group locks into structs they protect.
few naming nits.
This commit is contained in:
parent
949e55902b
commit
34295f461a
2
bio.c
2
bio.c
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@ -41,7 +41,7 @@ binit(void)
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{
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struct buf *b;
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initlock(&bcache.lock, "buf_table");
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initlock(&bcache.lock, "bcache");
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//PAGEBREAK!
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// Create linked list of buffers
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27
console.c
27
console.c
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@ -17,9 +17,12 @@
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static ushort *crt = (ushort*)0xb8000; // CGA memory
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static struct spinlock console_lock;
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int panicked = 0;
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volatile int use_console_lock = 0;
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static struct {
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struct spinlock lock;
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int locking;
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} cons;
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static int panicked = 0;
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static void
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cgaputc(int c)
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@ -99,9 +102,9 @@ cprintf(char *fmt, ...)
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uint *argp;
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char *s;
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locking = use_console_lock;
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locking = cons.locking;
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if(locking)
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acquire(&console_lock);
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acquire(&cons.lock);
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argp = (uint*)(void*)&fmt + 1;
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state = 0;
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@ -146,7 +149,7 @@ cprintf(char *fmt, ...)
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}
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if(locking)
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release(&console_lock);
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release(&cons.lock);
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}
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int
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@ -155,10 +158,10 @@ consolewrite(struct inode *ip, char *buf, int n)
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int i;
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iunlock(ip);
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acquire(&console_lock);
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acquire(&cons.lock);
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for(i = 0; i < n; i++)
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consputc(buf[i] & 0xff);
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release(&console_lock);
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release(&cons.lock);
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ilock(ip);
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return n;
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@ -255,12 +258,12 @@ consoleread(struct inode *ip, char *dst, int n)
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void
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consoleinit(void)
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{
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initlock(&console_lock, "console");
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initlock(&input.lock, "console input");
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initlock(&cons.lock, "console");
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initlock(&input.lock, "input");
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devsw[CONSOLE].write = consolewrite;
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devsw[CONSOLE].read = consoleread;
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use_console_lock = 1;
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cons.locking = 1;
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picenable(IRQ_KBD);
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ioapicenable(IRQ_KBD, 0);
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@ -273,7 +276,7 @@ panic(char *s)
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uint pcs[10];
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cli();
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use_console_lock = 0;
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cons.locking = 0;
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cprintf("cpu%d: panic: ", cpu());
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cprintf(s);
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cprintf("\n");
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2
file.c
2
file.c
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@ -14,7 +14,7 @@ struct {
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void
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fileinit(void)
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{
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initlock(&ftable.lock, "file_table");
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initlock(&ftable.lock, "ftable");
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}
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// Allocate a file structure.
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2
fs.c
2
fs.c
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@ -138,7 +138,7 @@ struct {
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void
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iinit(void)
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{
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initlock(&icache.lock, "icache.lock");
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initlock(&icache.lock, "icache");
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}
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// Find the inode with number inum on device dev
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4
ide.c
4
ide.c
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@ -30,13 +30,13 @@ static void idestart(struct buf*);
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// Wait for IDE disk to become ready.
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static int
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idewait(int check_error)
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idewait(int checkerr)
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{
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int r;
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while(((r = inb(0x1f7)) & (IDE_BSY|IDE_DRDY)) != IDE_DRDY)
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;
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if(check_error && (r & (IDE_DF|IDE_ERR)) != 0)
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if(checkerr && (r & (IDE_DF|IDE_ERR)) != 0)
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return -1;
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return 0;
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}
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4
init.c
4
init.c
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@ -5,7 +5,7 @@
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#include "user.h"
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#include "fcntl.h"
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char *sh_args[] = { "sh", 0 };
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char *argv[] = { "sh", 0 };
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int
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main(void)
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@ -27,7 +27,7 @@ main(void)
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exit();
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}
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if(pid == 0){
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exec("sh", sh_args);
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exec("sh", argv);
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printf(1, "init: exec sh failed\n");
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exit();
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}
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26
kalloc.c
26
kalloc.c
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@ -10,13 +10,15 @@
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#include "param.h"
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#include "spinlock.h"
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struct spinlock kalloc_lock;
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struct run {
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struct run *next;
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int len; // bytes
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};
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struct run *freelist;
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struct {
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struct spinlock lock;
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struct run *freelist;
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} kmem;
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// Initialize free list of physical pages.
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// This code cheats by just considering one megabyte of
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@ -29,7 +31,7 @@ kinit(void)
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uint mem;
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char *start;
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initlock(&kalloc_lock, "kalloc");
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initlock(&kmem.lock, "kmem");
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start = (char*) &end;
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start = (char*) (((uint)start + PAGE) & ~(PAGE-1));
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mem = 256; // assume computer has 256 pages of RAM
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// Fill with junk to catch dangling refs.
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memset(v, 1, len);
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acquire(&kalloc_lock);
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acquire(&kmem.lock);
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p = (struct run*)v;
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pend = (struct run*)(v + len);
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for(rp=&freelist; (r=*rp) != 0 && r <= pend; rp=&r->next){
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for(rp=&kmem.freelist; (r=*rp) != 0 && r <= pend; rp=&r->next){
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rend = (struct run*)((char*)r + r->len);
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if(r <= p && p < rend)
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panic("freeing free page");
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*rp = p;
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out:
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release(&kalloc_lock);
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release(&kmem.lock);
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}
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// Allocate n bytes of physical memory.
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@ -95,21 +97,21 @@ kalloc(int n)
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if(n % PAGE || n <= 0)
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panic("kalloc");
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acquire(&kalloc_lock);
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for(rp=&freelist; (r=*rp) != 0; rp=&r->next){
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acquire(&kmem.lock);
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for(rp=&kmem.freelist; (r=*rp) != 0; rp=&r->next){
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if(r->len == n){
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*rp = r->next;
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release(&kalloc_lock);
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release(&kmem.lock);
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return (char*)r;
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}
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if(r->len > n){
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r->len -= n;
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p = (char*)r + r->len;
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release(&kalloc_lock);
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release(&kmem.lock);
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return p;
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}
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}
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release(&kalloc_lock);
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release(&kmem.lock);
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cprintf("kalloc: out of memory\n");
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return 0;
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86
proc.c
86
proc.c
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@ -6,9 +6,11 @@
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#include "proc.h"
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#include "spinlock.h"
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struct spinlock proc_table_lock;
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struct {
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struct spinlock lock;
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struct proc proc[NPROC];
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} ptable;
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struct proc proc[NPROC];
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static struct proc *initproc;
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int nextpid = 1;
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void
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pinit(void)
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{
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initlock(&proc_table_lock, "proc_table");
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initlock(&ptable.lock, "ptable");
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}
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// Look in the process table for an UNUSED proc.
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int i;
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struct proc *p;
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acquire(&proc_table_lock);
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for(i = 0; i < NPROC; i++){
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p = &proc[i];
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acquire(&ptable.lock);
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for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
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if(p->state == UNUSED){
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p->state = EMBRYO;
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p->pid = nextpid++;
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goto found;
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}
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}
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release(&proc_table_lock);
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release(&ptable.lock);
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return 0;
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found:
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release(&proc_table_lock);
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release(&ptable.lock);
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// Allocate kernel stack if necessary.
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if((p->kstack = kalloc(KSTACKSIZE)) == 0){
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sti();
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// Loop over process table looking for process to run.
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acquire(&proc_table_lock);
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for(i = 0; i < NPROC; i++){
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p = &proc[i];
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acquire(&ptable.lock);
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for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
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if(p->state != RUNNABLE)
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continue;
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// Switch to chosen process. It is the process's job
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// to release proc_table_lock and then reacquire it
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// to release ptable.lock and then reacquire it
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// before jumping back to us.
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cp = p;
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usegment();
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cp = 0;
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usegment();
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}
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release(&proc_table_lock);
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release(&ptable.lock);
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}
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}
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// Enter scheduler. Must already hold proc_table_lock
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// Enter scheduler. Must already hold ptable.lock
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// and have changed cp->state.
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void
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sched(void)
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@ -250,8 +250,8 @@ sched(void)
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panic("sched interruptible");
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if(cp->state == RUNNING)
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panic("sched running");
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if(!holding(&proc_table_lock))
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panic("sched proc_table_lock");
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if(!holding(&ptable.lock))
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panic("sched ptable.lock");
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if(c->ncli != 1)
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panic("sched locks");
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@ -264,10 +264,10 @@ sched(void)
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void
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yield(void)
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{
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acquire(&proc_table_lock);
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acquire(&ptable.lock);
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cp->state = RUNNABLE;
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sched();
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release(&proc_table_lock);
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release(&ptable.lock);
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}
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// A fork child's very first scheduling by scheduler()
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@ -275,8 +275,8 @@ yield(void)
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void
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forkret(void)
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{
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// Still holding proc_table_lock from scheduler.
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release(&proc_table_lock);
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// Still holding ptable.lock from scheduler.
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release(&ptable.lock);
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// Jump into assembly, never to return.
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forkret1(cp->tf);
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@ -293,14 +293,14 @@ sleep(void *chan, struct spinlock *lk)
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if(lk == 0)
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panic("sleep without lk");
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// Must acquire proc_table_lock in order to
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// Must acquire ptable.lock in order to
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// change p->state and then call sched.
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// Once we hold proc_table_lock, we can be
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// Once we hold ptable.lock, we can be
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// guaranteed that we won't miss any wakeup
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// (wakeup runs with proc_table_lock locked),
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// (wakeup runs with ptable.lock locked),
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// so it's okay to release lk.
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if(lk != &proc_table_lock){
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acquire(&proc_table_lock);
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if(lk != &ptable.lock){
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acquire(&ptable.lock);
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release(lk);
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}
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|
@ -313,15 +313,15 @@ sleep(void *chan, struct spinlock *lk)
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cp->chan = 0;
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// Reacquire original lock.
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if(lk != &proc_table_lock){
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release(&proc_table_lock);
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if(lk != &ptable.lock){
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release(&ptable.lock);
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acquire(lk);
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}
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}
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//PAGEBREAK!
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// Wake up all processes sleeping on chan.
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// Proc_table_lock must be held.
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// The ptable lock must be held.
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static void
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wakeup1(void *chan)
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{
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|
@ -336,9 +336,9 @@ wakeup1(void *chan)
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void
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wakeup(void *chan)
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{
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acquire(&proc_table_lock);
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acquire(&ptable.lock);
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wakeup1(chan);
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release(&proc_table_lock);
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release(&ptable.lock);
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}
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// Kill the process with the given pid.
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|
@ -349,18 +349,18 @@ kill(int pid)
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{
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struct proc *p;
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acquire(&proc_table_lock);
|
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for(p = proc; p < &proc[NPROC]; p++){
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acquire(&ptable.lock);
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for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
|
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if(p->pid == pid){
|
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p->killed = 1;
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// Wake process from sleep if necessary.
|
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if(p->state == SLEEPING)
|
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p->state = RUNNABLE;
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release(&proc_table_lock);
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release(&ptable.lock);
|
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return 0;
|
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}
|
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}
|
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release(&proc_table_lock);
|
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release(&ptable.lock);
|
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return -1;
|
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}
|
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|
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|
@ -387,13 +387,13 @@ exit(void)
|
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iput(cp->cwd);
|
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cp->cwd = 0;
|
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|
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acquire(&proc_table_lock);
|
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acquire(&ptable.lock);
|
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|
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// Parent might be sleeping in wait().
|
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wakeup1(cp->parent);
|
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|
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// Pass abandoned children to init.
|
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for(p = proc; p < &proc[NPROC]; p++){
|
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for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
|
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if(p->parent == cp){
|
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p->parent = initproc;
|
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if(p->state == ZOMBIE)
|
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|
@ -416,12 +416,11 @@ wait(void)
|
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struct proc *p;
|
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int i, havekids, pid;
|
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|
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acquire(&proc_table_lock);
|
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acquire(&ptable.lock);
|
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for(;;){
|
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// Scan through table looking for zombie children.
|
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havekids = 0;
|
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for(i = 0; i < NPROC; i++){
|
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p = &proc[i];
|
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for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
|
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if(p->state == UNUSED)
|
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continue;
|
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if(p->parent == cp){
|
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|
@ -435,7 +434,7 @@ wait(void)
|
|||
p->pid = 0;
|
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p->parent = 0;
|
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p->name[0] = 0;
|
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release(&proc_table_lock);
|
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release(&ptable.lock);
|
||||
return pid;
|
||||
}
|
||||
}
|
||||
|
@ -443,12 +442,12 @@ wait(void)
|
|||
|
||||
// No point waiting if we don't have any children.
|
||||
if(!havekids || cp->killed){
|
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release(&proc_table_lock);
|
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release(&ptable.lock);
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Wait for children to exit. (See wakeup1 call in proc_exit.)
|
||||
sleep(cp, &proc_table_lock);
|
||||
sleep(cp, &ptable.lock);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -471,8 +470,7 @@ procdump(void)
|
|||
char *state;
|
||||
uint pc[10];
|
||||
|
||||
for(i = 0; i < NPROC; i++){
|
||||
p = &proc[i];
|
||||
for(p = ptable.proc; p < &ptable.proc[NPROC]; p++){
|
||||
if(p->state == UNUSED)
|
||||
continue;
|
||||
if(p->state >= 0 && p->state < NELEM(states) && states[p->state])
|
||||
|
|
4
proc.h
4
proc.h
|
@ -24,14 +24,14 @@ struct context {
|
|||
uint eip;
|
||||
};
|
||||
|
||||
enum proc_state { UNUSED, EMBRYO, SLEEPING, RUNNABLE, RUNNING, ZOMBIE };
|
||||
enum procstate { UNUSED, EMBRYO, SLEEPING, RUNNABLE, RUNNING, ZOMBIE };
|
||||
|
||||
// Per-process state
|
||||
struct proc {
|
||||
char *mem; // Start of process memory (kernel address)
|
||||
uint sz; // Size of process memory (bytes)
|
||||
char *kstack; // Bottom of kernel stack for this process
|
||||
enum proc_state state; // Process state
|
||||
enum procstate state; // Process state
|
||||
volatile int pid; // Process ID
|
||||
struct proc *parent; // Parent process
|
||||
struct trapframe *tf; // Trap frame for current syscall
|
||||
|
|
|
@ -6,8 +6,7 @@
|
|||
|
||||
char buf[2048];
|
||||
char name[3];
|
||||
char *echo_args[] = { "echo", "ALL", "TESTS", "PASSED", 0 };
|
||||
char *cat_args[] = { "cat", "README", 0 };
|
||||
char *echoargv[] = { "echo", "ALL", "TESTS", "PASSED", 0 };
|
||||
int stdout = 1;
|
||||
|
||||
// simple file system tests
|
||||
|
@ -191,7 +190,7 @@ void
|
|||
exectest(void)
|
||||
{
|
||||
printf(stdout, "exec test\n");
|
||||
if(exec("echo", echo_args) < 0) {
|
||||
if(exec("echo", echoargv) < 0) {
|
||||
printf(stdout, "exec echo failed\n");
|
||||
exit();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue