackldflags} so I can pass `-fp`. This change seems to cause the build to relink every ackprogram, because the link now needs to use %{ackldflags} even if the flags are empty. mandelbrot_c_cpm runs in YAZE-AG; startrek_c_cpm doesn't run because it doesn't fit in the 16-bit address space. |
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.. | ||
build.lua | ||
hilo.b | ||
hilo.bas | ||
hilo.c | ||
hilo.mod | ||
hilo.ocm | ||
hilo.p | ||
mandelbrot.c | ||
paranoia.c | ||
README | ||
startrek.c | ||
startrek.doc |
# $Source$ # $State$ # $Revision$ A few notes on the examples --------------------------- This directory contains a handful of working example programs that can be built with the ACK. They're intended as a convenient source of test code and as a starting point when writing your own programs. They consist of: hilo.c ANSI C version of the Hi/Lo game hilo.b Basic version of the Hi/Lo game hilo.mod Modula-2 version of the Hi/Lo game hilo.ocm Occam 1 version of the Hi/Lo game hilo.p Pascal version of the Hi/Lo game mandelbrot.c A simple Mandelbrot generator, using floating-point maths paranoia.c An ancient public domain K&R C adventure game startrek.c An even more ancient public domain ANSI C game (uses the FPU for distance calculation) startrek.doc Manual for above (plus in current directory when running) Enjoy. (startrek.c was written by David Ahl and converted to C by Chris Nystrom. See http://www.cactus.org/%7Enystrom/startrek.html for more info.) David Given dg@cowlark.com 2007-02-25