Move retry loop/sleep/wakeup in bio.c into sleeping locks
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parent
6670d3b5e0
commit
2adb7c21dc
56
bio.c
56
bio.c
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@ -49,7 +49,6 @@ binit(void)
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for(b = bcache.buf; b < bcache.buf+NBUF; b++){
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b->next = bcache.head.next;
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b->prev = &bcache.head;
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b->dev = -1;
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initsleeplock(&b->lock, "buffer");
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bcache.head.next->prev = b;
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bcache.head.next = b;
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@ -66,33 +65,33 @@ bget(uint dev, uint blockno)
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acquire(&bcache.lock);
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//cprintf("bget %d\n", blockno);
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loop:
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// cprintf("bget %d\n", blockno);
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// Is the block already cached?
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for(b = bcache.head.next; b != &bcache.head; b = b->next){
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if(b->dev == dev && b->blockno == blockno){
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if(!holdingsleep(&b->lock)) {
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acquiresleep(&b->lock);
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//cprintf("return buffer %p for blk %d\n", b - bcache.buf, blockno);
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release(&bcache.lock);
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return b;
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}
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sleep(b, &bcache.lock);
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goto loop;
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//cprintf("bget %d; get sleep lock for buffer %p\n", blockno, b - bcache.buf);
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b->refcnt++;
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release(&bcache.lock);
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acquiresleep(&b->lock);
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//cprintf("bget: return buffer %p for blk %d\n", b - bcache.buf, blockno);
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return b;
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}
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}
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// Not cached; recycle some non-locked and clean buffer.
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// Not cached; recycle some unused buffer and clean buffer
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// "clean" because B_DIRTY and not locked means log.c
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// hasn't yet committed the changes to the buffer.
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for(b = bcache.head.prev; b != &bcache.head; b = b->prev){
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if(!holdingsleep(&b->lock) && (b->flags & B_DIRTY) == 0){
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if(b->refcnt == 0 && (b->flags & B_DIRTY) == 0) {
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// cprintf("bget %d; use %p for %d\n", b - bcache.buf, blockno);
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b->dev = dev;
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b->blockno = blockno;
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b->flags = 0; // XXX
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acquiresleep(&b->lock);
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//cprintf("return buffer %p for blk %d\n", b - bcache.buf, blockno);
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b->flags = 0;
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b->refcnt = 1;
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release(&bcache.lock);
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acquiresleep(&b->lock);
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// cprintf("bget: return buffer %p for blk %d\n", b - bcache.buf, blockno);
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return b;
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}
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}
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@ -116,7 +115,7 @@ bread(uint dev, uint blockno)
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void
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bwrite(struct buf *b)
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{
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if(b->lock.locked == 0)
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if(!holdingsleep(&b->lock))
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panic("bwrite");
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b->flags |= B_DIRTY;
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iderw(b);
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@ -127,19 +126,22 @@ bwrite(struct buf *b)
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void
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brelse(struct buf *b)
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{
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if(b->lock.locked == 0)
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if(!holdingsleep(&b->lock))
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panic("brelse");
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acquire(&bcache.lock);
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b->next->prev = b->prev;
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b->prev->next = b->next;
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b->next = bcache.head.next;
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b->prev = &bcache.head;
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bcache.head.next->prev = b;
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bcache.head.next = b;
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releasesleep(&b->lock);
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wakeup(b);
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acquire(&bcache.lock);
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b->refcnt--;
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if (b->refcnt == 0) {
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// no one is waiting for it.
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b->next->prev = b->prev;
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b->prev->next = b->next;
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b->next = bcache.head.next;
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b->prev = &bcache.head;
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bcache.head.next->prev = b;
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bcache.head.next = b;
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}
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release(&bcache.lock);
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}
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1
buf.h
1
buf.h
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@ -3,6 +3,7 @@ struct buf {
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uint dev;
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uint blockno;
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struct sleeplock lock;
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uint refcnt;
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struct buf *prev; // LRU cache list
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struct buf *next;
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struct buf *qnext; // disk queue
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