uservec before userret in trampoline, to match book and kernelvec
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@ -8,8 +8,10 @@
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.globl kernelvec
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.align 4
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kernelvec:
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// make room to save registers.
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addi sp, sp, -256
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// save the registers.
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sd ra, 0(sp)
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sd sp, 8(sp)
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sd gp, 16(sp)
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@ -42,8 +44,10 @@ kernelvec:
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sd t5, 232(sp)
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sd t6, 240(sp)
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// call the C trap handler in trap.c
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call kerneltrap
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// restore registers.
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ld ra, 0(sp)
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ld sp, 8(sp)
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ld gp, 16(sp)
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@ -78,6 +82,7 @@ kernelvec:
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addi sp, sp, 256
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// return to whatever we were doing in the kernel.
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sret
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#
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@ -2,77 +2,21 @@
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# code to switch between user and kernel space.
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#
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# this code is mapped at the same virtual address
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# in user and kernel space so that it continues
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# to work when it switches page tables.
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# (TRAMPOLINE) in user and kernel space so that
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# it continues to work when it switches page tables.
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#
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# kernel.ld causes userret to be aligned
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# kernel.ld causes this to be aligned
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# to a page boundary.
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#
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.section trampsec
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.globl trampoline
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trampoline:
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.globl userret
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userret:
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# userret(trapframe, pagetable)
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# switch from kernel to user.
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# usertrapret() calls here.
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# a0: p->tf in user page table
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# a1: new value for satp, for user page table
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# switch to the user page table.
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sfence.vma zero, zero
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csrw satp, a1
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# put the saved user a0 in sscratch, so we
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# can swap it with our a0 (p->tf) in the last step.
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ld t0, 112(a0)
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csrw sscratch, t0
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# restore all but a0 from p->tf
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ld ra, 40(a0)
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ld sp, 48(a0)
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ld gp, 56(a0)
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ld tp, 64(a0)
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ld t0, 72(a0)
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ld t1, 80(a0)
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ld t2, 88(a0)
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ld s0, 96(a0)
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ld s1, 104(a0)
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ld a1, 120(a0)
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ld a2, 128(a0)
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ld a3, 136(a0)
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ld a4, 144(a0)
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ld a5, 152(a0)
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ld a6, 160(a0)
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ld a7, 168(a0)
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ld s2, 176(a0)
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ld s3, 184(a0)
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ld s4, 192(a0)
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ld s5, 200(a0)
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ld s6, 208(a0)
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ld s7, 216(a0)
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ld s8, 224(a0)
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ld s9, 232(a0)
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ld s10, 240(a0)
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ld s11, 248(a0)
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ld t3, 256(a0)
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ld t4, 264(a0)
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ld t5, 272(a0)
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ld t6, 280(a0)
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# restore user a0, and save p->tf in sscratch
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csrrw a0, sscratch, a0
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# return to user mode and user pc.
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# usertrapret() set up sstatus and sepc.
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sret
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.align 4
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.globl uservec
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uservec:
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#
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# trap.c set stvec to point here, so
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# user interrupts and exceptions start here,
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# trap.c sets stvec to point here, so
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# traps from user space start here,
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# in supervisor mode, but with a
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# user page table.
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#
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@ -139,3 +83,59 @@ uservec:
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# jump to usertrap(), which does not return
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jr t0
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.globl userret
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userret:
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# userret(trapframe, pagetable)
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# switch from kernel to user.
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# usertrapret() calls here.
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# a0: p->tf in user page table
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# a1: new value for satp, for user page table
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# switch to the user page table.
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sfence.vma zero, zero
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csrw satp, a1
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# put the saved user a0 in sscratch, so we
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# can swap it with our a0 (p->tf) in the last step.
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ld t0, 112(a0)
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csrw sscratch, t0
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# restore all but a0 from p->tf
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ld ra, 40(a0)
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ld sp, 48(a0)
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ld gp, 56(a0)
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ld tp, 64(a0)
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ld t0, 72(a0)
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ld t1, 80(a0)
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ld t2, 88(a0)
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ld s0, 96(a0)
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ld s1, 104(a0)
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ld a1, 120(a0)
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ld a2, 128(a0)
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ld a3, 136(a0)
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ld a4, 144(a0)
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ld a5, 152(a0)
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ld a6, 160(a0)
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ld a7, 168(a0)
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ld s2, 176(a0)
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ld s3, 184(a0)
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ld s4, 192(a0)
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ld s5, 200(a0)
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ld s6, 208(a0)
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ld s7, 216(a0)
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ld s8, 224(a0)
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ld s9, 232(a0)
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ld s10, 240(a0)
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ld s11, 248(a0)
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ld t3, 256(a0)
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ld t4, 264(a0)
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ld t5, 272(a0)
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ld t6, 280(a0)
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# restore user a0, and save p->tf in sscratch
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csrrw a0, sscratch, a0
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# return to user mode and user pc.
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# usertrapret() set up sstatus and sepc.
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sret
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@ -9,7 +9,7 @@
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struct spinlock tickslock;
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uint ticks;
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extern char trampoline[], uservec[];
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extern char trampoline[], uservec[], userret[];
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// in kernelvec.S, calls kerneltrap().
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void kernelvec();
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@ -123,7 +123,8 @@ usertrapret(void)
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// jump to trampoline.S at the top of memory, which
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// switches to the user page table, restores user registers,
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// and switches to user mode with sret.
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((void (*)(uint64,uint64))TRAMPOLINE)(TRAPFRAME, satp);
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uint64 fn = TRAMPOLINE + (userret - trampoline);
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((void (*)(uint64,uint64))fn)(TRAPFRAME, satp);
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}
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// interrupts and exceptions from kernel code go here via kernelvec,
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