delete proc_ on proc_exit, proc_wait, proc_kill
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eb52c7de1d
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6
defs.h
6
defs.h
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@ -98,10 +98,10 @@ int pipewrite(struct pipe*, char*, int);
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struct proc* copyproc(struct proc*);
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int growproc(int);
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void pinit(void);
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void proc_exit(void);
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int proc_kill(int);
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int proc_wait(void);
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void procdump(void);
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void exit(void);
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int kill(int);
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int wait(void);
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void scheduler(void) __attribute__((noreturn));
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void setupsegs(struct proc*);
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void sleep(void*, struct spinlock*);
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6
proc.c
6
proc.c
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@ -318,7 +318,7 @@ wakeup(void *chan)
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// Process won't actually exit until it returns
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// to user space (see trap in trap.c).
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int
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proc_kill(int pid)
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kill(int pid)
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{
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struct proc *p;
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@ -341,7 +341,7 @@ proc_kill(int pid)
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// Exited processes remain in the zombie state
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// until their parent calls wait() to find out they exited.
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void
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proc_exit(void)
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exit(void)
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{
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struct proc *p;
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int fd;
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@ -384,7 +384,7 @@ proc_exit(void)
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// Wait for a child process to exit and return its pid.
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// Return -1 if this process has no children.
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int
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proc_wait(void)
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wait(void)
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{
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struct proc *p;
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int i, havekids, pid;
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@ -18,14 +18,14 @@ sys_fork(void)
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int
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sys_exit(void)
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{
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proc_exit();
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exit();
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return 0; // not reached
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}
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int
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sys_wait(void)
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{
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return proc_wait();
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return wait();
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}
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int
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@ -35,7 +35,7 @@ sys_kill(void)
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if(argint(0, &pid) < 0)
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return -1;
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return proc_kill(pid);
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return kill(pid);
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}
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int
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6
trap.c
6
trap.c
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@ -36,11 +36,11 @@ trap(struct trapframe *tf)
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{
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if(tf->trapno == T_SYSCALL){
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if(cp->killed)
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proc_exit();
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exit();
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cp->tf = tf;
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syscall();
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if(cp->killed)
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proc_exit();
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exit();
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return;
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}
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@ -89,7 +89,7 @@ trap(struct trapframe *tf)
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// (If it is still executing in the kernel, let it keep running
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// until it gets to the regular system call return.)
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if(cp && cp->killed && (tf->cs&3) == DPL_USER)
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proc_exit();
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exit();
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// Force process to give up CPU on clock tick.
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// If interrupts were on while locks held, would need to check nlock.
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