bio.c: use struct like icache does
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parent
c47bc4fd54
commit
0badeaa29f
57
bio.c
57
bio.c
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@ -27,30 +27,32 @@
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#include "spinlock.h"
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#include "spinlock.h"
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#include "buf.h"
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#include "buf.h"
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struct {
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struct spinlock lock;
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struct buf buf[NBUF];
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struct buf buf[NBUF];
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struct spinlock buf_table_lock;
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// Linked list of all buffers, through prev/next.
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// Linked list of all buffers, through prev/next.
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// bufhead->next is most recently used.
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// head.next is most recently used.
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// bufhead->tail is least recently used.
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struct buf head;
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struct buf bufhead;
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} bcache;
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void
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void
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binit(void)
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binit(void)
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{
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{
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struct buf *b;
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struct buf *b;
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initlock(&buf_table_lock, "buf_table");
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initlock(&bcache.lock, "buf_table");
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//PAGEBREAK!
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//PAGEBREAK!
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// Create linked list of buffers
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// Create linked list of buffers
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bufhead.prev = &bufhead;
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bcache.head.prev = &bcache.head;
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bufhead.next = &bufhead;
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bcache.head.next = &bcache.head;
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for(b = buf; b < buf+NBUF; b++){
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for(b = bcache.buf; b < bcache.buf+NBUF; b++){
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b->next = bufhead.next;
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b->next = bcache.head.next;
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b->prev = &bufhead;
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b->prev = &bcache.head;
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bufhead.next->prev = b;
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b->dev = -1;
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bufhead.next = b;
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bcache.head.next->prev = b;
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bcache.head.next = b;
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}
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}
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}
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}
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@ -62,30 +64,29 @@ bget(uint dev, uint sector)
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{
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{
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struct buf *b;
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struct buf *b;
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acquire(&buf_table_lock);
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acquire(&bcache.lock);
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loop:
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loop:
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// Try for cached block.
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// Try for cached block.
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for(b = bufhead.next; b != &bufhead; b = b->next){
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for(b = bcache.head.next; b != &bcache.head; b = b->next){
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if((b->flags & (B_BUSY|B_VALID)) &&
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if(b->dev == dev && b->sector == sector){
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b->dev == dev && b->sector == sector){
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if(!(b->flags & B_BUSY)){
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if(!(b->flags & B_BUSY)){
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b->flags |= B_BUSY;
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b->flags |= B_BUSY;
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release(&buf_table_lock);
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release(&bcache.lock);
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return b;
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return b;
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}
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}
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sleep(b, &buf_table_lock);
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sleep(b, &bcache.lock);
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goto loop;
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goto loop;
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}
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}
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}
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}
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// Allocate fresh block.
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// Allocate fresh block.
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for(b = bufhead.prev; b != &bufhead; b = b->prev){
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for(b = bcache.head.prev; b != &bcache.head; b = b->prev){
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if((b->flags & B_BUSY) == 0){
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if((b->flags & B_BUSY) == 0){
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b->dev = dev;
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b->dev = dev;
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b->sector = sector;
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b->sector = sector;
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b->flags = B_BUSY;
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b->flags = B_BUSY;
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release(&buf_table_lock);
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release(&bcache.lock);
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return b;
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return b;
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}
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}
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}
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}
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@ -104,7 +105,7 @@ bread(uint dev, uint sector)
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return b;
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return b;
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}
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}
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// Write buf's contents to disk. Must be locked.
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// Write b's contents to disk. Must be locked.
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void
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void
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bwrite(struct buf *b)
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bwrite(struct buf *b)
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{
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{
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@ -114,25 +115,25 @@ bwrite(struct buf *b)
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iderw(b);
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iderw(b);
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}
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}
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// Release the buffer buf.
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// Release the buffer b.
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void
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void
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brelse(struct buf *b)
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brelse(struct buf *b)
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{
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{
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if((b->flags & B_BUSY) == 0)
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if((b->flags & B_BUSY) == 0)
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panic("brelse");
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panic("brelse");
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acquire(&buf_table_lock);
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acquire(&bcache.lock);
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b->next->prev = b->prev;
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b->next->prev = b->prev;
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b->prev->next = b->next;
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b->prev->next = b->next;
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b->next = bufhead.next;
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b->next = bcache.head.next;
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b->prev = &bufhead;
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b->prev = &bcache.head;
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bufhead.next->prev = b;
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bcache.head.next->prev = b;
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bufhead.next = b;
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bcache.head.next = b;
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b->flags &= ~B_BUSY;
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b->flags &= ~B_BUSY;
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wakeup(b);
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wakeup(b);
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release(&buf_table_lock);
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release(&bcache.lock);
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}
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}
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