107 lines
3.4 KiB
C
107 lines
3.4 KiB
C
// Saved registers for kernel context switches.
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struct context {
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uint64 ra;
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uint64 sp;
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// callee-saved
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uint64 s0;
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uint64 s1;
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uint64 s2;
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uint64 s3;
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uint64 s4;
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uint64 s5;
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uint64 s6;
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uint64 s7;
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uint64 s8;
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uint64 s9;
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uint64 s10;
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uint64 s11;
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};
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// Per-CPU state.
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struct cpu {
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struct proc *proc; // The process running on this cpu, or null.
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struct context scheduler; // swtch() here to enter scheduler().
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int noff; // Depth of push_off() nesting.
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int intena; // Were interrupts enabled before push_off()?
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};
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extern struct cpu cpus[NCPU];
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// per-process data for the trap handling code in trampoline.S.
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// sits in a page by itself just under the trampoline page in the
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// user page table. not specially mapped in the kernel page table.
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// the sscratch register points here.
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// uservec in trampoline.S saves user registers in the trapframe,
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// then initializes registers from the trapframe's
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// kernel_sp, kernel_hartid, kernel_satp, and jumps to kernel_trap.
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// usertrapret() and userret in trampoline.S set up
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// the trapframe's kernel_*, restore user registers from the
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// trapframe, switch to the user page table, and enter user space.
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// the trapframe includes callee-saved user registers like s0-s11 because the
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// return-to-user path via usertrapret() doesn't return through
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// the entire kernel call stack.
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struct trapframe {
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/* 0 */ uint64 kernel_satp; // kernel page table
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/* 8 */ uint64 kernel_sp; // top of process's kernel stack
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/* 16 */ uint64 kernel_trap; // usertrap()
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/* 24 */ uint64 epc; // saved user program counter
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/* 32 */ uint64 kernel_hartid; // saved kernel tp
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/* 40 */ uint64 ra;
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/* 48 */ uint64 sp;
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/* 56 */ uint64 gp;
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/* 64 */ uint64 tp;
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/* 72 */ uint64 t0;
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/* 80 */ uint64 t1;
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/* 88 */ uint64 t2;
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/* 96 */ uint64 s0;
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/* 104 */ uint64 s1;
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/* 112 */ uint64 a0;
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/* 120 */ uint64 a1;
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/* 128 */ uint64 a2;
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/* 136 */ uint64 a3;
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/* 144 */ uint64 a4;
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/* 152 */ uint64 a5;
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/* 160 */ uint64 a6;
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/* 168 */ uint64 a7;
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/* 176 */ uint64 s2;
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/* 184 */ uint64 s3;
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/* 192 */ uint64 s4;
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/* 200 */ uint64 s5;
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/* 208 */ uint64 s6;
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/* 216 */ uint64 s7;
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/* 224 */ uint64 s8;
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/* 232 */ uint64 s9;
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/* 240 */ uint64 s10;
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/* 248 */ uint64 s11;
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/* 256 */ uint64 t3;
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/* 264 */ uint64 t4;
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/* 272 */ uint64 t5;
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/* 280 */ uint64 t6;
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};
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enum procstate { UNUSED, SLEEPING, RUNNABLE, RUNNING, ZOMBIE };
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// Per-process state
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struct proc {
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struct spinlock lock;
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// p->lock must be held when using these:
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enum procstate state; // Process state
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struct proc *parent; // Parent process
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void *chan; // If non-zero, sleeping on chan
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int killed; // If non-zero, have been killed
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int xstate; // Exit status to be returned to parent's wait
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int pid; // Process ID
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// these are private to the process, so p->lock need not be held.
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uint64 kstack; // Virtual address of kernel stack
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uint64 sz; // Size of process memory (bytes)
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pagetable_t pagetable; // Page table
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struct trapframe *tf; // data page for trampoline.S
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struct context context; // swtch() here to run process
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struct file *ofile[NOFILE]; // Open files
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struct inode *cwd; // Current directory
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char name[16]; // Process name (debugging)
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};
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