620 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			620 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * (c) copyright 1987 by the Vrije Universiteit, Amsterdam, The Netherlands.
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 * See the copyright notice in the ACK home directory, in the file "Copyright".
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 */
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#ifndef lint
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static char rcsid[] = "$Header$";
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#endif
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/*
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 * Memory manager. Memory is divided into NMEMS pieces. There is a struct
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 * for each piece telling where it is, how many bytes are used, and how may
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 * are left. If a request for core doesn't fit in the left bytes, an sbrk()
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 * is done and pieces after the one that requested the growth are moved up.
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 *
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 * Unfortunately, we cannot use sbrk to request more memory, because its
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 * result cannot be trusted. More specifically, it does not work properly
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 * on 2.9 BSD, and probably does not work properly on 2.8 BSD and V7 either.
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 * The problem is that "sbrk" adds the increment to the current "break"
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 * WITHOUT testing the carry bit. So, if your break is at 40000, and
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 * you "sbrk(30000)", it will succeed, but your break will be at 4464
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 * (70000 - 65536).
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 */
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#include <stdio.h>
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#include <out.h>
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#include "const.h"
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#include "assert.h"
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#include "debug.h"
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#include "memory.h"
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static		copy_down();
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static		copy_up();
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static		free_saved_moduls();
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struct memory	mems[NMEMS];
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bool	incore = TRUE;	/* TRUE while everything can be kept in core. */
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ind_t	core_position = (ind_t)0;	/* Index of current module. */
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#define GRANULE		64	/* power of 2 */
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static char *BASE;
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static ind_t refused;
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sbreak(incr)
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	ind_t incr;
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{
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	extern char	*brk();
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	unsigned int	inc;
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	incr = (incr + (GRANULE - 1)) & ~(GRANULE - 1);
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	inc = incr;
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	if ((refused && refused < incr) ||
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	    (sizeof(char *) < sizeof(long) &&
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	     (inc != incr || BASE + inc < BASE)) ||
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	    (int) brk(BASE + incr) == -1) {
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		if (!refused || refused > incr)
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			refused = incr;
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		return -1;
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	}
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	BASE += incr;
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	return 0;
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}
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/*
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 * Initialize some pieces of core. We hope that this will be our last
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 * real allocation, meaning we've made the right choices.
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 */
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init_core()
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{
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	register char		*base;
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	register ind_t		total_size;
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	register struct memory	*mem;
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	extern char		*sbrk();
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#include "mach.c"
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#define ALIGN 8			/* minimum alignment for pieces */
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#define AT_LEAST	(ind_t)2*ALIGN	/* See comment about string areas. */
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	total_size = (ind_t)0;	/* Will accumulate the sizes. */
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	BASE = base = sbrk(0);		/* First free. */
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	if ((int)base % ALIGN) {
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		base  = sbrk(ALIGN - (int)base % ALIGN);
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		BASE = base = sbrk(0);
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	}
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	/*
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	 * String areas are special-cased. The first byte is unused as a way to
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	 * distinguish a name without string from a name which has the first
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	 * string in the string area.
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	 */
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	for (mem = mems; mem < &mems[NMEMS]; mem++) {
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		mem->mem_base = base;
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		mem->mem_full = (ind_t)0;
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		if (mem == &mems[ALLOLCHR] || mem == &mems[ALLOGCHR]) {
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			if (mem->mem_left == 0) {
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				mem->mem_left = ALIGN;
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				total_size += ALIGN;
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				base += ALIGN;
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			}
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			base += mem->mem_left;
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			total_size += mem->mem_left;
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			mem->mem_left--;
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			mem->mem_full++;
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		}
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		else {
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			base += mem->mem_left;	/* Each piece will start after prev. */
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			total_size += mem->mem_left;
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		}
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	}
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	if (sbreak(total_size) == -1) {
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		incore = FALSE;	/* In core strategy failed. */
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		if (sbreak(AT_LEAST) == -1)
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			fatal("no core at all");
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		base = BASE;
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		for (mem = mems; mem < &mems[NMEMS]; mem++) {
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			mem->mem_base = base;
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			if (mem == &mems[ALLOLCHR] || mem == &mems[ALLOGCHR]) {
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				base += ALIGN;
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				mem->mem_left = ALIGN - 1;
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				mem->mem_full = 1;
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			}
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			else {
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				mem->mem_full = (ind_t)0;
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				mem->mem_left = 0;
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			}
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		}
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	}
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}
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/*
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 * Allocate an extra block of `incr' bytes and move all pieces with index
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 * higher than `piece' up with the size of the block.
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 * Move up as much as possible, if "incr" fails.
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 */
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static ind_t
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move_up(piece, incr)
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	register int		piece;
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	register ind_t		incr;
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{
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	register struct memory	*mem;
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#ifndef NOSTATISTICS
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	extern int statistics;
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#endif
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	debug("move_up(%d, %d)\n", piece, (int)incr, 0, 0);
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	while (incr > 0 && sbreak(incr) == -1)
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		incr -= INCRSIZE;
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	if (incr <= 0) {
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		incr = 0;
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		return (ind_t) 0;
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	}
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#ifndef NOSTATISTICS
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	if (statistics) fprintf(stderr,"moving up %X\n", (long) incr);
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#endif
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	for (mem = &mems[NMEMS - 1]; mem > &mems[piece]; mem--)
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		copy_up(mem, incr);
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	mems[piece].mem_left += incr;
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	return incr;
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}
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extern int	passnumber;
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/*
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 * This routine is called if `piece' needs `incr' bytes and the system won't
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 * give them. We first steal the free bytes of all lower pieces and move them
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 * and `piece' down. If that doesn't give us enough bytes, we steal the free
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 * bytes of all higher pieces and move them up. We return whether we have
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 * enough bytes, the first or the second time.
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 */
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static bool
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compact(piece, incr, flag)
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	register int		piece;
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	register ind_t		incr;
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#define NORMAL 0
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#define FREEZE 1
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#define FORCED 2
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{
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	register ind_t		gain, size;
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	register struct memory	*mem;
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	int min = piece, max = piece;
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#define SHIFT_COUNT 2		/* let pieces only contribute if their free
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				   memory is more than 1/2**SHIFT_COUNT * 100 %
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				   of its occupied memory
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				*/
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	debug("compact(%d, %d, %d)\n", piece, (int)incr, flag, 0);
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	for (mem = &mems[0]; mem < &mems[NMEMS - 1]; mem++) {
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		assert(mem->mem_base + mem->mem_full + mem->mem_left == (mem+1)->mem_base);
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	}
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	mem = &mems[piece];
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	if (flag == NORMAL) {
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		/* try and gain a bit more than needed */
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		gain = (mem->mem_full + incr) >> SHIFT_COUNT;
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		if (incr < gain) incr = gain;
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	}
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	/*
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	 * First, check that moving will result in enough space
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	 */
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	if (flag != FREEZE) {
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		gain = mem->mem_left;
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		for (mem = &mems[piece-1]; mem >= &mems[0]; mem--) {
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			/* 
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			 * Don't give it all away! 
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			 * If this does not give us enough, bad luck
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			 */
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			if (flag == FORCED)
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				size = 0;
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			else {
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				size = mem->mem_full >> SHIFT_COUNT;
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				if (size == 0) size = mem->mem_left >> 1;
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			}
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			if (mem->mem_left >= size)
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				gain += (mem->mem_left - size) & ~(ALIGN - 1);
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			if (gain >= incr) {
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				min = mem - &mems[0];
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				break;
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			}
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		}
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		if (min == piece)
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		    for (mem = &mems[piece+1]; mem <= &mems[NMEMS - 1]; mem++) {
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			/* 
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			 * Don't give it all away! 
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			 * If this does not give us enough, bad luck
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			 */
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			if (flag == FORCED)
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				size = 0;
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			else {
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				size = mem->mem_full >> SHIFT_COUNT;
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				if (size == 0) size = mem->mem_left >> 1;
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			}
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			if (mem->mem_left >= size)
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				gain += (mem->mem_left - size) & ~(ALIGN - 1);
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			if (gain >= incr) {
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				max = mem - &mems[0];
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				break;
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			}
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		}
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		if (min == piece) {
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			min = 0;
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			if (max == piece) max = 0;
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		}
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		if (gain < incr) return 0;
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	}
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	else {
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		min = 0;
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		max = NMEMS - 1;
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	}
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	gain = 0;
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	for (mem = &mems[min]; mem != &mems[piece]; mem++) {
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		/* Here memory is inserted before a piece. */
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		assert(passnumber == FIRST || gain == (ind_t)0);
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		if (gain) copy_down(mem, gain);
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		if (flag == FREEZE || gain < incr) {
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			if (flag != NORMAL) size = 0;
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			else {
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				size = mem->mem_full >> SHIFT_COUNT;
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				if (size == 0) size = mem->mem_left >> 1;
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			}
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			if (mem->mem_left >= size) {
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				size = (mem->mem_left - size) & ~(ALIGN - 1);
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				gain += size;
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				mem->mem_left -= size;
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			}
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		}
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	}
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	/*
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	 * Now mems[piece]:
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	 */
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	if (gain) copy_down(mem, gain);
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	gain += mem->mem_left;
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	mem->mem_left = 0;
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	if (gain < incr) {
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		register ind_t	up = (ind_t)0;
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		for (mem = &mems[max]; mem > &mems[piece]; mem--) {
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			/* Here memory is appended after a piece. */
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			if (flag == FREEZE || gain + up < incr) {
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				if (flag != NORMAL) size = 0;
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				else {
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					size = mem->mem_full >> SHIFT_COUNT;
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					if (size == 0) size = mem->mem_left >> 1;
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				}
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				if (mem->mem_left >= size) {
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					size = (mem->mem_left - size) & ~(ALIGN - 1);
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					up += size;
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					mem->mem_left -= size;
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				}
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			}
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			if (up) copy_up(mem, up);
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		}
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		gain += up;
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	}
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	mems[piece].mem_left += gain;
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	assert(flag == FREEZE || gain >= incr);
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	for (mem = &mems[0]; mem < &mems[NMEMS - 1]; mem++) {
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		assert(mem->mem_base + mem->mem_full + mem->mem_left == (mem+1)->mem_base);
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	}
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	return gain >= incr;
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}
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/*
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 * The bytes of `mem' must be moved `dist' down in the address space.
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 * We copy the bytes from low to high, because the tail of the new area may
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 * overlap with the old area, but we do not want to overwrite them before they
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 * are copied.
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 */
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static
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copy_down(mem, dist)
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	register struct memory	*mem;
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	ind_t			dist;
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{
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	register char		*old;
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	register char		*new;
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	register ind_t		size;
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	size = mem->mem_full;
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	old = mem->mem_base;
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	new = old - dist;
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	mem->mem_base = new;
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	while (size--)
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		*new++ = *old++;
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}
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/*
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 * The bytes of `mem' must be moved `dist' up in the address space.
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 * We copy the bytes from high to low, because the tail of the new area may
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 * overlap with the old area, but we do not want to overwrite them before they
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 * are copied.
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 */
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static
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copy_up(mem, dist)
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	register struct memory	*mem;
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	ind_t			dist;
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{
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	register char		*old;
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	register char		*new;
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	register ind_t		size;
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	size = mem->mem_full;
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	old = mem->mem_base + size;
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	new = old + dist;
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	while (size--)
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		*--new = *--old;
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	mem->mem_base = new;
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}
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static int alloctype = NORMAL;
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/*
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 * Add `size' bytes to the bytes already allocated for `piece'. If it has no
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 * free bytes left, ask them from memory or, if that fails, from the free
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 * bytes of other pieces. The offset of the new area is returned. No matter
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 * how many times the area is moved, because of another allocate, this offset
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 * remains valid.
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 */
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ind_t
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alloc(piece, size)
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	int			piece;
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	register long		size;
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{
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	register ind_t		incr = 0;
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	ind_t			left = mems[piece].mem_left;
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	register ind_t		full = mems[piece].mem_full;
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	assert(passnumber == FIRST || (!incore && piece == ALLOMODL));
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	if (size == (long)0)
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		return full;
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	if (size != (ind_t)size)
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		return BADOFF;
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	switch(piece) {
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	case ALLOMODL:
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	case ALLORANL:
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		size = int_align(size);
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	}
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	if (size - left > 0)
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		incr = ((size - left + (INCRSIZE - 1)) / INCRSIZE) * INCRSIZE;
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	if (incr == 0 ||
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	    (incr < left + full && (incr -= move_up(piece, left + full)) <= 0) ||
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	    move_up(piece, incr) == incr ||
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	    compact(piece, size, alloctype)) {
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		mems[piece].mem_full += size;
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		mems[piece].mem_left -= size;
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		return full;
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	} else {
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		incore = FALSE;
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		return BADOFF;
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	}
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}
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/*
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 * Same as alloc() but for a piece which really needs it. If the first
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 * attempt fails, release the space occupied by other pieces and try again.
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 */
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ind_t
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hard_alloc(piece, size)
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	register int	piece;
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	register long	size;
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{
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	register ind_t	ret;
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	register int	i;
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	if (size != (ind_t)size)
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		return BADOFF;
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	if ((ret = alloc(piece, size)) != BADOFF) {
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		return ret;
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	}
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	/*
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	 * Deallocate what we don't need.
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	 */
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	for (i = 0; i < NMEMS; i++) {
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		switch (i) {
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		case ALLOGLOB:
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		case ALLOGCHR:
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		case ALLOSYMB:
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		case ALLOARCH:
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		case ALLOMODL:
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		case ALLORANL:
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			break;	/* Do not try to deallocate this. */
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		default:
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			dealloc(i);
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			break;
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		}
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	}
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	free_saved_moduls();
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	if ((ret = alloc(piece, size)) != BADOFF) {
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		return ret;
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	}
 | 
						|
 | 
						|
	alloctype = FORCED;
 | 
						|
	ret = alloc(piece, size);
 | 
						|
	alloctype = NORMAL;
 | 
						|
	return ret;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * We don't need the previous modules, so we put the current module
 | 
						|
 * at the start of the piece allocated for module contents, thereby
 | 
						|
 * overwriting the saved modules, and release its space.
 | 
						|
 */
 | 
						|
static
 | 
						|
free_saved_moduls()
 | 
						|
{
 | 
						|
	register ind_t		size;
 | 
						|
	register char		*old, *new;
 | 
						|
	register struct memory	*mem = &mems[ALLOMODL];
 | 
						|
 | 
						|
	size = mem->mem_full - core_position;
 | 
						|
	new = mem->mem_base;
 | 
						|
	old = new + core_position;
 | 
						|
	while (size--)
 | 
						|
		*new++ = *old++;
 | 
						|
	mem->mem_full -= core_position;
 | 
						|
	mem->mem_left += core_position;
 | 
						|
	core_position = (ind_t)0;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * The piece of memory with index `piece' is no longer needed.
 | 
						|
 * We take care that it can be used by compact() later, if needed.
 | 
						|
 */
 | 
						|
dealloc(piece)
 | 
						|
	register int		piece;
 | 
						|
{
 | 
						|
	/*
 | 
						|
	 * Some pieces need their memory throughout the program.
 | 
						|
	 */
 | 
						|
	assert(piece != ALLOGLOB);
 | 
						|
	assert(piece != ALLOGCHR);
 | 
						|
	assert(piece != ALLOSYMB);
 | 
						|
	assert(piece != ALLOARCH);
 | 
						|
	mems[piece].mem_left += mems[piece].mem_full;
 | 
						|
	mems[piece].mem_full = (ind_t)0;
 | 
						|
}
 | 
						|
 | 
						|
char *
 | 
						|
core_alloc(piece, size)
 | 
						|
	register int	piece;
 | 
						|
	register long	size;
 | 
						|
{
 | 
						|
	register ind_t	off;
 | 
						|
 | 
						|
	if ((off = alloc(piece, size)) == BADOFF)
 | 
						|
		return (char *)0;
 | 
						|
	return address(piece, off);
 | 
						|
}
 | 
						|
 | 
						|
core_free(piece, p)
 | 
						|
	int	piece;
 | 
						|
	char	*p;
 | 
						|
{
 | 
						|
	char	*q = address(piece, mems[piece].mem_full);
 | 
						|
 | 
						|
	assert(p < q);
 | 
						|
	switch(sizeof(unsigned) == sizeof(char *)) {
 | 
						|
	case 1:
 | 
						|
		mems[piece].mem_full -= (unsigned) (q - p);
 | 
						|
		mems[piece].mem_left += (unsigned) (q - p);
 | 
						|
		break;
 | 
						|
	default:
 | 
						|
		mems[piece].mem_full -= (ind_t) q - (ind_t) p;
 | 
						|
		mems[piece].mem_left += (ind_t) q - (ind_t) p;
 | 
						|
		break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Reset index into piece of memory for modules and
 | 
						|
 * take care that the allocated pieces will not be moved.
 | 
						|
 */
 | 
						|
freeze_core()
 | 
						|
{
 | 
						|
	register int	i;
 | 
						|
 | 
						|
	core_position = (ind_t)0;
 | 
						|
 | 
						|
	if (incore)
 | 
						|
		return;
 | 
						|
 | 
						|
	for (i = 0; i < NMEMS; i++) {
 | 
						|
		switch (i) {
 | 
						|
		case ALLOGLOB:
 | 
						|
		case ALLOGCHR:
 | 
						|
		case ALLOSYMB:
 | 
						|
		case ALLOARCH:
 | 
						|
			break;	/* Do not try to deallocate this. */
 | 
						|
		default:
 | 
						|
			dealloc(i);
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	compact(NMEMS - 1, (ind_t)0, FREEZE);
 | 
						|
}
 | 
						|
 | 
						|
/* ------------------------------------------------------------------------- */
 | 
						|
 | 
						|
/*
 | 
						|
 * To transform the various pieces of the output in core to the file format,
 | 
						|
 * we must order the bytes in the ushorts and longs as ACK prescribes.
 | 
						|
 */
 | 
						|
write_bytes()
 | 
						|
{
 | 
						|
	ushort			nsect;
 | 
						|
	long			offchar;
 | 
						|
	register struct memory	*mem;
 | 
						|
	extern ushort		NLocals, NGlobals;
 | 
						|
	extern long		NLChars, NGChars;
 | 
						|
	extern int		flagword;
 | 
						|
	extern struct outhead	outhead;
 | 
						|
	extern struct outsect	outsect[];
 | 
						|
	extern char		*outputname;
 | 
						|
	int			sectionno = 0;
 | 
						|
 | 
						|
	nsect = outhead.oh_nsect;
 | 
						|
	offchar = OFF_CHAR(outhead);
 | 
						|
 | 
						|
	/*
 | 
						|
	 * We allocated two areas: one for local and one for global names.
 | 
						|
	 * Also, we used another kind of on_foff than on file.
 | 
						|
	 * At the end of the global area we have put the section names.
 | 
						|
	 */
 | 
						|
	if (!(flagword & SFLAG)) {
 | 
						|
		namecpy((struct outname *)mems[ALLOLOCL].mem_base,
 | 
						|
			NLocals,
 | 
						|
			offchar
 | 
						|
		);
 | 
						|
		namecpy((struct outname *)mems[ALLOGLOB].mem_base,
 | 
						|
			NGlobals + nsect,
 | 
						|
			offchar + NLChars
 | 
						|
		);
 | 
						|
	}
 | 
						|
	/*
 | 
						|
	 * These pieces must always be written.
 | 
						|
	 */
 | 
						|
	wr_ohead(&outhead);
 | 
						|
	wr_sect(outsect, nsect);
 | 
						|
	for (mem = &mems[ALLOEMIT]; mem < &mems[ALLORELO]; mem++)
 | 
						|
		wrt_emit(mem->mem_base, sectionno++, mem->mem_full);
 | 
						|
	/*
 | 
						|
	 * The rest depends on the flags.
 | 
						|
	 */
 | 
						|
	if (flagword & (RFLAG|CFLAG))
 | 
						|
		wr_relo((struct outrelo *) mems[ALLORELO].mem_base,
 | 
						|
			outhead.oh_nrelo);
 | 
						|
	if (!(flagword & SFLAG)) {
 | 
						|
		wr_name((struct outname *) mems[ALLOLOCL].mem_base,
 | 
						|
			NLocals);
 | 
						|
		wr_name((struct outname *) mems[ALLOGLOB].mem_base,
 | 
						|
			NGlobals+nsect);
 | 
						|
		wr_string(mems[ALLOLCHR].mem_base + 1, (long)NLChars);
 | 
						|
		wr_string(mems[ALLOGCHR].mem_base + 1, (long)NGChars);
 | 
						|
#ifdef SYMDBUG
 | 
						|
		wr_dbug(mems[ALLODBUG].mem_base, mems[ALLODBUG].mem_full);
 | 
						|
#endif SYMDBUG
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
namecpy(name, nname, offchar)
 | 
						|
	register struct outname	*name;
 | 
						|
	register ushort		nname;
 | 
						|
	register long		offchar;
 | 
						|
{
 | 
						|
	while (nname--) {
 | 
						|
		if (name->on_foff)
 | 
						|
			name->on_foff += offchar - 1;
 | 
						|
		name++;
 | 
						|
	}
 | 
						|
}
 |