latest version of musashi engine includes floating point emulation (plus a few patches to add in missing opcodes needed by ack - see tags JFF & TBB) added a few missing linux syscalls in sim.c pascal now runs pretty well quick test with modula2 passes c gets the floating point numbers wrong, so more work needed here other languages untested plat/linux68k/emu/build.lua is probably not quite right - the softfloat directory is compiled in the wrong place
		
			
				
	
	
		
			61 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*----------------------------------------------------------------------------
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| One of the macros `BIGENDIAN' or `LITTLEENDIAN' must be defined.
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*----------------------------------------------------------------------------*/
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#ifdef LSB_FIRST
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#define LITTLEENDIAN
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#else
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#define BIGENDIAN
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#endif
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/*----------------------------------------------------------------------------
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| The macro `BITS64' can be defined to indicate that 64-bit integer types are
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| supported by the compiler.
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*----------------------------------------------------------------------------*/
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#define BITS64
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/*----------------------------------------------------------------------------
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| Each of the following `typedef's defines the most convenient type that holds
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| integers of at least as many bits as specified.  For example, `uint8' should
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| be the most convenient type that can hold unsigned integers of as many as
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| 8 bits.  The `flag' type must be able to hold either a 0 or 1.  For most
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| implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
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| to the same as `int'.
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*----------------------------------------------------------------------------*/
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typedef sint8 flag;
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typedef sint8 int8;
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typedef sint16 int16;
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typedef sint32 int32;
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typedef sint64 int64;
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/*----------------------------------------------------------------------------
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| Each of the following `typedef's defines a type that holds integers
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| of _exactly_ the number of bits specified.  For instance, for most
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| implementation of C, `bits16' and `sbits16' should be `typedef'ed to
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| `unsigned short int' and `signed short int' (or `short int'), respectively.
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*----------------------------------------------------------------------------*/
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typedef uint8 bits8;
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typedef sint8 sbits8;
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typedef uint16 bits16;
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typedef sint16 sbits16;
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typedef uint32 bits32;
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typedef sint32 sbits32;
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typedef uint64 bits64;
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typedef sint64 sbits64;
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/*----------------------------------------------------------------------------
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| The `LIT64' macro takes as its argument a textual integer literal and
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| if necessary ``marks'' the literal as having a 64-bit integer type.
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| For example, the GNU C Compiler (`gcc') requires that 64-bit literals be
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| appended with the letters `LL' standing for `long long', which is `gcc's
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| name for the 64-bit integer type.  Some compilers may allow `LIT64' to be
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| defined as the identity macro:  `#define LIT64( a ) a'.
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*----------------------------------------------------------------------------*/
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#define LIT64( a ) a##ULL
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/*----------------------------------------------------------------------------
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| The macro `INLINE' can be used before functions that should be inlined.  If
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| a compiler does not support explicit inlining, this macro should be defined
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| to be `static'.
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*----------------------------------------------------------------------------*/
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// MAME defines INLINE
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