154 lines
3.2 KiB
C
154 lines
3.2 KiB
C
// Buffer cache.
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//
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// The buffer cache is a linked list of buf structures holding
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// cached copies of disk block contents. Caching disk blocks
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// in memory reduces the number of disk reads and also provides
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// a synchronization point for disk blocks used by multiple processes.
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//
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// Interface:
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// * To get a buffer for a particular disk block, call bread.
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// * After changing buffer data, call bwrite to write it to disk.
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// * When done with the buffer, call brelse.
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// * Do not use the buffer after calling brelse.
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// * Only one process at a time can use a buffer,
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// so do not keep them longer than necessary.
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#include "types.h"
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#include "param.h"
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#include "spinlock.h"
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#include "sleeplock.h"
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#include "riscv.h"
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#include "defs.h"
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#include "fs.h"
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#include "buf.h"
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struct {
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struct spinlock lock;
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struct buf buf[NBUF];
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// Linked list of all buffers, through prev/next.
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// Sorted by how recently the buffer was used.
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// head.next is most recent, head.prev is least.
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struct buf head;
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} bcache;
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void
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binit(void)
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{
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struct buf *b;
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initlock(&bcache.lock, "bcache");
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// Create linked list of buffers
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bcache.head.prev = &bcache.head;
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bcache.head.next = &bcache.head;
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for(b = bcache.buf; b < bcache.buf+NBUF; b++){
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b->next = bcache.head.next;
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b->prev = &bcache.head;
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initsleeplock(&b->lock, "buffer");
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bcache.head.next->prev = b;
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bcache.head.next = b;
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}
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}
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// Look through buffer cache for block on device dev.
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// If not found, allocate a buffer.
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// In either case, return locked buffer.
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static struct buf*
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bget(uint dev, uint blockno)
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{
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struct buf *b;
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acquire(&bcache.lock);
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// Is the block already cached?
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for(b = bcache.head.next; b != &bcache.head; b = b->next){
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if(b->dev == dev && b->blockno == blockno){
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b->refcnt++;
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release(&bcache.lock);
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acquiresleep(&b->lock);
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return b;
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}
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}
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// Not cached.
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// Recycle the least recently used (LRU) unused buffer.
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for(b = bcache.head.prev; b != &bcache.head; b = b->prev){
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if(b->refcnt == 0) {
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b->dev = dev;
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b->blockno = blockno;
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b->valid = 0;
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b->refcnt = 1;
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release(&bcache.lock);
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acquiresleep(&b->lock);
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return b;
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}
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}
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panic("bget: no buffers");
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}
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// Return a locked buf with the contents of the indicated block.
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struct buf*
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bread(uint dev, uint blockno)
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{
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struct buf *b;
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b = bget(dev, blockno);
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if(!b->valid) {
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virtio_disk_rw(b, 0);
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b->valid = 1;
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}
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return b;
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}
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// Write b's contents to disk. Must be locked.
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void
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bwrite(struct buf *b)
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{
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if(!holdingsleep(&b->lock))
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panic("bwrite");
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virtio_disk_rw(b, 1);
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}
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// Release a locked buffer.
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// Move to the head of the most-recently-used list.
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void
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brelse(struct buf *b)
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{
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if(!holdingsleep(&b->lock))
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panic("brelse");
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releasesleep(&b->lock);
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acquire(&bcache.lock);
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b->refcnt--;
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if (b->refcnt == 0) {
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// no one is waiting for it.
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b->next->prev = b->prev;
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b->prev->next = b->next;
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b->next = bcache.head.next;
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b->prev = &bcache.head;
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bcache.head.next->prev = b;
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bcache.head.next = b;
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}
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release(&bcache.lock);
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}
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void
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bpin(struct buf *b) {
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acquire(&bcache.lock);
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b->refcnt++;
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release(&bcache.lock);
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}
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void
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bunpin(struct buf *b) {
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acquire(&bcache.lock);
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b->refcnt--;
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release(&bcache.lock);
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}
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