struct file { enum { FD_NONE, FD_PIPE, FD_INODE, FD_DEVICE } type; int ref; // reference count char readable; char writable; struct pipe *pipe; // FD_PIPE struct inode *ip; // FD_INODE and FD_DEVICE uint off; // FD_INODE short major; // FD_DEVICE }; // in-memory copy of an inode struct inode { uint dev; // Device number uint inum; // Inode number int ref; // Reference count struct sleeplock lock; // protects everything below here int valid; // inode has been read from disk? short type; // copy of disk inode short major; short minor; short nlink; uint size; uint addrs[NDIRECT+1]; }; // map major device number to device functions. struct devsw { int (*read)(int, uint64, int); int (*write)(int, uint64, int); }; extern struct devsw devsw[]; #define CONSOLE 1