1839 lines
55 KiB
Plaintext
1839 lines
55 KiB
Plaintext
.\" $Header$
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.RP
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.TL
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The table driven code generator from
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.br
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the Amsterdam Compiler Kit
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.AU
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Hans van Staveren
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.AI
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Dept. of Mathematics and Computer Science
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Vrije Universiteit
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Amsterdam, The Netherlands
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.AB
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It is possible to automate the process of compiler building
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to a great extent using collections of tools.
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The Amsterdam Compiler Kit is such a collection of tools.
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This document provides a description of the internal workings
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of the table driven code generator in the Amsterdam Compiler Kit,
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and a description of syntax and semantics of the driving table.
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.AE
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.NH 1
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Introduction
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.PP
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Part of the Amsterdam Compiler Kit is a code generator system consisting
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of a code generator generator (\fIcgg\fP for short) and some machine
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independent C code.
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.I Cgg
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reads a machine description table and creates two files,
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tables.h and tables.c.
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These are then used together with other C code to produce
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a code generator for the machine at hand.
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.PP
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This in turn reads compact EM code and produces
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assembly code.
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The remainder of this document will first broadly describe
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the working of the code generator,
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then a description of the machine table follows after which
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the internal workings of the code generator will be explained.
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.PP
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The reader is assumed to have at least a vague notion about the
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semantics of the intermediary EM code.
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Someone wishing to write a table for a new machine
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should be thoroughly acquainted with EM code
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and the assembly code of the machine at hand.
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.NH 1
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Global overview of the workings of the code generator.
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.PP
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The code generator or
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.I cg
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tries to generate good code by simulating the runtime stack
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of the program compiled and delaying emission of code as long
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as possible.
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It also keeps track of register contents, which enables it to
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eliminate redundant moves, and tries to eliminate redundant tests
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by keeping information about condition code status,
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if applicable for the machine.
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.PP
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.I Cg
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maintains a `fakestack' containing `tokens' that are built
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by executing the pseudo code contained in the code rules given
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by the table writer.
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One can think of the fakestack as a logical extension of the real
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stack the program compiled will have when run.
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During code generation tokens will be kept on the fakestack as long
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as possible but when they are moved to the real stack,
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by generating code for the push,
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all tokens above\u*\d
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.FS
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* in the rest of this document the stack is assumed to grow downwards,
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although the top of the stack will mean the first element that will
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be popped.
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.FE
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the tokens pushed will be pushed also,
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so that the fakestack will not contain holes.
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.PP
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The main loop of
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.I cg
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is this:
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.IP 1)
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find a pattern of EM instructions starting at the current one to
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generate code for.
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This pattern will usually be of length one but longer patterns can be used.
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.IP 2)
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Select one of the possibly many stack patterns that go with this
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EM pattern on the basis of heuristics and/or lookahead.
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.IP 3)
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Force the current fakestack contents to match the pattern.
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This may involve
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copying tokens to registers, making dummy transformations, e.g. to
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transform a "local" into an "register offsetted" or might even
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cause to have the complete fakestack contents put to the real stack
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and then back into registers if no suitable transformations
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were provided by the table writer.
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.IP 4)
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Execute the pseudocode associated with the code rule just selected,
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this may cause registers to be allocated,
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code to be emitted etc..
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.IP 5)
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Put tokens onto the fakestack to reflect the result of the operation.
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.IP 6)
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Insert some EM instructions into the stream,
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this is possible but not common.
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.IP 7)
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Account for the cost.
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The cost is kept in a (space, time) vector and lookahead decisions
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are based on a linear combination of these.
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.PP
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The table that drives
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.I cg
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is not read in every time,
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but instead is used at compiletime
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of
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.I cg
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to set parameters and to load pseudocode tables.
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A program called
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.I cgg
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reads the table and produces large lists of numbers that are
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compiled together with machine independent code to produce
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a code generator for the machine at hand.
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.NH 1
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Description of the machine table
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.PP
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The machine description table consists of the following sections:
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.IP 1)
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Constant definitions
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.IP 2)
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Register definitions
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.IP 3)
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Token definitions
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.IP 4)
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Token expression definitions
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.IP 5)
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Code rules
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.IP 6)
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Move definitions
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.IP 7)
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Test definitions
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.IP 8)
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Stacking definitions
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.PP
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Input is in free format, white space and newlines may be used
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at will to improve legibility.
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Identifiers used in the table have the same syntax as C identifiers,
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upper and lower case considered different, all characters significant.
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There is however one exception:
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identifiers must be more than one character long for parsing reasons.
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C style comments are accepted
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.DS
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/* this is a comment */
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.DE
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and #define macros may be used if the need arises.
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.NH 2
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Some constants
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.PP
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Before anything else three constants must be defined,
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all with the syntax NAME=value, value being an integer.
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These constants are:
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.IP EM_WSIZE 10
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Number of bytes in a machine word.
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This is the number of bytes
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a simple \fBloc\fP instruction will put on the stack.
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.IP EM_PSIZE
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Number of bytes in a pointer.
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This is the number of bytes
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a \fBlal\fP instruction will put on the stack.
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.IP EM_BSIZE
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Number of bytes in the hole between AB and LB.
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If the calling sequence just saves PC and LB this
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size will be twice the pointersize.
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.PP
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EM_WSIZE and EM_PSIZE are checked when a program is compiled
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with the resulting code generator.
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EM_BSIZE is used by
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.I cg
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to add to the offset of instructions dealing with locals
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having positive offsets,
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i.e. parameters.
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.PP
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Optionally one can give here the factors with which the size and time
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parts of the cost function have to be multiplied to ensure they have the
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same order of magnitude.
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This can be done as
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.DS
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TIMEFACTOR = C\d1\u/C\d2\u
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SIZEFACTOR = C\d3\u/C\d4\u
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.DE
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Above numbers must be read as rational numbers.
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Defaults are 1/1 for both of them.
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These constants set the default size/time tradeoff in the code generator,
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so if TIMEFACTOR and SIZEFACTOR are both 1 the code generator will choose
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at random between two codesequences where one has
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cost (10,4) and the other has cost (8,6).
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See also the description of the cost field below.
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.PP
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Also optional is the definition of a printformat for integers in the codefile.
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This is given as
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.DS
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FORMAT = string
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.DE
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The default for string is "%d" or "%ld" depending on the wordsize of
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the machine. For example on the PDP 11 one can use
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.DS
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FORMAT= "0%o"
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.DE
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to satisfy the old UNIX assembler that reads octal unless followed by
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a period, and the ACK assembler that follows C conventions.
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.NH 2
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Register definition
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.PP
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The next part of the tables describes the various registers of the
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machine and defines identifiers
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to be used in later parts of the tables.
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Example for the PDP-11:
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.DS L
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REGISTERS:
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R0 = ( "r0",2), REG.
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R1 = ( "r1",2), REG, ODDREG.
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R2 = ( "r2",2), REG.
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R3 = ( "r3",2), REG, ODDREG.
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R4 = ( "r4",2), REG.
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LB = ( "r5",2), LOCALBASE.
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R01= ( "r0",4,R0,R1), REGPAIR.
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R23= ( "r2",4,R2,R3), REGPAIR.
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FR0= ( "r0",4), FREG.
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FR1= ( "r1",4), FREG.
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FR2= ( "r2",4), FREG.
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FR3= ( "r3",4), FREG.
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DR0= ( "r0",8,FR0), DREG.
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DR1= ( "r1",8,FR1), DREG.
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DR2= ( "r2",8,FR2), DREG.
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DR3= ( "r3",8,FR3), DREG.
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.DE
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.PP
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The identifier before the '=' sign is the name of the register
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as used further on in the table.
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The string is the name of the register as far as the assembler is concerned.
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The number is the size of the register in bytes.
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Identifiers following the number but within the parentheses are previously
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defined registernames that are contained in the register being defined.
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The identifiers following the closing parenthesis are properties
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of the register.
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So for example R23 is a register with assembler name r2, 4 bytes long,
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contains the registers R2 and R3 and has the property REGPAIR.
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.PP
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It might seem wise to list each and every property of a register,
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so one might give R0 the extra property MFPTREG named after the not
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too well known MFPT instruction on newer PDP-11 types,
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but this is not a good idea.
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Every extra property means the registerset is more unorthogonal
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and
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.I cg
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execution time is influenced by that,
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because it has to take into account a larger set of registers
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that are not equivalent.
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.PP
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There is a predefined property SCRATCH that is dynamic,
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i.e. a register can have the property SCRATCH one time,
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and loose it the next.
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A register has the property SCRATCH when it has a reference count of one.
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One needs to be able to discriminate between SCRATCH registers
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and others,
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because it is only allowed to do arithmetic on
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SCRATCH registers.
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.NH 2
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Stack token definition
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.PP
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The next part describes all possible tokens that can reside on
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the fakestack during code generation.
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Attributes of a token are described in the form of a C struct declaration,
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this is followed by the size in bytes of the token,
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optionally followed by the cost of the token when used as an addressing mode
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and the format
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to be used on output.
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.PP
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Tokens should usually be declared for every addressing mode
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of the machine at hand and for every size directly usable in
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a machine instruction.
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Example for the PDP-11 (incomplete):
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.DS L
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TOKENS:
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IREG2 = { REGISTER reg; } 2 "*%[reg]" /* indirect register */
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REGCONST = { REGISTER reg; STRING off; } 2 /* not really addressable */
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REGOFF2 = { REGISTER reg; STRING off; } 2 "%[off](%[reg])"
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IREGOFF2 = { REGISTER reg; STRING off; } 2 "*%[off](%[reg])"
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CONST = { INT off; } 2 cost=(2,850) "$%[off]."
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EXTERN2 = { STRING off; } 2 "%[off]"
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IEXTERN2 = { STRING off; } 2 "*%[off]"
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PAIRSIGNED = { REGISTER regeven,regodd; } 2 "%[regeven]"
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.DE
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.PP
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Types allowed in the struct are REGISTER, INT and STRING.
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Tokens without a printformat should never be output.
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.PP
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Notice that tokens need not correspond to addressing modes,
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the REGCONST token listed above,
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meaning the sum of the contents of the register and the constant,
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has no corresponding addressing mode on the PDP-11,
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but is included so that a sequence of add constant, load indirect,
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can be handled efficiently.
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This REGCONST token is needed as part of the path
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.DS
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REGISTER -> REGCONST -> REGOFF
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.DE
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of which the first and the last "exist" and the middle is needed
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only as an intermediate step.
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.NH 2
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Token expressions
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.PP
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Usually machines have certain collections of addressing modes that
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can be used with certain instructions.
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The stack patterns in the table are lists of these collections
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and since it is cumbersome to write out these long lists
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every time, there is a section here to give names to these
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collections.
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Please note that it is not forbidden to write out a token expression
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in the remainder of the table,
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but for clarity it is usually better not to.
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Example for the PDP-11 (incomplete):
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.DS L
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TOKENEXPRESSIONS:
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SOURCE2 = REG + IREG2 + REGOFF2 + IREGOFF2 + CONST + EXTERN2 +
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IEXTERN2
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SREG = REG * SCRATCH
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.DE
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Permissible in the expressions are all PASCAL set operators, i.e.
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.IP +
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set union
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.IP -
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set difference
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.IP *
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set intersection
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.PP
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Every tokenidentifier is also a token expression identifier
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denoting the singleton collection of tokens containing
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just itself.
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Every register property as defined above is also a token expression
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matching all registers with that property when on the fakestack.
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The standard token expression identifier ALL denotes the collection of
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all tokens.
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.NH 2
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Expressions
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.PP
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Throughout the rest of the table expressions can be used in some
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places.
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This section will give the syntax and semantics of expressions.
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There are four types of expressions: integer, string, register and undefined.
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Type checking is performed by
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.I cgg .
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An operator with at least one undefined operand returns undefined except
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for the defined() function mentioned below.
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An undefined expression is interpreted as FALSE when it is needed
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as a truth value.
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Basic terms in an expression are
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.IP number 16
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A number is a constant of type integer.
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.IP "string"
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A string within double quotes is a constant of type string.
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All the normal C style escapes may be used within the string.
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.IP REGIDENT
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The name of a register is a constant of type register.
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.IP $\fIi\fP
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A dollarsign followed by a number is the representation of the argument
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of EM instruction \fI\fP.
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The type of the operand is dependent on the instruction,
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sometimes it is integer,
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sometimes it is string.
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It is undefined when the instruction has no operand.
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.br
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Although an exhaustive list could be given describing all the types
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the following rule of thumb will suffice.
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If you cannot imagine the operand of the instruction ever to be
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something different from a plain integer, the type is integer,
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otherwise it is string.
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.br
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.I Cg
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makes all necessary conversions for you,
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like adding EM_BSIZE to positive arguments of instructions
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dealing with locals,
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prepending underlines to global names,
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converting codelabels into a unique representation etc.
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Details about this can be found in the section about
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machine dependent C code.
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.IP %[1]
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This in general means the token mentioned first in the
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stack pattern.
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When used inside an expression the token must be a simple register.
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Type of this is register.
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.IP %[1.off]
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This means field "off" of the first stack pattern token.
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Type is the same as that of field "off".
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To use this expression implies a check that all tokens
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in the token expression used have the same attributes.
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.IP %[1.1]
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This is the first subregister of the first token.
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Previous comments apply.
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.IP %[b]
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The second allocated register.
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.IP %[a.2]
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The second subregister of the first allocated register.
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.PP
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All normal C operators apply to integers,
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the + operator serves for string concatenation
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and register expressions can only be compared to each other.
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Furthermore there are some special "functions":
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.IP tostring(e) 16
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Converts an integer expression e to a string.
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.IP defined(e)
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Returns 1 if expression e is defined, 0 otherwise.
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.IP samesign(e1,e2)
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Returns 1 if integer expression e1 and e2 have the same sign.
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.IP sfit(e1,e2)
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Returns 1 if integer expression e1 fits as a signed integer
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into a field of e2 bits, 0 otherwise.
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.IP ufit(e1,e2)
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Same as above but now for unsigned e1.
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.IP rom(a,n)
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Integer expression giving the n'th argument from the \fBrom\fP descriptor
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pointed at by the a'th EM instruction.
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Undefined if that descriptor does not exist.
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.IP loww(a)
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Returns the lower half of the argument of the a'th EM instruction.
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This is used to split the arguments of a \fBldc\fP instruction.
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.IP highw(a)
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Same for upper half.
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.NH 2
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Code rules
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.PP
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The largest section of the tables consists of the code generation rules.
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They specify EM patterns, stack patterns, code to be generated etc.
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Syntax is
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.DS L
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code rule : EM pattern '|' stack pattern '|' code '|'
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stack replacement '|' EM replacement '|' cost ;
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.DE
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All parts are optional, however there must be at least one pattern present.
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If the empattern is missing the rule becomes a rewriting rule or
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.I coercion
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to be used when code generation cannot continue
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because of an invalid stack pattern.
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The code rules are preceded by the word
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.DS
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CODE:
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.DE
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The next paragraphs describe the various parts in detail.
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.NH 3
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The EM pattern
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.PP
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The EM pattern consists of a list of EM mnemonics followed
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by a boolean expression.
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Examples:
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.DS
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\fBloe\fP
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.DE
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will match a single \fBloe\fP instruction,
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.DS
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\fBloc\fP \fBloc\fP \fBcif\fP $1==2 && $2==8
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.DE
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is a pattern that will match
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.DS
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\fBloc\fP 2
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\fBloc\fP 8
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\fBcif\fP
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.DE
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and
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.DS
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\fBlol\fP \fBinc\fP \fBstl\fP $1==$3
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.DE
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will match for example
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.DS
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.ta 10m 20m 30m 40m 50m 60m
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\fBlol\fP 6 \fBlol\fP -2 \fBlol\fP 4
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\fBinc\fP \fBinc\fP but \fInot\fP \fBinc\fP
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\fBstl\fP 6 \fBstl\fP -2 \fBstl\fP -4
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.DE
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A missing boolean expression evaluates to TRUE.
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.PP
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When the EM pattern is the same as in the previous code rule the pattern
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should be given as `...'.
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The code generator will match the longest EM pattern on every occasion,
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if two patterns of the same length match the first in the table will be chosen,
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while all patterns of length greater than or equal to three are considered
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to be of the same length.
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.NH 3
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The stack pattern
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.PP
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The stack pattern is a list of token expressions,
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usually token expression identifiers for clarity.
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No boolean expression is allowed here.
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The first expression is the one that matches the top of the stack.
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.PP
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The pattern can be followed by the word STACK
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in which case the pattern only matches if there is nothing
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else on the fakestack.
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The code generator will stack everything not matched at the start
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of the rule.
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.PP
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The pattern can be preceded with the word
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.DS
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nocoercions:
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.DE
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which tells the code generator not to try to coerce to the pattern
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but only to use it when it is already there.
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There are two reasons for this construction,
|
|
correctness and speed.
|
|
It is needed for correctness when the pattern contains a register
|
|
that is not transparent when data is moved through it.
|
|
.PP
|
|
Example: on the PDP-11 the shortest code for
|
|
.DS
|
|
\fBlae\fP a
|
|
\fBloi\fP 8
|
|
\fBlae\fP b
|
|
\fBsti\fP 8
|
|
.DE
|
|
is
|
|
.DS
|
|
movf _a,fr0
|
|
movf fr0,_b
|
|
.DE
|
|
assuming that the floating point processor is in double
|
|
precision mode and fr0 is free.
|
|
Unfortunately this is not correct since a trap can occur on certain
|
|
kinds of data.
|
|
This could happen if there was a pattern for \fBsti\fP\ 8 that allowed
|
|
one to move a floating point register not preceded by nocoercions: .
|
|
The code generator would then find that moving the 8-byte global _a
|
|
to a floating point register and then storing it to _b was the cheapest,
|
|
assuming that the space/time knob was turned far enough to space.
|
|
It is unfortunate that the type information is no longer present,
|
|
since if _a really is a floating point number the move could be
|
|
made without error.
|
|
.PP
|
|
The second reason for the nocoercions: construct is speed.
|
|
When the code generator has a long list of possible stack patterns
|
|
for one EM pattern it can waste a lot of time trying to find coercions
|
|
to all of them, while the mere presence of such a long list
|
|
indicates that the table writer has given a lot of special cases.
|
|
In this case prepending all the special cases by nocoercions:
|
|
will stop the code generator from trying to find things there aren't.
|
|
.NH 3
|
|
The code part
|
|
.PP
|
|
The code part consists of three parts, stack cleanup, register allocation
|
|
and code to generate.
|
|
All of these may be omitted.
|
|
.NH 4
|
|
Stack cleanup
|
|
.PP
|
|
The stack cleanup part describes certain stacktokens that should neither remain on
|
|
the fakestack, nor remembered as contents of registers.
|
|
This is usually only required with store operations.
|
|
The entire fakestack, except for the part matched in the stack pattern,
|
|
is searched for tokens matching the expression and they are copied
|
|
to the real stack.
|
|
Every register that contains the stacktoken is marked as empty.
|
|
.PP
|
|
Syntax is
|
|
.DS
|
|
remove(token expression) \fIor\fP
|
|
remove(token expression, boolean expression)
|
|
.DE
|
|
Example:
|
|
.DS
|
|
remove(REGOFF2,%[reg] != LB || %[off] == $1)
|
|
.DE
|
|
is part of a remove() call for use in the \fBstl\fP code rule.
|
|
It removes all register offsetted tokens where the register is not the
|
|
localbase plus the local wherein the store is done.
|
|
The necessity for this can be seen from the following example:
|
|
.DS
|
|
\fBlol\fP 4
|
|
\fBinl\fP 4
|
|
\fBstl\fP 6
|
|
.DE
|
|
Without a proper remove() call in the rule for \fBinl\fP code would
|
|
be generated as here
|
|
.DS
|
|
inc 4(r5)
|
|
mov 4(r5),6(r5)
|
|
.DE
|
|
so local 6 would be given the new value of local 4 instead of the old
|
|
as the EM code prescribed.
|
|
.PP
|
|
When generating something like a branch instruction it
|
|
might be needed to empty the fakestack completely.
|
|
This can of course be done with
|
|
.DS
|
|
remove(ALL)
|
|
.DE
|
|
.NH 4
|
|
Register allocation
|
|
.PP
|
|
The register allocation part describes the kind of registers needed.
|
|
Syntax for allocate() is
|
|
.DS
|
|
allocate(itemlist)
|
|
.DE
|
|
where itemlist is a list of three kinds of things:
|
|
.IP 1)
|
|
a tokendescription, for example %[1].
|
|
.br
|
|
This will instruct the code generator to temporarily decrement the reference count
|
|
of all registers contained in the token,
|
|
so that they are available for allocation in this allocate() call
|
|
if they were only used in that token.
|
|
See example below.
|
|
.IP 2)
|
|
a register property.
|
|
.br
|
|
This will allocate a register with that property.
|
|
The register will be marked as empty at this point.
|
|
Lookahead will be performed if necessary.
|
|
.IP 3)
|
|
a register property with initialization.
|
|
.br
|
|
This will allocate the register as in 2) but will also
|
|
initialize it.
|
|
This eases the task of the code generator because it can
|
|
find a register already filled with the right value
|
|
if it exists.
|
|
.PP
|
|
Examples:
|
|
.DS
|
|
allocate(OREG)
|
|
.DE
|
|
will allocate an odd register, while
|
|
.DS
|
|
allocate(REG={REGOFF2,LB,$1})
|
|
.DE
|
|
will allocate a register while simultaneously filling it with
|
|
the asked value.
|
|
.br
|
|
Inside the coercion from SOURCE2 to REGISTER in the PDP-11 table
|
|
the following allocate() can be found.
|
|
.DS
|
|
allocate(%[1],REG=%[1])
|
|
.DE
|
|
This tells the code generator that registers contained in %[1] can be used
|
|
again and asks to fill the register allocated with %[1].
|
|
So if %[1]={REGOFF2,R3,"4"} and R3 has a reference count of 1
|
|
the following code might be generated.
|
|
.DS
|
|
mov 4(r3),r3
|
|
.DE
|
|
In the rest of the line the registers allocated can be named by
|
|
%[a] and %[b.1],%[b.2], i.e. with lower case letters
|
|
in order of allocation.
|
|
.PP
|
|
Warning:
|
|
.DS
|
|
allocate(R3)
|
|
.DE
|
|
is \fRnot\fP the way to allocate R3.
|
|
R3 is not a register property, so it will be seen as a token description
|
|
and the effect is that R3 will have its reference count decremented.
|
|
.NH 4
|
|
Code
|
|
.PP
|
|
Code to be generated is specified as a list of items of the following kind:
|
|
.IP 1)
|
|
a string in double quotes ("This is a string").
|
|
.br
|
|
This is copied to the codefile and a newline ( \en ) is appended.
|
|
Inside the string all normal C string conventions are allowed,
|
|
and substitutions can be made of the following sorts.
|
|
.RS
|
|
.IP a)
|
|
$1, $2 etc.
|
|
These are the operands of the corresponding EM instructions
|
|
and are printed according to their type.
|
|
To put a real '$' inside the string it must be doubled ('$$').
|
|
.IP b)
|
|
%[1], %[2.reg], %[b.1] etc.
|
|
These have their obvious meaning.
|
|
If they describe a complete token ( %[1] )
|
|
the printformat for the token is used.
|
|
If they stand for a basic term in an expression
|
|
they will be printed according to their type.
|
|
To put a real '%' inside the string it must be doubled ('%%').
|
|
.IP c)
|
|
%( arbitrary expression %).
|
|
This allows inclusion of arbitrary expressions inside strings.
|
|
Usually not needed very often,
|
|
so that the awkward notation is not too bad.
|
|
Note that %(%[1]%) is equivalent to %[1].
|
|
.RE
|
|
.IP 2)
|
|
a move() call.
|
|
This has the following syntax:
|
|
.DS
|
|
move(token description, token description)
|
|
.DE
|
|
Moves are handled specially since that enables the code generator
|
|
to keep track of register contents.
|
|
Example:
|
|
.DS
|
|
move(R3,{REGOFF2,LB,$1})
|
|
.DE
|
|
will generate code to move R3 to $1(r5) except when
|
|
R3 already was a copy of $1(r5).
|
|
Then the code will be omitted.
|
|
The rules describing how to move things to each other
|
|
can be found in the MOVES section described below.
|
|
.IP 3)
|
|
an erase() call.
|
|
This has the following syntax:
|
|
.DS
|
|
erase(register expression)
|
|
.DE
|
|
This tells the code generator that the register mentioned no longer has any
|
|
useful value.
|
|
This is
|
|
.I necessary
|
|
after code in the table has changed the contents of registers.
|
|
For example, after an add to a register the register must be erased,
|
|
because the contents do no longer match any token.
|
|
.IP 4)
|
|
For machines that have condition codes,
|
|
alas most of them do,
|
|
there are provisions to remember condition code setting
|
|
and prevent needless testing.
|
|
To set the condition code to a token put in the code the following call:
|
|
.DS
|
|
test(token)
|
|
.DE
|
|
where token can be all of the standard forms that can also be used in move().
|
|
This will generate a test if the condition codes
|
|
were not already set to that token.
|
|
It is also possible to tell
|
|
.I cg
|
|
that a certain operation, like a preceding add
|
|
has set the condition codes to some token with the call
|
|
.DS
|
|
setcc(token)
|
|
.DE
|
|
So a sequence of a setcc and a test on the same token will generate
|
|
no code.
|
|
Another allowed call within the code is
|
|
.DS
|
|
samecc
|
|
.DE
|
|
which tells the code generator that condition codes were unaffected
|
|
in this rule.
|
|
If no setcc or samecc has been given the default is
|
|
.DS
|
|
nocc
|
|
.DE
|
|
when a piece of code contained strings,
|
|
which tells the code generator that the condition codes
|
|
have no useful value any more.
|
|
.NH 3
|
|
Stack replacement
|
|
.PP
|
|
The stack replacement is a possibly empty list of items to be pushed onto
|
|
the fakestack. Three kinds of items are possible:
|
|
.IP 1)
|
|
An item of the form %[1]. This will push the stacktoken mentioned back
|
|
onto the stack unchanged.
|
|
.IP 2)
|
|
A register expression. This will push the register mentioned
|
|
onto the fakestack.
|
|
.IP 3)
|
|
An item of the form { REGOFF2,%[1.reg],$1 }.
|
|
This generates a token with tokenidentifier REGOFF2 and attributes
|
|
in order of declaration.
|
|
.PP
|
|
All tokens matched by the stack pattern at the beginning of the code rule
|
|
are first removed and their registers deallocated.
|
|
Items are pushed in the order of appearance.
|
|
This means that the last item will be on the top of the
|
|
stack after the push.
|
|
So if the stack pattern contained two token expressions
|
|
and you want to push them back unchanged,
|
|
you have to specify as stack replacement
|
|
.DS
|
|
%[2] %[1]
|
|
.DE
|
|
and not the other way around.
|
|
.NH 3
|
|
EM replacement
|
|
.PP
|
|
In exceptional cases it might be useful to leave part of an empattern
|
|
undone.
|
|
For example, a \fBsdl\fP instruction might be split into two \fBstl\fP instructions
|
|
when there is no 4-byte quantity on the stack. The emreplacement part allows
|
|
one to express this.
|
|
Example:
|
|
.DS
|
|
\fBstl\fP $1 \fBstl\fP $1+2
|
|
.DE
|
|
The instructions are inserted in the stream so that they can match
|
|
the first part of a pattern in the next step.
|
|
Note that since the code generator traverses the EM instructions in a strict
|
|
linear fashion,
|
|
it is impossible to let the EM replacement match later parts of a pattern.
|
|
So if there is a pattern
|
|
.DS
|
|
\fBloc\fP \fBstl\fP $1==0
|
|
.DE
|
|
and the input is
|
|
.DS
|
|
\fBloc\fP 0 \fBsdl\fP 4
|
|
.DE
|
|
the \fBloc\fP\ 0 will be processed first,
|
|
then the \fBsdl\fP might be split into two \fBstl\fP's but the pattern
|
|
cannot match now.
|
|
.NH 3
|
|
Cost
|
|
.PP
|
|
The cost field can be specified when there is more than one
|
|
code rule with the same empattern.
|
|
If the code generator has a choice between two possibilities
|
|
to generate code it will choose the cheapest according to
|
|
the cost field.
|
|
The cost for a code generation is the sum of the costs
|
|
of all the coercions needed, plus the cost for freeing
|
|
registers plus the cost of the code rule itself.
|
|
.PP
|
|
The format of the costfield is
|
|
.DS
|
|
( nbytes, time ) or
|
|
( nbytes, time ) + %[\fIi\fP]
|
|
.DE
|
|
with time in the metric desired, like nanoseconds or states.
|
|
See constants section above.
|
|
The %[\fIi\fP] in the second example is used for adding the cost of a certain
|
|
address mode used in the code generated.
|
|
This can of course be repeated if desired.
|
|
The cost of the address mode must then be specified in the token definition
|
|
section.
|
|
.NH 3
|
|
Examples
|
|
.PP
|
|
A list of examples for the PDP-11 is given here.
|
|
Far from being complete it gives examples of most kinds
|
|
of instructions.
|
|
.DS L
|
|
\fBadi\fP $1==2 | SREG,SOURCE2 |
|
|
"add %[2],%[1]" erase(%[1]) setcc(%[1])
|
|
| %[1] | | (2,450) + %[2]
|
|
\&... | SOURCE2,SREG |
|
|
"add %[1],%[2]" erase(%[2]) setcc(%[2])
|
|
| %[2] | | (2,450) + %[1]
|
|
.DE
|
|
is an example of the use of the `...' construct
|
|
and shows how to place erase() and setcc() calls.
|
|
.DS L
|
|
|
|
\fBdvi\fP $1==2 | SOURCE2,SPAIRSIGNED |
|
|
"div %[1],%[2]" erase(%[2])
|
|
| %[2.regeven] | |
|
|
|
|
\fBcmi\fP \fBtgt\fP $1==2 | SOURCE2,SOURCE2 | allocate(REG={CONST,0})
|
|
"cmp %[2],%[1];ble 1f;inc %[a];1:" erase(%[a])
|
|
| %[a] | |
|
|
|
|
\fBcal\fP | STACK |
|
|
"jsr pc,$1"
|
|
| | |
|
|
|
|
\fBlol\fP | | | { REGOFF2, LB, $1 } | |
|
|
|
|
\fBstl\fP | SOURCE2 |
|
|
remove(REGOFF2,%[off]==$1)
|
|
move(%[1],{REGOFF2,LB,$1})
|
|
| | |
|
|
|
|
| SOURCE2 |
|
|
allocate(%[1],REGPAIR)
|
|
move(%[1],%[a.2])
|
|
test(%[a.2])
|
|
"sxt %[a.even]" | { PAIRSIGNED, %[a.1], %[a.2] }| |
|
|
.DE
|
|
This coercion shows how to use the move and test calls.
|
|
At first you might think that the testcall is unnecessary,
|
|
since the move will have set the condition codes,
|
|
but the move may never have been executed
|
|
if the register already contained the value,
|
|
in which case it is necessary to do the test.
|
|
If the move was executed the test will be omitted.
|
|
.DS L
|
|
| SOURCE2 | allocate(%[1],REG=%[1]) | %[a] | |
|
|
|
|
\fBsdl\fP | SOURCE2 | | %[1] | \fBstl\fP $1 \fBstl\fP $1+2 |
|
|
|
|
\fBexg\fP $1==2 | SOURCE2 SOURCE2 | | %[1] %[2] | |
|
|
.DE
|
|
This last example again shows the difference in the order
|
|
of the stack pattern and the stack replacement.
|
|
.NH 2
|
|
Move code rules
|
|
.PP
|
|
When issuing a move() call as described above or a register allocation
|
|
with initialization, the code generator has to know which
|
|
instruction to use for the move.
|
|
The code will of course only be generated if it cannot be omitted.
|
|
This is listed in the move section of the tables by giving a list
|
|
of tuples:
|
|
.DS
|
|
( source, destination, codepart [ , costfield ] )
|
|
.DE
|
|
where the square brackets mean the costfield is optional.
|
|
Example for the PDP-11
|
|
.DS
|
|
MOVES:
|
|
( CONST %[off]==0 , SOURCE2, "clr %[2]" )
|
|
( SOURCE2, SOURCE2, "mov %[1],%[2]" )
|
|
.DE
|
|
The moves are scanned from top to bottom,
|
|
so the first one that matches will be chosen.
|
|
.NH 2
|
|
Test code rules
|
|
.PP
|
|
When issuing a test() call as described above,
|
|
the code generator has to know which instruction
|
|
to use for the test.
|
|
The code will only be generated if the condition codes
|
|
were not already set to the token.
|
|
This is listed in the test section of the tables by giving
|
|
a list of tuples:
|
|
.DS
|
|
( source, codepart [ , costfield ] )
|
|
.DE
|
|
Example for the PDP-11
|
|
.DS
|
|
TESTS:
|
|
( SOURCE2, "tst %[1]")
|
|
( DREG, "tstf %[1]\encfcc")
|
|
.DE
|
|
The tests are scanned from top to bottom,
|
|
so the first one that matches will be chosen.
|
|
.NH 2
|
|
Stacking code rules.
|
|
.PP
|
|
When the code generator has to stack a token it must know
|
|
which code to use.
|
|
Since it must at all times be possible to empty the fakestack
|
|
even when no registers are free,
|
|
it is mandatory that all
|
|
tokens used must have a rule attached for stacking them
|
|
without using a scratch register.
|
|
Since however this might be clumsy and
|
|
a register might in practice be available
|
|
it is also possible to give rules
|
|
which use a register.
|
|
On the Intel 8086 for example,
|
|
there is no instruction to push a constant without using a register,
|
|
and the code needed to do it without, must use global data
|
|
and as such is very complicated and wasteful of memory and time.
|
|
It can therefore be left to be used in extreme cases,
|
|
while in general the constant is pushed through a register.
|
|
The stacking rules are listed in the stack section of the table as a list
|
|
of tuples:
|
|
.DS
|
|
(source, [ register property ] , codepart [ , costfield ] )
|
|
.DE
|
|
Example for the Intel 8086:
|
|
.DS
|
|
STACKS:
|
|
(CONST, REG, move(%[1],%[a]) "push %[a]")
|
|
(REG ,, "push %[1]")
|
|
.DE
|
|
.NH 1
|
|
The files mach.h and mach.c
|
|
.PP
|
|
The table writer must also supply two files containing
|
|
machine dependent declarations and C code.
|
|
These files are mach.h and mach.c.
|
|
.NH 2
|
|
Types in the code generator
|
|
.PP
|
|
Three different types of integer coexist in the code generator
|
|
and their range depends on the machine at hand.
|
|
The type 'int' is used for things like labelcounters that won't require
|
|
more than 16 bits precision.
|
|
The type 'word' is used among others to assemble datawords and
|
|
is of type 'long' if EM_WSIZE>2.
|
|
The type 'full' is used for addresses and is of type 'long' if
|
|
EM_WSIZE>2 or EM_PSIZE>2.
|
|
.PP
|
|
In macro and function definitions in later paragraphs implicit typing
|
|
will be used for parameters, that is parameters starting with an 's'
|
|
will be of type string, and the letters 'i','w','f' will stand for
|
|
int, word and full respectively.
|
|
.NH 2
|
|
Global variables to work with
|
|
.PP
|
|
Some global variables are present in the code generator
|
|
that can be manipulated by the routines in mach.h and mach.c.
|
|
.LP
|
|
The declarations are:
|
|
.DS L
|
|
.ta 20
|
|
FILE *codefile; /* code is emitted on this stream */
|
|
word part_word; /* words to be output are put together here */
|
|
int part_size; /* number of bytes already put in part_word */
|
|
char str[]; /* Last string read in */
|
|
long argval; /* Last int read and kept */
|
|
.DE
|
|
.NH 2
|
|
Macros in mach.h
|
|
.PP
|
|
In the file mach.h a collection of macros is defined that have
|
|
to do with formatting of assembly code for the machine at hand.
|
|
Some of these macros can of course be left undefined in which case the
|
|
macro calls are left in the source and will be treated as
|
|
function calls.
|
|
These functions can then be defined in \fImach.c\fR.
|
|
.PP
|
|
The macros to be defined are:
|
|
.IP ex_ap(s) 16
|
|
Must print the magic incantations that will mark the symbol \fI\fR
|
|
to be exported to other modules.
|
|
This is the translation of the EM \fBexa\fP and \fBexp\fP instructions.
|
|
.IP in_ap(s)
|
|
Same to import the symbol.
|
|
Translation of \fBina\fP and \fBinp\fP.
|
|
.IP newplb(s)
|
|
Must print the definition of procedure label \fIs\fR.
|
|
If left undefined the newilb() macro is used instead.
|
|
.IP newilb(s)
|
|
Must print the definition of instruction label \fIs\fR.
|
|
.IP newdlb(s)
|
|
Must print the definition of data label \fIs\fR.
|
|
.IP dlbdlb(s1,s2)
|
|
Must define data label
|
|
.I s1
|
|
to be equal to
|
|
.I s2 .
|
|
.IP newlbss(s,f)
|
|
Must declare a piece of memory initialized to BSS_INIT(see below)
|
|
of length
|
|
.I f
|
|
and with label
|
|
.I s .
|
|
.IP cst_fmt
|
|
Format to be used when converting constant arguments of
|
|
EM instructions to string.
|
|
Argument to be formatted will be 'full'.
|
|
.IP off_fmt
|
|
Format to be used for integer part of label+constant,
|
|
argument will be 'full'.
|
|
.IP ilb_fmt
|
|
Format to be used for creation of unique instruction labels.
|
|
Arguments will be a unique procedure number (int) and the label
|
|
number (int).
|
|
.IP dlb_fmt
|
|
Format to be used for printing numeric data labels.
|
|
Argument will be 'int'.
|
|
.IP hol_fmt
|
|
Format to be used for generation of labels for
|
|
space generated by a
|
|
.B hol
|
|
pseudo.
|
|
Argument will be 'int'.
|
|
.IP hol_off
|
|
Format to be used for printing of the address of an element in
|
|
.B hol
|
|
space.
|
|
Arguments will be the offset in the
|
|
.B hol
|
|
block (word) and the number of the
|
|
.B hol
|
|
(int).
|
|
.IP con_cst(w)
|
|
Must generate output that will assemble into one machineword.
|
|
.IP con_ilb(s)
|
|
Must generate output that will put the address of the instruction label
|
|
into the datastream.
|
|
.IP con_dlb(s)
|
|
Must generate output that will put the address of the data label
|
|
into the datastream.
|
|
.IP id_first
|
|
Must be a character.
|
|
This is prepended to all nonnumeric global labels if their length
|
|
is shorter than the maximum allowed(currently 8) or if they already
|
|
start with that character.
|
|
This is to avoid conflicts of user labels with system labels.
|
|
.IP BSS_INIT
|
|
Must be a constant.
|
|
This is the value filled in all the words not initialized explicitly.
|
|
This is loader and system dependent.
|
|
If omitted no initialization is assumed.
|
|
.NH 3
|
|
Example mach.h for the PDP-11
|
|
.DS L
|
|
.ta 8 16 24 32 40 48 56
|
|
#define ex_ap(y) fprintf(codefile,"\et.globl %s\en",y)
|
|
#define in_ap(y) /* nothing */
|
|
|
|
#define newplb(x) fprintf(codefile,"%s:\en",x)
|
|
#define newilb(x) fprintf(codefile,"%s:\en",x)
|
|
#define newdlb(x) fprintf(codefile,"%s:\en",x)
|
|
#define dlbdlb(x,y) fprintf(codefile,"%s=%s\en",x,y)
|
|
#define newlbss(l,x) fprintf(codefile,"%s:.=.+%d.\en",l,x);
|
|
|
|
#define cst_fmt "$%d."
|
|
#define off_fmt "%d."
|
|
#define ilb_fmt "I%02x%x"
|
|
#define dlb_fmt "_%d"
|
|
#define hol_fmt "hol%d"
|
|
|
|
#define hol_off "%d.+hol%d"
|
|
|
|
#define con_cst(x) fprintf(codefile,"%d.\en",x)
|
|
#define con_ilb(x) fprintf(codefile,"%s\en",x)
|
|
#define con_dlb(x) fprintf(codefile,"%s\en",x)
|
|
|
|
#define id_first '_'
|
|
#define BSS_INIT 0
|
|
.DE
|
|
.NH 2
|
|
Functions in mach.c
|
|
.PP
|
|
In mach.c some functions must be supplied,
|
|
mostly manipulating data resulting from pseudoinstructions.
|
|
The specifications are given here,
|
|
implicit typing of parameters as above.
|
|
.IP con_part(isz,word) 20
|
|
This function must manipulate the globals
|
|
part_word and part_size to append the isz bytes
|
|
contained in word to the output stream.
|
|
If part_word is full, i.e. part_size==EM_WSIZE
|
|
the function part_flush() may be called to empty the buffer.
|
|
This is the function that must go through the trouble of
|
|
doing byte order in words correct.
|
|
.IP con_mult(w_size)
|
|
This function must take the string str[] and create an integer
|
|
from the string of size w_size and generate code to assemble global
|
|
data for that integer.
|
|
Only the sizes for which arithmetic is implemented need be
|
|
handled,
|
|
so if you didn't implement 200-byte integer division
|
|
you don't have to implement 200-byte integer global data.
|
|
Here one must take care of word order in long integers.
|
|
.IP con_float()
|
|
This function must generate code to assemble a floating
|
|
point number of which the size is contained in argval
|
|
and the ASCII representation in str[].
|
|
.IP prolog(f_nlocals)
|
|
This function is called at the start of every procedure.
|
|
Function prolog code must be generated,
|
|
and room made for local variables for a total of f_nlocals bytes.
|
|
.IP mes(w_mesno)
|
|
This function is called when a
|
|
.B mes
|
|
pseudo is seen that is not handled by the machine independent part.
|
|
Example below shows all you probably have to know about that.
|
|
.IP segname[]
|
|
This is not a function,
|
|
but an array of four strings.
|
|
These strings are put out whenever the code generator
|
|
switches segments.
|
|
Segments are SEGTXT, SEGCON, SEGROM and SEGBSS in that order.
|
|
.NH 3
|
|
Example mach.c for the PDP-11
|
|
.PP
|
|
As an example of the sort of code expected,
|
|
the mach.c for the PDP-11 is presented here.
|
|
.DS L
|
|
.ta 8 16 24 32 40 48 56 64
|
|
/*
|
|
* machine dependent back end routines for the PDP-11
|
|
*/
|
|
|
|
con_part(sz,w) register sz; word w; {
|
|
|
|
while (part_size % sz)
|
|
part_size++;
|
|
if (part_size == EM_WSIZE)
|
|
part_flush();
|
|
if (sz == 1) {
|
|
w &= 0xFF;
|
|
if (part_size)
|
|
w <<= 8;
|
|
part_word |= w;
|
|
} else {
|
|
assert(sz == 2);
|
|
part_word = w;
|
|
}
|
|
part_size += sz;
|
|
}
|
|
|
|
con_mult(sz) word sz; {
|
|
long l;
|
|
|
|
if (sz != 4)
|
|
fatal("bad icon/ucon size");
|
|
l = atol(str);
|
|
fprintf(codefile,"\et%o;%o\en",(int)(l>>16),(int)l);
|
|
}
|
|
|
|
con_float() {
|
|
double f;
|
|
register short *p,i;
|
|
|
|
/*
|
|
* This code is correct only when the code generator is
|
|
* run on a PDP-11 or VAX-11 since it assumes native
|
|
* floating point format is PDP-11 format.
|
|
*/
|
|
|
|
if (argval != 4 && argval != 8)
|
|
fatal("bad fcon size");
|
|
f = atof(str);
|
|
p = (short *) &f;
|
|
i = *p++;
|
|
if (argval == 8) {
|
|
fprintf(codefile,"\et%o;%o;",i,*p++);
|
|
i = *p++;
|
|
}
|
|
fprintf(codefile,"\et%o;%o\en",i,*p++);
|
|
}
|
|
|
|
prolog(nlocals) full nlocals; {
|
|
|
|
fprintf(codefile,"mov r5,-(sp)\enmov sp,r5\en");
|
|
if (nlocals == 0)
|
|
return;
|
|
if (nlocals == 2)
|
|
fprintf(codefile,"tst -(sp)\en");
|
|
else
|
|
fprintf(codefile,"sub $%d.,sp\en",nlocals);
|
|
}
|
|
|
|
mes(type) word type; {
|
|
int argt ;
|
|
|
|
switch ( (int)type ) {
|
|
case ms_ext :
|
|
for (;;) {
|
|
switch ( argt=getarg(
|
|
ptyp(sp_cend)|ptyp(sp_pnam)|sym_ptyp) ) {
|
|
case sp_cend :
|
|
return ;
|
|
default:
|
|
strarg(argt) ;
|
|
fprintf(codefile,".globl %s\en",argstr) ;
|
|
break ;
|
|
}
|
|
}
|
|
default :
|
|
while ( getarg(any_ptyp) != sp_cend ) ;
|
|
break ;
|
|
}
|
|
}
|
|
|
|
char *segname[] = {
|
|
".text", /* SEGTXT */
|
|
".data", /* SEGCON */
|
|
".data", /* SEGROM */
|
|
".bss" /* SEGBSS */
|
|
};
|
|
.DE
|
|
.NH 1
|
|
Coercions
|
|
.PP
|
|
A central part in code generation is taken by the
|
|
.I coercions .
|
|
It is the responsibility of the table writer to provide
|
|
all necessary coercions so that code generation can continue.
|
|
The very minimal set of coercions are
|
|
the coercions to unstack every token expression,
|
|
in combination with the rules to stack every token.
|
|
.PP
|
|
If these are present the code generator can always make the necessary
|
|
transformations by stacking and unstacking.
|
|
Of course for codequality it is usually best to provide extra coercions
|
|
to prevent this stacking to take place.
|
|
.I Cg
|
|
discriminates three types of coercions:
|
|
.IP 1)
|
|
Unstacking coercions.
|
|
This category can use the allocate() call in its code.
|
|
.IP 2)
|
|
Splitting coercions, these are the coercions that split
|
|
larger tokens into smaller ones.
|
|
.IP 3)
|
|
Transforming coercions, these are the coercions that transform
|
|
a token into another one of the same size.
|
|
This category can use the allocate() call in its code.
|
|
.PP
|
|
When a stack configuration does not match the stack pattern
|
|
.I coercions
|
|
are searched for in the following order:
|
|
.IP 1)
|
|
First tokens are split if necessary to get their sizes right.
|
|
.IP 2)
|
|
Then transforming coercions are found that will make the pattern match.
|
|
.IP 3)
|
|
Finally if the stack pattern is longer than the fakestack contents
|
|
unstacking coercions will be used to fill up the pattern.
|
|
.PP
|
|
At any point, when coercions are missing so code generation could not
|
|
continue, the offending tokens are stacked.
|
|
.NH 1
|
|
Internal workings of the code generator.
|
|
.NH 2
|
|
Description of tables.c and tables.h contents
|
|
.PP
|
|
In this section the intermediate files will be described
|
|
that are produced by
|
|
.I cgg
|
|
and compiled with machine independent code to produce a code generator.
|
|
.NH 3
|
|
Tables.c
|
|
.PP
|
|
Tables.c contains a large number of initialized array's of all sorts.
|
|
Description of each follows:
|
|
.br
|
|
.in 1i
|
|
.ti -0.5i
|
|
byte code rules[]
|
|
.br
|
|
Pseudo code interpreted by the code generator.
|
|
Always starts with some opcode followed by operands depending
|
|
on the opcode.
|
|
Integers in this table are between 0 and 32767 and have a one byte
|
|
encoding if between 0 and 127.
|
|
.ti -0.5i
|
|
char stregclass[]
|
|
.br
|
|
Number of computed static register class per register.
|
|
Two registers are in the same class if they have the same properties
|
|
and don't share a common subregister.
|
|
.ti -0.5i
|
|
struct reginfo machregs[]
|
|
.br
|
|
Info per register.
|
|
Initialized with representation string, size,
|
|
members of the register and set of registers affected when this
|
|
one is changed.
|
|
Also contains room for runtime information,
|
|
like contents and reference count.
|
|
.ti -0.5i
|
|
tkdef_t tokens[]
|
|
.br
|
|
Information per tokentype.
|
|
Initialized with size, cost, type of operands and formatstring.
|
|
.ti -0.5i
|
|
node_t enodes[]
|
|
.br
|
|
List of triples representing expressions for the code generator.
|
|
.ti -0.5i
|
|
string code strings[]
|
|
.br
|
|
List of strings.
|
|
All strings are put in a list and checked for duplication,
|
|
so only one copy per string will reside here.
|
|
.ti -0.5i
|
|
set_t machsets[]
|
|
.br
|
|
List of token expression sets.
|
|
Bit 0 of the set is used for the SCRATCH property of registers,
|
|
bit 1 upto NREG are for the corresponding registers
|
|
and bit NREG+1 upto the end are for corresponding tokens.
|
|
.ti -0.5i
|
|
inst_t tokeninstances[]
|
|
.br
|
|
List of descriptions for building tokens.
|
|
Contains type of rule for building one,
|
|
plus operands depending on the type.
|
|
.ti -0.5i
|
|
move_t moves[]
|
|
.br
|
|
List of move rules.
|
|
Contains token expressions for source and destination
|
|
plus cost and index for code rule.
|
|
.ti -0.5i
|
|
byte pattern[]
|
|
.br
|
|
EM patterns.
|
|
This is structured internally as chains of patterns,
|
|
each chain pointed at by pathash[].
|
|
After each pattern the list of possible code rules is given.
|
|
.ti -0.5i
|
|
int pathash[256]
|
|
.br
|
|
Indices into pattern[] for all patterns with a certain low order
|
|
byte of the hashing function.
|
|
.ti -0.5i
|
|
c1_t c1coercs[]
|
|
.br
|
|
List of rules to stack tokens.
|
|
Contains token expressions,
|
|
register needed,
|
|
cost
|
|
and code rule.
|
|
.ti -0.5i
|
|
c2_t c2coercs[]
|
|
.br
|
|
List of splitting coercions.
|
|
Token expressions,
|
|
split factor,
|
|
replacements
|
|
and code rule.
|
|
.ti -0.5i
|
|
c3_t c3coercs[]
|
|
.br
|
|
List of one to one coercions.
|
|
Token expressions,
|
|
register needed,
|
|
replacement
|
|
and code rule.
|
|
.ti -0.5i
|
|
struct reginfo **reglist[]
|
|
.br
|
|
List of lists of pointers to register information.
|
|
For every property the list is here
|
|
to find the registers corresponding to it.
|
|
.in 0
|
|
.NH 3
|
|
tables.h
|
|
.PP
|
|
In tables.h various derived constants for the tables are
|
|
given.
|
|
They are then used to determine array sizes in the actual code generator,
|
|
plus loop termination in some cases.
|
|
.NH 2
|
|
Other important data structures
|
|
.PP
|
|
During code generation some other data structures are used
|
|
and here is a short description of some of the important ones.
|
|
.PP
|
|
Tokens are kept in the code generator as a struct consisting of
|
|
one integer
|
|
.I t_token
|
|
which is -1 if the token is a register,
|
|
and the number of the token otherwise,
|
|
plus an array of
|
|
.I TOKENSIZE
|
|
unions
|
|
.I t_att
|
|
of which the first is the register number in case of a register.
|
|
.PP
|
|
The fakestack is an array of these tokens,
|
|
there is a global variable
|
|
.I stackheight .
|
|
.PP
|
|
The results of expressions are kept in a struct
|
|
.I result
|
|
with elements
|
|
.I e_typ ,
|
|
giving the type of the expression:
|
|
.I EV_INT ,
|
|
.I EV_REG
|
|
or
|
|
.I EV_STR ,
|
|
and a union
|
|
.I e_v
|
|
which contains the real result.
|
|
.NH 2
|
|
A tour through the sources
|
|
.NH 3
|
|
codegen.c
|
|
.PP
|
|
The file codegen.c contains one large function consisting
|
|
of one giant switch statement.
|
|
It is the interpreter for the code generator pseudo code
|
|
as contained in code rules[].
|
|
This function can call itself recursively when doing lookahead.
|
|
Arguments are:
|
|
.IP codep 10
|
|
Pointer into code rules, pseudo program counter.
|
|
.IP ply
|
|
Number of EM pattern lookahead allowed.
|
|
.IP toplevel
|
|
Boolean telling whether this is the toplevel codegen() or
|
|
a deeper incarnation.
|
|
.IP costlimit
|
|
A cutoff value to limit searches.
|
|
If the cost crosses costlimit the incarnation can terminate.
|
|
.IP forced
|
|
A register number if nonzero.
|
|
This is used inside coercions to force the allocate() call to allocate
|
|
a register determined by earlier lookahead.
|
|
.PP
|
|
The instructions inplemented in the switch:
|
|
.NH 4
|
|
DO_NEXTEM
|
|
.PP
|
|
Matches the next EM pattern and does lookahead if necessary to find the best
|
|
code rule associated with this pattern.
|
|
Heuristics are used to determine best code rule when possible.
|
|
This is done by calling the distance() function.
|
|
.NH 4
|
|
DO_COERC
|
|
.PP
|
|
This sets the code generator in the state to do a from stack coercion.
|
|
.NH 4
|
|
DO_XMATCH
|
|
.PP
|
|
This is done when a match no longer has to be checked.
|
|
Used when the nocoercions: trick is used in the table.
|
|
.NH 4
|
|
DO_MATCH
|
|
.PP
|
|
This is the big one inside this function.
|
|
It has the task to transform the contents of the current
|
|
fakestack to match the pattern given after it.
|
|
.PP
|
|
Since the code generator does not know combining coercions,
|
|
i.e. there is no way to make a big token out of two smaller ones,
|
|
the first thing done is to stack every token that is too small.
|
|
After that all tokens too big are split if possible to the right size.
|
|
.PP
|
|
Next the coercions are sought that would transform tokens in place to
|
|
the right one, plus the coercions that would pop tokens of the stack.
|
|
Each of those might need a register, so a list of registers is generated
|
|
and at the end of looking for coercions the function
|
|
.I tuples()
|
|
is called to generate the list of all possible \fIn\fP-tuples,
|
|
where
|
|
.I n
|
|
equals the number of registers needed.
|
|
.PP
|
|
Lookahead is now performed if the number of tuples is greater than one.
|
|
If no possibility is found within the costlimit,
|
|
the fakestack is made smaller by pushing the bottom token,
|
|
and this process is repeated until either a way is found or
|
|
the fakestack is completely empty and there is still no way
|
|
to make the match.
|
|
.PP
|
|
If there is a way the corresponding coercions are executed
|
|
and the code is finished.
|
|
.NH 4
|
|
DO_REMOVE
|
|
.PP
|
|
Here the remove() call is executed, all tokens matched by the
|
|
token expression plus boolean expression are pushed.
|
|
In the current implementation there is no attempt to move those
|
|
tokens to registers, but that is a possible future extension.
|
|
.NH 4
|
|
DO_DEALLOCATE
|
|
.PP
|
|
This one temporarily decrements by one the reference count of all registers
|
|
contained in the token given as argument.
|
|
.NH 4
|
|
DO_REALLOCATE
|
|
.PP
|
|
Here all temporary deallocates are made undone.
|
|
.NH 4
|
|
DO_ALLOCATE
|
|
.PP
|
|
This is the part that allocates a register and decides which one to use.
|
|
If the
|
|
.I forced
|
|
argument was given its task is simple,
|
|
otherwise some work must be done.
|
|
First the list of possible registers is scanned,
|
|
all free registers noted and it is noted whether any of those
|
|
registers is already
|
|
containing the initialization.
|
|
If no registers are available some fakestack token is stacked and the
|
|
process is repeated.
|
|
.PP
|
|
After that if an exact match was found,
|
|
the list of registers is reduced to one register matching exactly
|
|
out of every register class.
|
|
Now lookahead is performed if necessary and the register chosen.
|
|
If an initialization was given the corresponding move is performed,
|
|
otherwise the register is marked empty.
|
|
.NH 4
|
|
DO_LOUTPUT
|
|
.PP
|
|
This prints a string and an expression.
|
|
Only done on toplevel.
|
|
.NH 4
|
|
DO_ROUTPUT
|
|
.PP
|
|
Prints a string and a new line.
|
|
Only on toplevel.
|
|
.NH 4
|
|
DO_MOVE
|
|
.PP
|
|
Calls the move() function in the code generator to implement the move()
|
|
function in the table.
|
|
.NH 4
|
|
DO_ERASE
|
|
.PP
|
|
Marks the register that is its argument as empty.
|
|
.NH 4
|
|
DO_TOKREPLACE
|
|
.PP
|
|
This is the token replacement part.
|
|
It is also called if there is no token replacement because it has
|
|
some other functions as well.
|
|
.PP
|
|
First the tokens that will be pushed on the fakestack are computed
|
|
and stored in a temporary array.
|
|
Then the tokens that were matched in this rule are popped
|
|
and their embedded registers have their reference count
|
|
decremented.
|
|
After that the replacement tokens are pushed.
|
|
.PP
|
|
Finally all registers allocated in this rule have their reference count
|
|
decremented.
|
|
If they were not pushed on the fakestack they will be available again
|
|
in the next code rule.
|
|
.NH 4
|
|
DO_EMREPLACE
|
|
.PP
|
|
Places replacement EM instructions back into the instruction stream.
|
|
.NH 4
|
|
DO_COST
|
|
.PP
|
|
Accounts for cost as given in the code rule.
|
|
.NH 4
|
|
DO_RETURN
|
|
.PP
|
|
Returns from this level of codegen().
|
|
Is used at the end of coercions,
|
|
move rules etc..
|
|
.NH 3
|
|
compute.c
|
|
.PP
|
|
This module computes the various expressions as given
|
|
in the enodes[] array.
|
|
Nothing very special happens here,
|
|
it is just a recursive function computing leaves
|
|
of expressions and applying the operator.
|
|
.NH 3
|
|
equiv.c
|
|
.PP
|
|
In this module the tuples() function is implemented.
|
|
It is given the number of registers needed and
|
|
a list of register lists and it constructs a list of tuples
|
|
where the \fIn\fP'th register comes from the \fIn\fP'th list.
|
|
Before the list is constructed however
|
|
the dynamic register classes are computed.
|
|
Two registers are in the same dynamic class if they are in the
|
|
same static class and their contents is the same.
|
|
.PP
|
|
After that the permute() recursive function is called to
|
|
generate the list of tuples.
|
|
After construction a generated tuple is added to the list
|
|
if it is not already pairwise in the same class
|
|
or if the register relations are not the same,
|
|
i.e. if the first and second register share a common
|
|
subregister in one tuple and not in the other they are considered different.
|
|
.NH 3
|
|
fillem.c
|
|
.PP
|
|
This is the routine that does the reading of EM instructions
|
|
and the handling of pseudos.
|
|
The mach.c module provided by the table writer is included
|
|
at the end of this module.
|
|
The routine fillemlines() is called by nextem() at toplevel
|
|
to make sure there are enough instruction to match.
|
|
It fills the EM instruction buffer up to 5 places from the end to
|
|
keep room for EM replacement instructions,
|
|
or up to a pseudo.
|
|
.PP
|
|
The dopseudo() function performs the function of the pseudo last
|
|
encountered.
|
|
If the pseudo is a
|
|
.B rom
|
|
the corresponding label is saved with the contents of the
|
|
.B rom
|
|
to be available to the code generator later.
|
|
The rest of the routines are small service routines for either
|
|
input or data output.
|
|
.NH 3
|
|
gencode.c
|
|
.PP
|
|
This module contains routines called by codegen() to generate the real
|
|
code to the codefile.
|
|
The function gencode() gets a string as argument and copies it to codefile
|
|
while processing certain embedded control characters implementing
|
|
the $2 and [1.reg] escapes.
|
|
The function genexpr() prints the expression given as argument.
|
|
It is used to implement the %(\ expr\ %) escape.
|
|
The prtoken() function interprets the tokenformat as given in
|
|
the tokens[] array.
|
|
.NH 3
|
|
glosym.c
|
|
.PP
|
|
This module maintains a list of global symbols that have a
|
|
.B rom
|
|
pseudo associated.
|
|
There are functions to enter a symbol and to find a symbol.
|
|
.NH 3
|
|
main.c
|
|
.PP
|
|
Main routine of the code generator.
|
|
Processes arguments and flags.
|
|
Flags available are:
|
|
.IP -d
|
|
Sets debug mode if the code generator was not compiled with
|
|
the NDEBUG macro defined.
|
|
Debug mode gives very long output on stderr indicating
|
|
all steps of the code generation process including nesting
|
|
of the codegen() function.
|
|
.IP -p\fIn\fP
|
|
Sets the lookahead depth to
|
|
.I n ,
|
|
the
|
|
.I p
|
|
stands for ply,
|
|
a well known word in chess playing programs.
|
|
.IP -w\fIn\fP
|
|
Sets the weight percentage for size in the cost function to
|
|
.I n
|
|
percent.
|
|
Uses Euclides algorithm to simplify rationals.
|
|
.NH 3
|
|
move.c
|
|
.PP
|
|
Function to implement the move() pseudo function in the tables,
|
|
register initialization and the setcc and test pseudo functions.
|
|
First tests are made to try to prevent the move from really happening.
|
|
The condition code register is treated special here.
|
|
After that, if there is an after that,
|
|
the move rule is found and the code executed.
|
|
.NH 3
|
|
nextem.c
|
|
.PP
|
|
The entry point of this module is nextem().
|
|
It hashes the next three EM instructions,
|
|
and uses the low order byte of the hash
|
|
as an index into the array pathash[],
|
|
to find a chain of patterns in the array
|
|
pattern[],
|
|
that are all tried for a match.
|
|
.PP
|
|
The function trypat() does most of the work
|
|
checking patterns.
|
|
When a pattern is found to match all instructions
|
|
the operands of the instruction are placed into the dollar[] array.
|
|
Then the boolean expression is tried.
|
|
If it matches the function can return,
|
|
leaving the operands still in the dollar[] array,
|
|
so later in the code rule they can still be used.
|
|
.NH 3
|
|
reg.c
|
|
.PP
|
|
Collection of routines to handle registers.
|
|
Reference count routines are here,
|
|
chrefcount() and getrefcount(),
|
|
plus routines to erase a single register or all of them,
|
|
erasereg() and cleanregs().
|
|
.PP
|
|
If NDEBUG hasn't been defined, here is also the routine that checks
|
|
if the reference count kept with the register information is in
|
|
agreement with the number of times it occurs on the fakestack.
|
|
.NH 3
|
|
salloc.c
|
|
.PP
|
|
Module for string allocation and garbage collection.
|
|
Contains entry points myalloc(),
|
|
a routine calling malloc() and checking whether room is left,
|
|
myfree(), just free(),
|
|
popstr() a function called from state.c to free all strings
|
|
made since the last saved status.
|
|
Furthermore there is salloc() which has the size of the string as parameter
|
|
and returns a pointer to the allocated space,
|
|
while keeping a copy of the pointer for garbage allocation purposes.
|
|
.PP
|
|
The function garbage_collect is called from codegen() at toplevel
|
|
every now and then,
|
|
and checks all places where strings may reside to mark strings
|
|
as being in use.
|
|
Strings not in use are returned to the pool of free space.
|
|
.NH 3
|
|
state.c
|
|
.PP
|
|
Set of routines called to save current status,
|
|
restore a previous saved state and to free the room
|
|
occupied by a saved state.
|
|
A list of structs is kept here to save the state.
|
|
If this is not done,
|
|
small allocates will take space
|
|
from the holes big enough for state saves,
|
|
and as a result every new state save will need a new struct.
|
|
The code generator runs out of room very rapidly under these conditions.
|
|
.NH 3
|
|
subr.c
|
|
.PP
|
|
Random set of leftover routines.
|
|
.NH 4
|
|
match
|
|
.PP
|
|
Computes whether a certain token matches a certain token expression.
|
|
Just computes a bitnumber according to the algorithm explained with
|
|
machsets[],
|
|
and tests the bit and the boolean expression if it is there.
|
|
.NH 4
|
|
instance,cinstance
|
|
.PP
|
|
These two functions compute a token from a description.
|
|
They differ very slight, cinstance() is used to compute
|
|
the result of a coercion in a certain context
|
|
and therefore has more arguments, which it uses instead of
|
|
the global information instance() works on.
|
|
.NH 4
|
|
eqtoken
|
|
.PP
|
|
eqtoken computes whether two tokens can be considered identical.
|
|
Used to check register contents during moves mainly.
|
|
.NH 4
|
|
distance
|
|
.PP
|
|
This is the heuristic function that computes a distance from
|
|
the current fakestack contents to the token pattern in the table.
|
|
It likes exact matches most, then matches where at least the sizes are correct
|
|
and if the sizes are not correct it likes too large sizes more than too
|
|
small, since splitting a token is easier than combining one.
|
|
.NH 4
|
|
split
|
|
.PP
|
|
This function tries to find a splitting coercion
|
|
and executes it immediately when found.
|
|
The fakestack is shuffled thoroughly when this happens,
|
|
so pieces below the token that must be split are saved first.
|
|
.NH 4
|
|
docoerc
|
|
.PP
|
|
This function executes a coercion that was found.
|
|
The same shuffling is done, so the top of the stack is again saved.
|
|
.NH 4
|
|
stackupto
|
|
.PP
|
|
This function gets a pointer into the fakestack and must stack
|
|
every token including the one pointed at up to the bottom of the fakestack.
|
|
The first stacking rule possible is used,
|
|
so rules using registers must come first.
|
|
.NH 4
|
|
findcoerc
|
|
.PP
|
|
Looks for a one to one coercion, if found it returns a pointer
|
|
to it and leaves a list of possible registers to use in the global
|
|
variable curreglist.
|
|
This is used by codegen().
|
|
.NH 3
|
|
var.c
|
|
.PP
|
|
Global variables used by more than one module.
|
|
External definitions are in extern.h.
|