ack/examples
2007-04-21 23:19:32 +00:00
..
.distr Added example programs. 2007-02-25 00:30:07 +00:00
hilo.b Adapted to tell the user what language they were written in (because they're too similar!). Modified the Pascal implementation to work with our new syscall model. 2007-04-21 23:19:32 +00:00
hilo.c Adapted to tell the user what language they were written in (because they're too similar!). Modified the Pascal implementation to work with our new syscall model. 2007-04-21 23:19:32 +00:00
hilo.mod Adapted to tell the user what language they were written in (because they're too similar!). Modified the Pascal implementation to work with our new syscall model. 2007-04-21 23:19:32 +00:00
hilo.ocm Adapted to tell the user what language they were written in (because they're too similar!). Modified the Pascal implementation to work with our new syscall model. 2007-04-21 23:19:32 +00:00
hilo.p Adapted to tell the user what language they were written in (because they're too similar!). Modified the Pascal implementation to work with our new syscall model. 2007-04-21 23:19:32 +00:00
paranoia.c Added example programs. 2007-02-25 00:30:07 +00:00
README Added example programs. 2007-02-25 00:30:07 +00:00

# $Source$
# $State$
# $Revision$

A few notes on the examples
---------------------------

This directory contains a handful of working example programs that can be
built with the ACK. They're intended as a convention source of test code
and as a starting point when writing your own programs.

They consist of:

hilo.c             ANSI C version of the Hi/Lo game
hilo.b             Basic version of the Hi/Lo game
hilo.mod           Modula-2 version of the Hi/Lo game
hilo.ocm           Occam 1 version of the Hi/Lo game
hilo.p             Pascal version of the Hi/Lo game

paranoia.c         An ancient public domain K&R C adventure game

Enjoy.

David Given
dg@cowlark.com
2007-02-25