ack/examples
2010-08-05 22:23:34 +00:00
..
.distr Added the Mandelbrot generator. 2007-04-28 22:34:05 +00:00
hilo.b Adapted to tell the user what language they were written in (because they're too similar!). Modified the Pascal implementation to work with our new syscall model. 2007-04-21 23:19:32 +00:00
hilo.c Adapted to tell the user what language they were written in (because they're too similar!). Modified the Pascal implementation to work with our new syscall model. 2007-04-21 23:19:32 +00:00
hilo.mod Flush output stream before waiting for user input. 2010-08-05 22:23:34 +00:00
hilo.ocm Adapted to tell the user what language they were written in (because they're too similar!). Modified the Pascal implementation to work with our new syscall model. 2007-04-21 23:19:32 +00:00
hilo.p Adapted to tell the user what language they were written in (because they're too similar!). Modified the Pascal implementation to work with our new syscall model. 2007-04-21 23:19:32 +00:00
mandelbrot.c Added the Mandelbrot generator. 2007-04-28 22:34:05 +00:00
paranoia.c Added example programs. 2007-02-25 00:30:07 +00:00
README Added the Mandelbrot generator. 2007-04-28 22:34:05 +00:00
startrek.c Added the 'Star Trek' example game. 2007-04-21 23:20:11 +00:00
startrek.doc Added the 'Star Trek' example game. 2007-04-21 23:20:11 +00:00

# $Source$
# $State$
# $Revision$

A few notes on the examples
---------------------------

This directory contains a handful of working example programs that can be
built with the ACK. They're intended as a convenient source of test code
and as a starting point when writing your own programs.

They consist of:

hilo.c             ANSI C version of the Hi/Lo game
hilo.b             Basic version of the Hi/Lo game
hilo.mod           Modula-2 version of the Hi/Lo game
hilo.ocm           Occam 1 version of the Hi/Lo game
hilo.p             Pascal version of the Hi/Lo game

mandelbrot.c       A simple Mandelbrot generator, using floating-point maths
paranoia.c         An ancient public domain K&R C adventure game
startrek.c         An even more ancient public domain ANSI C game
                     (uses the FPU for distance calculation)
startrek.doc       Manual for above (plus in current directory when running)

Enjoy.

(startrek.c was written by David Ahl and converted to C by Chris Nystrom. See
http://www.cactus.org/%7Enystrom/startrek.html for more info.)

David Given
dg@cowlark.com
2007-02-25