80 lines
2.7 KiB
Plaintext
Executable file
80 lines
2.7 KiB
Plaintext
Executable file
###############################################################
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# bochsrc file for pragmalinux disk image.
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#
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# This file is provided both as .bochsrc and bochsrc so
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# that it works on win32 and unix.
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###############################################################
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# how much memory the emulated machine will have
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megs: 32
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# filename of ROM images
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romimage: file=/usr/local/BIOS-bochs-latest, address=0xf0000
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vgaromimage: file=/usr/local/VGABIOS-lgpl-latest
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# Use the parallel port as an alternate console,
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# so that we can run Bochs without the GUI.
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parport1: enabled=1, file="/dev/stdout"
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#parport1: enabled=1, file="/dev/null"
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# uncommenting one of the following lines can be used to specify your
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# preferred display. (defaults to x11 for bochs-bin and to term for
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# bochs-term)
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#display_library: x
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# nogui can still be useful because you can see the output on the
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# parport1 from above
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#display_library: nogui
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# if using "term", you probably want to change the parport output to
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# go to a file or /dev/null
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#display_library: term
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# disk images
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ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
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# ata0-master: type=disk, mode=flat, path="./obj/kern/bochs.img", cylinders=200, heads=16, spt=63
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ata0-master: type=disk, mode=flat, path="./xv6.img", cylinders=100, heads=10, spt=10
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# ata0-slave: type=disk, mode=flat, path="./obj/fs/fs.img", cylinders=200, heads=16, spt=63
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# choose the boot disk.
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boot: c
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# where do we send log messages?
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log: bochs.log
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#log: /dev/stdout
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# disable the mouse
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mouse: enabled=0
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#debug: action=ignore
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info: action=ignore
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error: action=report
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panic: action=ask
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# this changes how often the screen is refreshed. Lowering it will
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# make your screen update more often, which will slow down emulation,
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# but will make the display respond faster. It can also be useful if
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# you machine is panicing and the most recent screen changes are not
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# displayed before it panics.
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vga_update_interval: 100000
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# changing ips can lead to dramatically different performance. It
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# also affects how quickly time passes in the emulated machine.
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# Setting it too low can cause clock interrupts to happen too rapidly.
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# Setting it too high will make the whole machine feel sluggish.
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# (Note: with using clock sync=realtime, the ips parameter is not
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# really used, although it is still used for vga updates)
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ips: 2000000
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# This means that time in the emulated machine is the same as
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# realtime. This can be scary because running the same simulation
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# twice in a row can lead to different results (because they started
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# at different times, for instance). If you want to use non-real
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# time, then use sync=none.
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clock: sync=realtime, time0=local
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# clock: sync=none, time0=946681200 # jan 1, 2000
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keyboard_serial_delay: 10
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