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2008-09-03 04:50:04 +00:00
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<title>Virtual Machines</title>
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<h1>Virtual Machines</h1>
<p>Required reading: Disco</p>
<h2>Overview</h2>
<p>What is a virtual machine? IBM definition: a fully protected and
isolated copy of the underlying machine's hardware.</p>
<p>Another view is that it provides another example of a kernel API.
In contrast to other kernel APIs (unix, microkernel, and exokernel),
the virtual machine operating system exports as the kernel API the
processor API (e.g., the x86 interface). Thus, each program running
in user space sees the services offered by a processor, and each
program sees its own processor. Of course, we don't want to make a
system call for each instruction, and in fact one of the main
challenges in virtual machine operation systems is to design the
system in such a way that the physical processor executes the virtual
processor API directly, at processor speed.
<p>
Virtual machines can be useful for a number of reasons:
<ol>
<li>Run multiple operating systems on single piece of hardware. For
example, in one process, you run Linux, and in another you run
Windows/XP. If the kernel API is identical to the x86 (and faithly
emulates x86 instructions, state, protection levels, page tables),
then Linux and Windows/XP, the virual machine operationg system can
run these <i>guest</i> operating systems without modifications.
<ul>
<li>Run "older" programs on the same hardware (e.g., run one x86
virtual machine in real mode to execute old DOS apps).
<li>Or run applications that require different operating system.
</ul>
<li>Fault isolation: like processes on UNIX but more complete, because
the guest operating systems runs on the virtual machine in user space.
Thus, faults in the guest OS cannot effect any other software.
<li>Customizing the apparent hardware: virtual machine may have
different view of hardware than is physically present.
<li>Simplify deployment/development of software for scalable
processors (e.g., Disco).
</ol>
</p>
<p>If your operating system isn't a virtual machine operating system,
what are the alternatives? Processor simulation (e.g., bochs) or
binary emulation (WINE). Simulation runs instructions purely in
software and is slow (e.g., 100x slow down for bochs); virtualization
gets out of the way whenever possible and can be efficient.
<p>Simulation gives portability whereas virtualization focuses on
performance. However, this means that you need to model your hardware
very carefully in software. Binary emulation focuses on just getting
system call for a particular operating system's interface. Binary
emulation can be hard because it is targetted towards a particular
operating system (and even that can change between revisions).
</p>
<p>To provide each process with its own virtual processor that exports
the same API as the physical processor, what features must
the virtual machine operating system virtualize?
<ol>
<li>CPU: instructions -- trap all privileged instructions</li>
<li>Memory: address spaces -- map "physical" pages managed
by the guest OS to <i>machine</i>pages, handle translation, etc.</li>
<li>Devices: any I/O communication needs to be trapped and passed
through/handled appropriately.</li>
</ol>
</p>
The software that implements the virtualization is typically called
the monitor, instead of the virtual machine operating system.
<p>Virtual machine monitors (VMM) can be implemented in two ways:
<ol>
<li>Run VMM directly on hardware: like Disco.</li>
<li>Run VMM as an application (though still running as root, with
integration into OS) on top of a <i>host</i> OS: like VMware. Provides
additional hardware support at low development cost in
VMM. Intercept CPU-level I/O requests and translate them into
system calls (e.g. <code>read()</code>).</li>
</ol>
</p>
<p>The three primary functions of a virtual machine monitor are:
<ul>
<li>virtualize processor (CPU, memory, and devices)
<li>dispatch events (e.g., forward page fault trap to guest OS).
<li>allocate resources (e.g., divide real memory in some way between
the physical memory of each guest OS).
</ul>
<h2>Virtualization in detail</h2>
<h3>Memory virtualization</h3>
<p>
Understanding memory virtualization. Let's consider the MIPS example
from the paper. Ideally, we'd be able to intercept and rewrite all
memory address references. (e.g., by intercepting virtual memory
calls). Why can't we do this on the MIPS? (There are addresses that
don't go through address translation --- but we don't want the virtual
machine to directly access memory!) What does Disco do to get around
this problem? (Relink the kernel outside this address space.)
</p>
<p>
Having gotten around that problem, how do we handle things in general?
</p>
<pre>
// Disco's tlb miss handler.
// Called when a memory reference for virtual adddress
// 'VA' is made, but there is not VA->MA (virtual -> machine)
// mapping in the cpu's TLB.
void tlb_miss_handler (VA)
{
// see if we have a mapping in our "shadow" tlb (which includes
// "main" tlb)
tlb_entry *t = tlb_lookup (thiscpu->l2tlb, va);
if (t && defined (thiscpu->pmap[t->pa])) // is there a MA for this PA?
tlbwrite (va, thiscpu->pmap[t->pa], t->otherdata);
else if (t)
// get a machine page, copy physical page into, and tlbwrite
else
// trap to the virtual CPU/OS's handler
}
// Disco's procedure which emulates the MIPS
// instruction which writes to the tlb.
//
// VA -- virtual addresss
// PA -- physical address (NOT MA machine address!)
// otherdata -- perms and stuff
void emulate_tlbwrite_instruction (VA, PA, otherdata)
{
tlb_insert (thiscpu->l2tlb, VA, PA, otherdata); // cache
if (!defined (thiscpu->pmap[PA])) { // fill in pmap dynamically
MA = allocate_machine_page ();
thiscpu->pmap[PA] = MA; // See 4.2.2
thiscpu->pmapbackmap[MA] = PA;
thiscpu->memmap[MA] = VA; // See 4.2.3 (for TLB shootdowns)
}
tlbwrite (va, thiscpu->pmap[PA], otherdata);
}
// Disco's procedure which emulates the MIPS
// instruction which read the tlb.
tlb_entry *emulate_tlbread_instruction (VA)
{
// Must return a TLB entry that has a "Physical" address;
// This is recorded in our secondary TLB cache.
// (We don't have to read from the hardware TLB since
// all writes to the hardware TLB are mediated by Disco.
// Thus we can always keep the l2tlb up to date.)
return tlb_lookup (thiscpu->l2tlb, va);
}
</pre>
<h3>CPU virtualization</h3>
<p>Requirements:
<ol>
<li>Results of executing non-privileged instructions in privileged and
user mode must be equivalent. (Why? B/c the virtual "privileged"
system will not be running in true "privileged" mode.)
<li>There must be a way to protect the VM from the real machine. (Some
sort of memory protection/address translation. For fault isolation.)</li>
<li>There must be a way to detect and transfer control to the VMM when
the VM tries to execute a sensitive instruction (e.g. a privileged
instruction, or one that could expose the "virtualness" of the
VM.) It must be possible to emulate these instructions in
software. Can be classified into completely virtualizable
(i.e. there are protection mechanisms that cause traps for all
instructions), partly (insufficient or incomplete trap
mechanisms), or not at all (e.g. no MMU).
</ol>
</p>
<p>The MIPS didn't quite meet the second criteria, as discussed
above. But, it does have a supervisor mode that is between user mode and
kernel mode where any privileged instruction will trap.</p>
<p>What might a the VMM trap handler look like?</p>
<pre>
void privilege_trap_handler (addr) {
instruction, args = decode_instruction (addr)
switch (instruction) {
case foo:
emulate_foo (thiscpu, args, ...);
break;
case bar:
emulate_bar (thiscpu, args, ...);
break;
case ...:
...
}
}
</pre>
<p>The <code>emulator_foo</code> bits will have to evaluate the
state of the virtual CPU and compute the appropriate "fake" answer.
</p>
<p>What sort of state is needed in order to appropriately emulate all
of these things?
<pre>
- all user registers
- CPU specific regs (e.g. on x86, %crN, debugging, FP...)
- page tables (or tlb)
- interrupt tables
</pre>
This is needed for each virtual processor.
</p>
<h3>Device I/O virtualization</h3>
<p>We intercept all communication to the I/O devices: read/writes to
reserved memory addresses cause page faults into special handlers
which will emulate or pass through I/O as appropriate.
</p>
<p>
In a system like Disco, the sequence would look something like:
<ol>
<li>VM executes instruction to access I/O</li>
<li>Trap generated by CPU (based on memory or privilege protection)
transfers control to VMM.</li>
<li>VMM emulates I/O instruction, saving information about where this
came from (for demultiplexing async reply from hardware later) .</li>
<li>VMM reschedules a VM.</li>
</ol>
</p>
<p>
Interrupts will require some additional work:
<ol>
<li>Interrupt occurs on real machine, transfering control to VMM
handler.</li>
<li>VMM determines the VM that ought to receive this interrupt.</li>
<li>VMM causes a simulated interrupt to occur in the VM, and reschedules a
VM.</li>
<li>VM runs its interrupt handler, which may involve other I/O
instructions that need to be trapped.</li>
</ol>
</p>
<p>
The above can be slow! So sometimes you want the guest operating
system to be aware that it is a guest and allow it to avoid the slow
path. Special device drivers or changing instructions that would cause
traps into memory read/write instructions.
</p>
<h2>Intel x86/vmware</h2>
<p>VMware, unlike Disco, runs as an application on a guest OS and
cannot modify the guest OS. Furthermore, it must virtualize the x86
instead of MIPS processor. Both of these differences make good design
challenges.
<p>The first challenge is that the monitor runs in user space, yet it
must dispatch traps and it must execute privilege instructions, which
both require kernel privileges. To address this challenge, the
monitor downloads a piece of code, a kernel module, into the guest
OS. Most modern operating systems are constructed as a core kernel,
extended with downloadable kernel modules.
Privileged users can insert kernel modules at run-time.
<p>The monitor downloads a kernel module that reads the IDT, copies
it, and overwrites the hard-wired entries with addresses for stubs in
the just downloaded kernel module. When a trap happens, the kernel
module inspects the PC, and either forwards the trap to the monitor
running in user space or to the guest OS. If the trap is caused
because a guest OS execute a privileged instructions, the monitor can
emulate that privilege instruction by asking the kernel module to
perform that instructions (perhaps after modifying the arguments to
the instruction).
<p>The second challenge is virtualizing the x86
instructions. Unfortunately, x86 doesn't meet the 3 requirements for
CPU virtualization. the first two requirements above. If you run
the CPU in ring 3, <i>most</i> x86 instructions will be fine,
because most privileged instructions will result in a trap, which
can then be forwarded to vmware for emulation. For example,
consider a guest OS loading the root of a page table in CR3. This
results in trap (the guest OS runs in user space), which is
forwarded to the monitor, which can emulate the load to CR3 as
follows:
<pre>
// addr is a physical address
void emulate_lcr3 (thiscpu, addr)
{
thiscpu->cr3 = addr;
Pte *fakepdir = lookup (addr, oldcr3cache);
if (!fakepdir) {
fakedir = ppage_alloc ();
store (oldcr3cache, addr, fakedir);
// May wish to scan through supplied page directory to see if
// we have to fix up anything in particular.
// Exact settings will depend on how we want to handle
// problem cases below and our own MM.
}
asm ("movl fakepdir,%cr3");
// Must make sure our page fault handler is in sync with what we do here.
}
</pre>
<p>To virtualize the x86, the monitor must intercept any modifications
to the page table and substitute appropriate responses. And update
things like the accessed/dirty bits. The monitor can arrange for this
to happen by making all page table pages inaccessible so that it can
emulate loads and stores to page table pages. This setup allow the
monitor to virtualize the memory interface of the x86.</p>
<p>Unfortunately, not all instructions that must be virtualized result
in traps:
<ul>
<li><code>pushf/popf</code>: <code>FL_IF</code> is handled different,
for example. In user-mode setting FL_IF is just ignored.</li>
<li>Anything (<code>push</code>, <code>pop</code>, <code>mov</code>)
that reads or writes from <code>%cs</code>, which contains the
privilege level.
<li>Setting the interrupt enable bit in EFLAGS has different
semantics in user space and kernel space. In user space, it
is ignored; in kernel space, the bit is set.
<li>And some others... (total, 17 instructions).
</ul>
These instructions are unpriviliged instructions (i.e., don't cause a
trap when executed by a guest OS) but expose physical processor state.
These could reveal details of virtualization that should not be
revealed. For example, if guest OS sets the interrupt enable bit for
its virtual x86, the virtualized EFLAGS should reflect that the bit is
set, even though the guest OS is running in user space.
<p>How can we virtualize these instructions? An approach is to decode
the instruction stream that is provided by the user and look for bad
instructions. When we find them, replace them with an interrupt
(<code>INT 3</code>) that will allow the VMM to handle it
correctly. This might look something like:
</p>
<pre>
void initcode () {
scan_for_nonvirtual (0x7c00);
}
void scan_for_nonvirtualizable (thiscpu, startaddr) {
addr = startaddr;
instr = disassemble (addr);
while (instr is not branch or bad) {
addr += len (instr);
instr = disassemble (addr);
}
// remember that we wanted to execute this instruction.
replace (addr, "int 3");
record (thiscpu->rewrites, addr, instr);
}
void breakpoint_handler (tf) {
oldinstr = lookup (thiscpu->rewrites, tf->eip);
if (oldinstr is branch) {
newcs:neweip = evaluate branch
scan_for_nonvirtualizable (thiscpu, newcs:neweip)
return;
} else { // something non virtualizable
// dispatch to appropriate emulation
}
}
</pre>
<p>All pages must be scanned in this way. Fortunately, most pages
probably are okay and don't really need any special handling so after
scanning them once, we can just remember that the page is okay and let
it run natively.
</p>
<p>What if a guest OS generates instructions, writes them to memory,
and then wants to execute them? We must detect self-modifying code
(e.g. must simulate buffer overflow attacks correctly.) When a write
to a physical page that happens to be in code segment happens, must
trap the write and then rescan the affected portions of the page.</p>
<p>What about self-examining code? Need to protect it some
how---possibly by playing tricks with instruction/data TLB caches, or
introducing a private segment for code (%cs) that is different than
the segment used for reads/writes (%ds).
</p>
<h2>Some Disco paper notes</h2>
<p>
Disco has some I/O specific optimizations.
</p>
<ul>
<li>Disk reads only need to happen once and can be shared between
virtual machines via copy-on-write virtual memory tricks.</li>
<li>Network cards do not need to be fully virtualized --- intra
VM communication doesn't need a real network card backing it.</li>
<li>Special handling for NFS so that all VMs "share" a buffer cache.</li>
</ul>
<p>
Disco developers clearly had access to IRIX source code.
</p>
<ul>
<li>Need to deal with KSEG0 segment of MIPS memory by relinking kernel
at different address space.</li>
<li>Ensuring page-alignment of network writes (for the purposes of
doing memory map tricks.)</li>
</ul>
<p>Performance?</p>
<ul>
<li>Evaluated in simulation.</li>
<li>Where are the overheads? Where do they come from?</li>
<li>Does it run better than NUMA IRIX?</li>
</ul>
<p>Premise. Are virtual machine the preferred approach to extending
operating systems? Have scalable multiprocessors materialized?</p>
<h2>Related papers</h2>
<p>John Scott Robin, Cynthia E. Irvine. <a
href="http://www.cs.nps.navy.mil/people/faculty/irvine/publications/2000/VMM-usenix00-0611.pdf">Analysis of the
Intel Pentium's Ability to Support a Secure Virtual Machine
Monitor</a>.</p>
<p>Jeremy Sugerman, Ganesh Venkitachalam, Beng-Hong Lim. <a
href="http://www.vmware.com/resources/techresources/530">Virtualizing
I/O Devices on VMware Workstation's Hosted Virtual Machine
Monitor</a>. In Proceedings of the 2001 Usenix Technical Conference.</p>
<p>Kevin Lawton, Drew Northup. <a
href="http://savannah.nongnu.org/projects/plex86">Plex86 Virtual
Machine</a>.</p>
<p><a href="http://www.cl.cam.ac.uk/netos/papers/2003-xensosp.pdf">Xen
and the Art of Virtualization</a>, Paul Barham, Boris
Dragovic, Keir Fraser, Steven Hand, Tim Harris, Alex Ho, Rolf
Neugebauer, Ian Pratt, Andrew Warfield, SOSP 2003</p>
<p><a href="http://www.vmware.com/pdf/asplos235_adams.pdf">A comparison of
software and hardware techniques for x86 virtualizaton</a>Keith Adams
and Ole Agesen, ASPLOS 2006</p>
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