// File system implementation. Five layers: // + Blocks: allocator for raw disk blocks. // + Log: crash recovery for multi-step updates. // + Files: inode allocator, reading, writing, metadata. // + Directories: inode with special contents (list of other inodes!) // + Names: paths like /usr/rtm/xv6/fs.c for convenient naming. // // This file contains the low-level file system manipulation // routines. The (higher-level) system call implementations // are in sysfile.c. #include "types.h" #include "riscv.h" #include "defs.h" #include "param.h" #include "stat.h" #include "spinlock.h" #include "proc.h" #include "sleeplock.h" #include "fs.h" #include "buf.h" #include "file.h" #define min(a, b) ((a) < (b) ? (a) : (b)) // there should be one superblock per disk device, but we run with // only one device struct superblock sb; // Read the super block. static void readsb(int dev, struct superblock *sb) { struct buf *bp; bp = bread(dev, 1); memmove(sb, bp->data, sizeof(*sb)); brelse(bp); } // Init fs void fsinit(int dev) { readsb(dev, &sb); if(sb.magic != FSMAGIC) panic("invalid file system"); initlog(dev, &sb); } // Zero a block. static void bzero(int dev, int bno) { struct buf *bp; bp = bread(dev, bno); memset(bp->data, 0, BSIZE); log_write(bp); brelse(bp); } // Blocks. // Allocate a zeroed disk block. static uint balloc(uint dev) { int b, bi, m; struct buf *bp; bp = 0; for(b = 0; b < sb.size; b += BPB){ bp = bread(dev, BBLOCK(b, sb)); for(bi = 0; bi < BPB && b + bi < sb.size; bi++){ m = 1 << (bi % 8); if((bp->data[bi/8] & m) == 0){ // Is block free? bp->data[bi/8] |= m; // Mark block in use. log_write(bp); brelse(bp); bzero(dev, b + bi); return b + bi; } } brelse(bp); } panic("balloc: out of blocks"); } // Free a disk block. static void bfree(int dev, uint b) { struct buf *bp; int bi, m; bp = bread(dev, BBLOCK(b, sb)); bi = b % BPB; m = 1 << (bi % 8); if((bp->data[bi/8] & m) == 0) panic("freeing free block"); bp->data[bi/8] &= ~m; log_write(bp); brelse(bp); } // Inodes. // // An inode describes a single unnamed file. // The inode disk structure holds metadata: the file's type, // its size, the number of links referring to it, and the // list of blocks holding the file's content. // // The inodes are laid out sequentially on disk at block // sb.inodestart. Each inode has a number, indicating its // position on the disk. // // The kernel keeps a table of in-use inodes in memory // to provide a place for synchronizing access // to inodes used by multiple processes. The in-memory // inodes include book-keeping information that is // not stored on disk: ip->ref and ip->valid. // // An inode and its in-memory representation go through a // sequence of states before they can be used by the // rest of the file system code. // // * Allocation: an inode is allocated if its type (on disk) // is non-zero. ialloc() allocates, and iput() frees if // the reference and link counts have fallen to zero. // // * Referencing in table: an entry in the inode table // is free if ip->ref is zero. Otherwise ip->ref tracks // the number of in-memory pointers to the entry (open // files and current directories). iget() finds or // creates a table entry and increments its ref; iput() // decrements ref. // // * Valid: the information (type, size, &c) in an inode // table entry is only correct when ip->valid is 1. // ilock() reads the inode from // the disk and sets ip->valid, while iput() clears // ip->valid if ip->ref has fallen to zero. // // * Locked: file system code may only examine and modify // the information in an inode and its content if it // has first locked the inode. // // Thus a typical sequence is: // ip = iget(dev, inum) // ilock(ip) // ... examine and modify ip->xxx ... // iunlock(ip) // iput(ip) // // ilock() is separate from iget() so that system calls can // get a long-term reference to an inode (as for an open file) // and only lock it for short periods (e.g., in read()). // The separation also helps avoid deadlock and races during // pathname lookup. iget() increments ip->ref so that the inode // stays in the table and pointers to it remain valid. // // Many internal file system functions expect the caller to // have locked the inodes involved; this lets callers create // multi-step atomic operations. // // The itable.lock spin-lock protects the allocation of itable // entries. Since ip->ref indicates whether an entry is free, // and ip->dev and ip->inum indicate which i-node an entry // holds, one must hold itable.lock while using any of those fields. // // An ip->lock sleep-lock protects all ip-> fields other than ref, // dev, and inum. One must hold ip->lock in order to // read or write that inode's ip->valid, ip->size, ip->type, &c. struct { struct spinlock lock; struct inode inode[NINODE]; } itable; void iinit() { int i = 0; initlock(&itable.lock, "itable"); for(i = 0; i < NINODE; i++) { initsleeplock(&itable.inode[i].lock, "inode"); } } static struct inode* iget(uint dev, uint inum); // Allocate an inode on device dev. // Mark it as allocated by giving it type type. // Returns an unlocked but allocated and referenced inode. struct inode* ialloc(uint dev, short type) { int inum; struct buf *bp; struct dinode *dip; for(inum = 1; inum < sb.ninodes; inum++){ bp = bread(dev, IBLOCK(inum, sb)); dip = (struct dinode*)bp->data + inum%IPB; if(dip->type == 0){ // a free inode memset(dip, 0, sizeof(*dip)); dip->type = type; log_write(bp); // mark it allocated on the disk brelse(bp); return iget(dev, inum); } brelse(bp); } panic("ialloc: no inodes"); } // Copy a modified in-memory inode to disk. // Must be called after every change to an ip->xxx field // that lives on disk. // Caller must hold ip->lock. void iupdate(struct inode *ip) { struct buf *bp; struct dinode *dip; bp = bread(ip->dev, IBLOCK(ip->inum, sb)); dip = (struct dinode*)bp->data + ip->inum%IPB; dip->type = ip->type; dip->major = ip->major; dip->minor = ip->minor; dip->nlink = ip->nlink; dip->size = ip->size; memmove(dip->addrs, ip->addrs, sizeof(ip->addrs)); log_write(bp); brelse(bp); } // Find the inode with number inum on device dev // and return the in-memory copy. Does not lock // the inode and does not read it from disk. static struct inode* iget(uint dev, uint inum) { struct inode *ip, *empty; acquire(&itable.lock); // Is the inode already in the table? empty = 0; for(ip = &itable.inode[0]; ip < &itable.inode[NINODE]; ip++){ if(ip->ref > 0 && ip->dev == dev && ip->inum == inum){ ip->ref++; release(&itable.lock); return ip; } if(empty == 0 && ip->ref == 0) // Remember empty slot. empty = ip; } // Recycle an inode entry. if(empty == 0) panic("iget: no inodes"); ip = empty; ip->dev = dev; ip->inum = inum; ip->ref = 1; ip->valid = 0; release(&itable.lock); return ip; } // Increment reference count for ip. // Returns ip to enable ip = idup(ip1) idiom. struct inode* idup(struct inode *ip) { acquire(&itable.lock); ip->ref++; release(&itable.lock); return ip; } // Lock the given inode. // Reads the inode from disk if necessary. void ilock(struct inode *ip) { struct buf *bp; struct dinode *dip; if(ip == 0 || ip->ref < 1) panic("ilock"); acquiresleep(&ip->lock); if(ip->valid == 0){ bp = bread(ip->dev, IBLOCK(ip->inum, sb)); dip = (struct dinode*)bp->data + ip->inum%IPB; ip->type = dip->type; ip->major = dip->major; ip->minor = dip->minor; ip->nlink = dip->nlink; ip->size = dip->size; memmove(ip->addrs, dip->addrs, sizeof(ip->addrs)); brelse(bp); ip->valid = 1; if(ip->type == 0) panic("ilock: no type"); } } // Unlock the given inode. void iunlock(struct inode *ip) { if(ip == 0 || !holdingsleep(&ip->lock) || ip->ref < 1) panic("iunlock"); releasesleep(&ip->lock); } // Drop a reference to an in-memory inode. // If that was the last reference, the inode table entry can // be recycled. // If that was the last reference and the inode has no links // to it, free the inode (and its content) on disk. // All calls to iput() must be inside a transaction in // case it has to free the inode. void iput(struct inode *ip) { acquire(&itable.lock); if(ip->ref == 1 && ip->valid && ip->nlink == 0){ // inode has no links and no other references: truncate and free. // ip->ref == 1 means no other process can have ip locked, // so this acquiresleep() won't block (or deadlock). acquiresleep(&ip->lock); release(&itable.lock); itrunc(ip); ip->type = 0; iupdate(ip); ip->valid = 0; releasesleep(&ip->lock); acquire(&itable.lock); } ip->ref--; release(&itable.lock); } // Common idiom: unlock, then put. void iunlockput(struct inode *ip) { iunlock(ip); iput(ip); } // Inode content // // The content (data) associated with each inode is stored // in blocks on the disk. The first NDIRECT block numbers // are listed in ip->addrs[]. The next NINDIRECT blocks are // listed in block ip->addrs[NDIRECT]. // Return the disk block address of the nth block in inode ip. // If there is no such block, bmap allocates one. static uint bmap(struct inode *ip, uint bn) { uint addr, *a; struct buf *bp; if(bn < NDIRECT){ if((addr = ip->addrs[bn]) == 0) ip->addrs[bn] = addr = balloc(ip->dev); return addr; } bn -= NDIRECT; if(bn < NINDIRECT){ // Load indirect block, allocating if necessary. if((addr = ip->addrs[NDIRECT]) == 0) ip->addrs[NDIRECT] = addr = balloc(ip->dev); bp = bread(ip->dev, addr); a = (uint*)bp->data; if((addr = a[bn]) == 0){ a[bn] = addr = balloc(ip->dev); log_write(bp); } brelse(bp); return addr; } panic("bmap: out of range"); } // Truncate inode (discard contents). // Caller must hold ip->lock. void itrunc(struct inode *ip) { int i, j; struct buf *bp; uint *a; for(i = 0; i < NDIRECT; i++){ if(ip->addrs[i]){ bfree(ip->dev, ip->addrs[i]); ip->addrs[i] = 0; } } if(ip->addrs[NDIRECT]){ bp = bread(ip->dev, ip->addrs[NDIRECT]); a = (uint*)bp->data; for(j = 0; j < NINDIRECT; j++){ if(a[j]) bfree(ip->dev, a[j]); } brelse(bp); bfree(ip->dev, ip->addrs[NDIRECT]); ip->addrs[NDIRECT] = 0; } ip->size = 0; iupdate(ip); } // Copy stat information from inode. // Caller must hold ip->lock. void stati(struct inode *ip, struct stat *st) { st->dev = ip->dev; st->ino = ip->inum; st->type = ip->type; st->nlink = ip->nlink; st->size = ip->size; } // Read data from inode. // Caller must hold ip->lock. // If user_dst==1, then dst is a user virtual address; // otherwise, dst is a kernel address. int readi(struct inode *ip, int user_dst, uint64 dst, uint off, uint n) { uint tot, m; struct buf *bp; if(off > ip->size || off + n < off) return 0; if(off + n > ip->size) n = ip->size - off; for(tot=0; totdev, bmap(ip, off/BSIZE)); m = min(n - tot, BSIZE - off%BSIZE); if(either_copyout(user_dst, dst, bp->data + (off % BSIZE), m) == -1) { brelse(bp); tot = -1; break; } brelse(bp); } return tot; } // Write data to inode. // Caller must hold ip->lock. // If user_src==1, then src is a user virtual address; // otherwise, src is a kernel address. // Returns the number of bytes successfully written. // If the return value is less than the requested n, // there was an error of some kind. int writei(struct inode *ip, int user_src, uint64 src, uint off, uint n) { uint tot, m; struct buf *bp; if(off > ip->size || off + n < off) return -1; if(off + n > MAXFILE*BSIZE) return -1; for(tot=0; totdev, bmap(ip, off/BSIZE)); m = min(n - tot, BSIZE - off%BSIZE); if(either_copyin(bp->data + (off % BSIZE), user_src, src, m) == -1) { brelse(bp); break; } log_write(bp); brelse(bp); } if(off > ip->size) ip->size = off; // write the i-node back to disk even if the size didn't change // because the loop above might have called bmap() and added a new // block to ip->addrs[]. iupdate(ip); return tot; } // Directories int namecmp(const char *s, const char *t) { return strncmp(s, t, DIRSIZ); } // Look for a directory entry in a directory. // If found, set *poff to byte offset of entry. struct inode* dirlookup(struct inode *dp, char *name, uint *poff) { uint off, inum; struct dirent de; if(dp->type != T_DIR) panic("dirlookup not DIR"); for(off = 0; off < dp->size; off += sizeof(de)){ if(readi(dp, 0, (uint64)&de, off, sizeof(de)) != sizeof(de)) panic("dirlookup read"); if(de.inum == 0) continue; if(namecmp(name, de.name) == 0){ // entry matches path element if(poff) *poff = off; inum = de.inum; return iget(dp->dev, inum); } } return 0; } // Write a new directory entry (name, inum) into the directory dp. int dirlink(struct inode *dp, char *name, uint inum) { int off; struct dirent de; struct inode *ip; // Check that name is not present. if((ip = dirlookup(dp, name, 0)) != 0){ iput(ip); return -1; } // Look for an empty dirent. for(off = 0; off < dp->size; off += sizeof(de)){ if(readi(dp, 0, (uint64)&de, off, sizeof(de)) != sizeof(de)) panic("dirlink read"); if(de.inum == 0) break; } strncpy(de.name, name, DIRSIZ); de.inum = inum; if(writei(dp, 0, (uint64)&de, off, sizeof(de)) != sizeof(de)) panic("dirlink"); return 0; } // Paths // Copy the next path element from path into name. // Return a pointer to the element following the copied one. // The returned path has no leading slashes, // so the caller can check *path=='\0' to see if the name is the last one. // If no name to remove, return 0. // // Examples: // skipelem("a/bb/c", name) = "bb/c", setting name = "a" // skipelem("///a//bb", name) = "bb", setting name = "a" // skipelem("a", name) = "", setting name = "a" // skipelem("", name) = skipelem("////", name) = 0 // static char* skipelem(char *path, char *name) { char *s; int len; while(*path == '/') path++; if(*path == 0) return 0; s = path; while(*path != '/' && *path != 0) path++; len = path - s; if(len >= DIRSIZ) memmove(name, s, DIRSIZ); else { memmove(name, s, len); name[len] = 0; } while(*path == '/') path++; return path; } // Look up and return the inode for a path name. // If parent != 0, return the inode for the parent and copy the final // path element into name, which must have room for DIRSIZ bytes. // Must be called inside a transaction since it calls iput(). static struct inode* namex(char *path, int nameiparent, char *name) { struct inode *ip, *next; if(*path == '/') ip = iget(ROOTDEV, ROOTINO); else ip = idup(myproc()->cwd); while((path = skipelem(path, name)) != 0){ ilock(ip); if(ip->type != T_DIR){ iunlockput(ip); return 0; } if(nameiparent && *path == '\0'){ // Stop one level early. iunlock(ip); return ip; } if((next = dirlookup(ip, name, 0)) == 0){ iunlockput(ip); return 0; } iunlockput(ip); ip = next; } if(nameiparent){ iput(ip); return 0; } return ip; } struct inode* namei(char *path) { char name[DIRSIZ]; return namex(path, 0, name); } struct inode* nameiparent(char *path, char *name) { return namex(path, 1, name); }