a4e6595032
Don't output '\0' in "@@FINISHED\0". Cast code to unsigned int. This helps platforms with 16-bit int, by doing only the low 16 bits of the bitwise-and. It also removes the "(warning) conversion of long to pointer loses accuracy".
36 lines
663 B
C
36 lines
663 B
C
#include "test.h"
|
|
|
|
/* No CRT in this file (this includes stdio and stdlib!). */
|
|
|
|
void finished(void)
|
|
{
|
|
static const char s[] = "@@FINISHED\n";
|
|
write(1, s, sizeof(s)-1);
|
|
_exit(0);
|
|
}
|
|
|
|
void writehex(uint32_t code)
|
|
{
|
|
char buf[8];
|
|
char* p = &buf[sizeof(buf)];
|
|
|
|
do
|
|
{
|
|
*--p = "0123456789abcdef"[(unsigned int)code & 0xf];
|
|
code >>= 4;
|
|
}
|
|
while (code > 0);
|
|
|
|
write(1, p, buf + sizeof(buf) - p);
|
|
}
|
|
|
|
void fail(uint32_t code)
|
|
{
|
|
static const char fail_msg[] = "@@FAIL 0x";
|
|
static const char nl_msg[] = "\n";
|
|
|
|
write(1, fail_msg, sizeof(fail_msg)-1);
|
|
writehex(code);
|
|
write(1, nl_msg, sizeof(nl_msg)-1);
|
|
}
|